Intel's Springdale GPU uses the Generation 2.0 architecture and is made using a 130 nm production process at Intel. Springdale supports DirectX 7.0. Modern GPU compute technologies are not available. It features 2 pixel shaders and 0 vertex shaders, 2 texture mapping units and 1 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).