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Take-Two Restructures, Sells Private Division While GTA VI Development Continues

Gaming giant Take-Two Interactive has announced the sale of its publishing label "Private Division" to an undisclosed buyer. The announcement came as part of the company's second-quarter fiscal 2025 financial report, which highlighted strong performance across its significant franchises. Private Division, known for publishing innovative titles such as OlliOlli World and the recently released No Rest for the Wicked, will transition to new ownership while Take-Two retains control of the label's existing and upcoming game portfolio. In a strategic decision, Take-Two has acquired "substantially all of Private Division's live and unreleased titles," ensuring continuity for games currently in development or receiving ongoing support.

The company's CEO, Strauss Zelnick, reported impressive financial results for the quarter, with Net Bookings reaching $1.47 billion, hitting the upper end of their guidance range. This success was primarily driven by the continued strong performance of the Grand Theft Auto and Borderlands franchises, despite the underwhelming box office performance of the recent Borderlands film adaptation. Take-Two has maintained its ambitious financial outlook, projecting Net Bookings between $5.55 and $5.65 billion for fiscal year 2025. The company's upcoming release slate includes several high-profile titles, with Civilization VII and WWE 2K25 in development. However, the most anticipated release remains Grand Theft Auto VI, scheduled for Fall 2025, which has maintained a low profile since its reveal trailer earlier this year.

Telltale Games Restructuring, Letting go of 90 Staff Members

Telltale Games, best known for its episodic series of videogames focused on single-player experiences, has announced a restructuring within its organization. The move, which aims to "make the company more competitive as a developer and publisher of groundbreaking story-driven gaming experiences with an emphasis on high quality in the years ahead," will see the laying off of 90 staff members (around 25% of its workforce,) effective immediately. Luckily for us gamers, it appears that the restructuring won't affect any previously announced projects, which include a second season for breakout game The Wolf Among Us.

"Our industry has shifted in tremendous ways over the past few years. The realities of the environment we face moving forward demand we evolve, as well, reorienting our organization with a focus on delivering fewer, better games with a smaller team," said Telltale Games CEO Pete Hawley. "I'd like to express our respect for all the contributions that these incredibly talented artists, storytellers and more have made to this company, and that this decision is in no way a reflection on the quality or dedication of their work, " he added. "We have made available our full career assistance services to help our affected colleagues and friends - and their families - navigate this difficult transition as quickly as possible."
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Nov 21st, 2024 11:28 EST change timezone

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