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Intel Iris Graphics 550 Mobile
Graphics Processor
Skylake GT3e
Cores
384
TMUs
48
ROPs
6
Memory Size
System Shared
Memory Type
System Shared
Bus Width
System Shared
Recommended Gaming Resolutions:
1366x768
1600x900
1920x1080
The Iris Graphics 550 Mobile is a mobile integrated graphics solution by Intel, launched on September 1st, 2015. Built on the 14 nm+ process, and based on the Skylake GT3e graphics processor, the device supports DirectX 12. This ensures that all modern games will run on Iris Graphics 550 Mobile. It features 384 shading units, 48 texture mapping units, and 6 ROPs. The GPU is operating at a frequency of 300 MHz, which can be boosted up to 1000 MHz. Its power draw is rated at 15 W maximum.
Clock Speeds
Base Clock
300 MHz
Boost Clock
1000 MHz
Memory Clock
System Shared
IGP Variants
Core i3-6157U: 1000 MHz
Core i5-6267U: 1050 MHz
Core i7-6567U: 1100 MHz
Memory
Memory Size
System Shared
Memory Type
System Shared
Memory Bus
System Shared
Bandwidth
System Dependent
Render Config
Shading Units
384
TMUs
48
ROPs
6
Execution Units
48
Theoretical Performance
Pixel Rate
6.000 GPixel/s
Texture Rate
48.00 GTexel/s
FP16 (half)
1.536 TFLOPS (2:1)
FP32 (float)
768.0 GFLOPS
FP64 (double)
192.0 GFLOPS (1:4)
Board Design
Slot Width
IGP
TDP
15 W
Outputs
Portable Device Dependent
Graphics Features
DirectX
12 (12_1)
OpenGL
4.6
OpenCL
3.0
Vulkan
1.3
Shader Model
6.4
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