I just searched youtube, there are thousands of videos that go over your exact issue (giving proper instructions on calibrating) in detail. As for 3rd party apps to recommend I have only used them in macOS. In Windows controllers have ALWAYS been "plug and play" (no calibration needed) for me when using Xbox 360 and Xbox One controllers. it's macOS that needed extra drivers/calibration to get them to work as intended in my experience
I'm even playing around with this app now. And I can see why I was so damn confused, it is labeling things very different from what I am used to. I think this was a case of the blind (me) leading the blind (you) lol
Disregard basically everything I said so far, start with a clean slate here...
The
X Axis / Y Axis diagram = The LEFT analog stick
Now looking at the three bars to the right of that diagram, the ones that have a gradient from red to blue....
The
Z Axis here is both the LEFT TRIGGER and the RIGHT TRIGGER
When you push the LEFT TRIGGER it should move the bar all the way to the RIGHT, so you should a full sized bar gradient of red going to blue
When you push the RIGHT TRIGGER it should move the bar all the way to LEFT, so you should just see a small red portion of the bar
The
X Rotation and
Y Rotation is the RIGHT analog stick. X rotation technically should be called "x axis" aka the horizontal (left/right) position, and Y rotation should technically be called "y axis" aka the vertical (up/down) position. Pushing the RIGHT analog stick RIGHT should make X Rotation bar move to the right so full size red to blue gradient bar. Moving it to the LEFT should mean a small red portion of the bar. Pushing the RIGHT analog stick DOWN should make Y Rotation bar move to the right so full size red to blue gradient bar. Pushing the RIGHT analog stick UP should mean a small red portion of the bar
Now looking at the
Point of View Hat
This is the D-pad or digital direction pad
It should simply show the direction you are pushing down on, much like the X Axis / Y Axis diagram
Buttons are self explanatory
![Smile :) :)](https://tpucdn.com/forums/data/assets/smilies/smile-v1.gif)
But in case you want to know they are labeled 1, 2, 3, and so on and respectively coordinate to
A, B, X, Y, Left bumper, Right bumper, Select, Start, Click down on LEFT analog stick, Click down on RIGHT analog stick
So now that I have cleared that up and understand what the hell everything actually is I know what everything should look like on a properly calibrated controller.
The "X Axis / Y Axis" diagram for the LEFT analog stick should be showing that dot in the center, both vertically and horizontally centered. If it is shown to the left or to the bottom left corner or anywhere besides true center that suggests you calibrated it so that it thinks those off spots are center. This is wrong on your screen shots so this is where you are doing something wrong and explains your problem. Note that during the calibration process it refers to move the "D-Pad" around and that is a super confusing term to use because d-pad should refer to the digital direction pad NOT the analog stick. so make sure you use the LEFT ANALOG stick there and NOT the d-pad
The "Z Axis" is for the LEFT TRIGGER AND RIGHT TRIGGER and should be at the halfway point of that bar size. Which it looks like yours is done properly from the 2nd screen shot you shared in your 2nd post
The "X Rotation" and "Y Rotation" is for the RIGHT analog stick and should also have their respective bars at the same halfway point. Looking at the 2nd screen shot from your 2nd post this looks wrong. X Rotation looks like it thinks having the RIGHT analog stick pushed all the way to the LEFT is center. This is another spot where you are doing something wrong and explains your problem. Y Rotation looks to be done properly though
The "Point of View Hat" being the d-pad and from the 2nd screen shot of 2nd post, looks to be done properly.
So you have two things that are off calibrated, both related to the analog sticks
I just went through calibrating also, and it worked fine as expected. Perhaps a bit confusing on how they label things though, at least to me, but it is not confusing anymore now that I took a few minutes to investigate myself. I calibrated it fine. I also purposely calibrated the analog sticks wrong so it thought an off center position was actually center......I then literally clicked "Reset to default" and it did just that....reset everything to defaults. as in, everything should be centered. This is a Microsoft controller on their own operating system, they would not want to expect all users to have to calibrate. It should really be plug and play.
So you really are doing something wrong with the calibration process. And you really should be able to just hit reset to defaults and get a working as intended controller. I think I am out of ideas to help you here beyond this
Again there are TONS of videos on youtube. just search for them. here is one I watched and goes over everything needed. Take note this is an old video and looks like the app has since been updated. In this old version they split the "Z axis" (left and right triggers) into two separate parameters called "Z axis" (left trigger) and "Z rotation" (right trigger). Otherwise everything else is exactly the same
Otherwise just search "calibrating xbox one controller on PC"