The Quadro2 MXR was a professional graphics card by NVIDIA, launched on July 25th, 2000. Built on the 180 nm process, and based on the NV11B graphics processor, in its NV11L B2 variant, the card supports DirectX 7.0. Since Quadro2 MXR does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. The NV11B graphics processor is a relatively small chip with a die area of only 64 mm² and 20 million transistors. It features 2 pixel shaders and 0 vertex shaders, 4 texture mapping units, and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). NVIDIA has paired 32 MB SDR memory with the Quadro2 MXR, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 200 MHz, memory is running at 183 MHz. Being a single-slot card, the NVIDIA Quadro2 MXR does not require any additional power connector, its power draw is not exactly known. Display outputs include: 1x VGA. Quadro2 MXR is connected to the rest of the system using an AGP 4x interface.