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NVIDIA ACE Autonomous Game Characters Debut This Month In inZOI and NARAKA: BLADEPOINT MOBILE PC VERSION

NVIDIA ACE is a suite of RTX-accelerated digital human technologies that bring game characters to life with generative AI. Earlier this year, we unveiled AI-powered NVIDIA ACE Autonomous Game Characters, adding autonomous teammates, NPCs, and enemies to games, unlocking a whole new set of gameplay possibilities. These ACE autonomous game characters make their debut later this month in two titles. In the life simulator inZOI, players can customize "Smart Zoi" NPCs with life goals that in turn use AI to guide behavior and interactions with other NPCs.

In NARAKA: BLADEPOINT MOBILE PC VERSION, NVIDIA ACE-powered teammates help players battle enemies, hunt for loot, and fight for victory. Additionally, NVIDIA ACE technologies continue to advance, incorporating new vision and audio language models, enhancing facial animation with new model architectures, and accelerating game development with updated ACE plugins for Maya and Unreal Engine for offline authoring.

NVIDIA DLSS 4 With Multi Frame Generation Available Today In NARAKA: BLADEPOINT

More than 700 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. Following the release of DLSS 4 with Multi Frame Generation for Delta Force: Black Hawk Down, Indiana Jones and the Great Circle, and Marvel Rivals, this week sees the addition of the performance multiplying tech to NARAKA: BLADEPOINT. Additionally, Monster Hunter Wilds launches today with DLSS Frame Generation, DLSS Super Resolution, and ray-traced reflections. And the DLSS 4 Plugin for Unreal Engine 5 is available now.

NARAKA: BLADEPOINT DLSS 4 With Multi Frame Generation Update Launches Today
NARAKA: BLADEPOINT is one the top ten most played games on Steam each week. Up to 60 players battle in NARAKA: BLADEPOINT's melee-focused Battle Royale, battling in large environments, using a unique set of traversal abilities, combat skills, and Far Eastern-inspired weapons, which players use to combo, parry and counter enemies in their quest for victory. Later today, NARAKA: BLADEPOINT will upgrade its existing DLSS tech to add DLSS 4 with Multi Frame Generation, enabling players to further accelerate frame rates on GeForce RTX 50 Series GPUs.

NVIDIA Redefines Game AI With ACE Autonomous Game Characters

The term 'AI' has been used in games for decades. These non-playable characters (NPCs) traditionally follow strict rules designed to mimic intelligence, adhere to a guided story, and provide a scripted interaction with the player. However, with the rise of intelligent language models, game AI is primed for a truly intelligent overhaul. At CES 2025, NVIDIA is redefining game AI with the introduction of NVIDIA ACE autonomous game characters. First introduced in 2023, NVIDIA ACE is a suite of RTX-accelerated digital human technologies that bring game characters to life with generative AI. NVIDIA is now expanding ACE from conversational NPCs to autonomous game characters that use AI to perceive, plan, and act like human players. Powered by generative AI, ACE will enable living, dynamic game worlds with companions that comprehend and support player goals, and enemies that adapt dynamically to player tactics.

Enabling these autonomous characters are new ACE small language models (SLMs), capable of planning at human-like frequencies required for realistic decision making, and multi-modal SLMs for vision and audio that allow AI characters to hear audio cues and perceive their environment. NVIDIA is partnering with leading game developers to incorporate ACE autonomous game characters into their titles. Interact with human-like AI players and companions in PUBG: BATTLEGROUNDS, inZOI, and NARAKA: BLADEPOINT MOBILE PC VERSION. Fight against ever-learning AI-powered bosses that adapt to your playstyle in MIR5. And experience new gameplay mechanics made possible with AI-powered NPCs in AI People, Dead Meat, and ZooPunk.

NVIDIA DLSS 4 Multi Frame Generation and New RTX Technologies Coming To 75 Games and Apps At Launch

Each week, games and apps integrate NVIDIA DLSS, ray-traced effects, and AI, ensuring GeForce RTX owners receive the definitive experience. Such is the pace of RTX adoption, there are now over 700 #RTXON games and apps. To begin 2025 with a bang, we're announcing that 75 games and apps will support DLSS 4's new DLSS Multi Frame Generation technology at launch of our GeForce RTX 50 Series GPUs. Included on the list are today's most played and highest rated games, including Alan Wake 2, Cyberpunk 2077, Diablo IV, Dragon Age : The Veilguard, God of War Ragnarök, Indiana Jones and the Great Circle, NARAKA: BLADEPOINT, SILENT HILL 2, S.T.A.L.K.E.R. 2: Heart of Chornobyl, and Star Wars Outlaws.

Black State, DOOM: The Dark Ages, and Dune: Awakening will also include DLSS 4 with Multi Frame Generation when they're released, ensuring the definitive day-one experience for GeForce RTX gamers. And The Witcher IV will feature the latest RTX-powered technologies. Additionally, DOOM: The Dark Ages will include immersive path-traced effects. Alan Wake 2 is upgrading its already-incredible engine with our new NVIDIA RTX Mega Geometry technology, in addition to DLSS 4. And Indiana Jones and the Great Circle is adding support for DLSS Multi Frame Generation and Ray Reconstruction, with support for our new RTX Hair technology coming in a future update. For games that haven't updated yet to the latest DLSS models and features, NVIDIA app will enable support through a new DLSS Override feature.

NVIDIA DLSS Support Coming to More Games, Including Diablo IV, Portal with RTX, and others

Over 500 RTX games and applications have revolutionized how people game and create with ray tracing, NVIDIA DLSS and AI-powered technologies. Today, we're unveiling even more RTX games that will deliver the definitive PC experience for GeForce RTX gamers. At GDC 2024, we're announcing several new exciting integrations of cutting-edge RTX tech! In Black Myth: Wukong and NARAKA: BLADEPOINT, we're working with our partners to incorporate Full Ray Tracing and NVIDIA DLSS 3.5.

In Portal with RTX, our free, fully ray-traced reimaging of Valve's classic game, DLSS 3.5 with Ray Reconstruction and RTX IO are now available, further upgrading its technology, graphics and image quality. Diablo IV's ray tracing update arrives March 26th. Star Wars Outlaws will launch with DLSS 3 and ray-traced effects. The First Berserker: Khazan will launch with DLSS 3. And Sengoku Destiny introduced support for DLSS 3 earlier this week.

NVIDIA DLSS 3 Comes to NARAKA: BLADEPOINT, Slender: The Arrival and Warhammer: Vermintide 2

Each week, we bring you news of the latest DLSS and ray tracing integrations in games and apps. Last week, Lords of the Fallen launched with DLSS 3, the DLSS and Reflex-enhanced Call of Duty: Modern Warfare III Beta began, we launched our Alan Wake 2 GeForce RTX 40 Series bundle, and we highlighted the recent release of Highrise City with DLSS 2.

This week, NARAKA: BLADEPOINT upgrades to DLSS 3, while Slender: The Arrival and Warhammer: Vermintide 2 introduce support for DLSS 3 in new updates. Additionally, HOT WHEELS UNLEASHED 2 - Turbocharged and AirportSim hit virtual shelves in the near future with day one support for DLSS 2. And Land of the Vikings recently exited Early Access with support for DLSS 2.
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