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Intel Grantsdale

Intel's Grantsdale GPU uses the Generation 3.0 architecture and is made using a 130 nm production process at Intel. Grantsdale supports DirectX 9.0c. Modern GPU compute technologies are not available. It features 4 pixel shaders and 0 vertex shaders, 4 texture mapping units and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

Released
Jun 1st, 2004
GPU Name
Grantsdale
Architecture
Generation 3.0
Foundry
Intel
Process Size
130 nm
Transistors
unknown
Die Size
unknown

Graphics Features

DirectX
9.0c
OpenGL
1.4
OpenCL
N/A
Vulkan
N/A
Shader Model
3.0

Render Config

Pixel Shaders
4
Vertex Shaders
0
TMUs
4
ROPs
4

All Generation 3.0 GPUs

Intel GPU Architecture History

Graphics cards using the Intel Grantsdale GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
System Shared 4 / 0 4 4 333 MHz System Shared

Grantsdale GPU Notes

910GL, 915GL, 915G and 915GV Chipsets
Sep 27th, 2024 03:24 EDT change timezone

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