Mar 13th, 2025 07:25 EDT change timezone

New Forum Posts

Popular Reviews

Controversial News Posts

Star Wars Jedi: Survivor Benchmark Test & Performance Analysis Review 315

Star Wars Jedi: Survivor Benchmark Test & Performance Analysis Review

(315 Comments) »

Introduction

"Survivor" is the second installment in EA's "Star Wars Jedi" Series where you play as Cal Kestis, who's graduated from Padawan to Jedi in "Fallen Order" (2019) and is now facing the empire to protect the last remaining survivors of Order 66. EA's newest AAA game release is developed by Respawn Studios, who also handled the first title. While the core gameplay of this third-person action-adventure is very similar to its predecessor, several improvements have been added like multiple combat styles through "stances," and there's an increased focus on puzzle elements during gameplay.



Just like Fallen Order, Survivor uses Unreal Engine 4, but this time with DirectX 12 exclusively, while the first game was DX11 only. Using the latest version of DirectX means that ray tracing is now supported, which adds RT reflections and possibly lighting, but it's difficult to tell a difference. Since this is an AMD sponsored title, you're getting support for AMD FSR, but DLSS is not included.

This benchmark review will evaluate the performance of Star Wars: Jedi Survivor on a wide selection of modern graphics cards, show image quality comparisons and look at what's required in terms of VRAM usage.

Screenshots

All screenshots were taken at the highest "Epic" setting, with ray tracing enabled, FSR disabled. The gallery can be navigated with the cursor keys.

Graphics Settings

  • The game supports borderless windowed, windowed and fullscreen
  • There is no setting for FPS limit, there's also no hidden FPS cap
  • The "Graphics Quality" menu lets you select from the following profiles: "Low," "Medium," "High" and "Epic"
  • Field of View can be selected between "Narrowest," "Narrow," "Default," "Wider" and "Widest." I felt like "Wider" is a good default, and Widest is my personal favorite
  • V-Sync can be turned off
  • For ray tracing there's only "on" and "off," no additional settings like quality, ray count or toggles for individual RT effects
  • As mentioned before, this is an AMD-sponsored title, so there's support for AMD FSR 2, but no support for NVIDIA DLSS or Intel XeSS
  • When you enable FSR, there should be a sharpening slider, not in Jedi: Survivor, guess they just wanted AMD's money
  • Other distracting effects like camera shake, motion blur, chromatic aberration and film grain can be disabled.
  • If you wanted, you could also reduce the level of gore present in the game (in a different menu)
Our Patreon Silver Supporters can read articles in single-page format.
Discuss(315 Comments)
Mar 13th, 2025 07:25 EDT change timezone

New Forum Posts

Popular Reviews

Controversial News Posts