Sunday, June 16th 2013
Microsoft Pulls a Fast One with E3 Xbox One Demos
With its focus on on-demand entertainment at the expense of gaming prowess, Xbox One didn't impress gamers at E3, who instead flocked to Amazon to pre-order their PlayStation 4, which not only features faster hardware, that could translate to better visuals in gaming, but is also a whole 20 percent cheaper ($499 vs. $399). At E3, Microsoft tried to pull a fast one. It set up several gaming stations allegedly powered by Xbox One, where gamers could play unreleased Xbox One games using the new Xbox One controller, just to get a feel of how rich and smooth the graphics really are. Some of them fell for it, others didn't. When these peeping toms didn't find the screens wired to an Xbox One main unit, they yanked open the cupboards below, only to find a full-fledged Windows 7 gaming PC.
How full-fledged you ask? Keen observers across the forumscape made out a rig powered by an Intel LGA2011 processor, which could at least be a Core i7-3820, and an NVIDIA GeForce GTX 700 series reference design graphics card, which could at least be a GeForce GTX 770. Such a system would obviously give you a rich and smooth gaming experience.Microsoft Xbox One features a custom-designed application processor by AMD, which combines eight 64-bit x86 cores based on the "Jaguar" micro-architecture, with a GPU that packs 768 Graphics CoreNext stream processors, and a unified quad-channel DDR3-2133 memory interface, holding 8 GB of memory. This memory is cushioned by a large 32 MB SRAM cache on-die. In comparison, Sony's PlayStation 4 features a custom-designed application processor, too, which features the same CPU portion, but a bigger graphics core with 1,152 stream processors, and a 256-bit wide GDDR5 memory interface, holding 8 GB of RAM, which can be used as both main and graphics memory. On top of all that, the PlayStation 4 is $100 cheaper, at $399.
Source:
Gaming Blend
How full-fledged you ask? Keen observers across the forumscape made out a rig powered by an Intel LGA2011 processor, which could at least be a Core i7-3820, and an NVIDIA GeForce GTX 700 series reference design graphics card, which could at least be a GeForce GTX 770. Such a system would obviously give you a rich and smooth gaming experience.Microsoft Xbox One features a custom-designed application processor by AMD, which combines eight 64-bit x86 cores based on the "Jaguar" micro-architecture, with a GPU that packs 768 Graphics CoreNext stream processors, and a unified quad-channel DDR3-2133 memory interface, holding 8 GB of memory. This memory is cushioned by a large 32 MB SRAM cache on-die. In comparison, Sony's PlayStation 4 features a custom-designed application processor, too, which features the same CPU portion, but a bigger graphics core with 1,152 stream processors, and a 256-bit wide GDDR5 memory interface, holding 8 GB of RAM, which can be used as both main and graphics memory. On top of all that, the PlayStation 4 is $100 cheaper, at $399.
161 Comments on Microsoft Pulls a Fast One with E3 Xbox One Demos
and yeah the PS is going to be the one for a lot of people XD specially after this.
just the fact that sony is using GDDR5 over the crappy DDR3 is reason enough to believe that sony is going to be atleast 20-30% better performing.
So when Microsoft said they would show the games at E3, what they really meant was that they would show PC games at E3, and the actual games will likely look insanely worse.
Hmmm...I seem to remember a game company that just got sued for releasing a game that looked a lot worse than the demos they showed...is Microsoft on the same path? I sure hope they get slapped with a huge lawsuit. That and the fact that Microsoft decided to cripple the GPU in the Xbone by cutting out 1/3 of the shaders.
Nvidia must find this very amusing :p
i Really dont get whats so alluring about a console. the way things are now, the consoles are just like PCs, with a diff operating system, and no keyboards and other peripherals XD.
for 400$ you can build a pretty decent gaming rig!
But a lot of console gamers have this opinion that PC gaming costs too much and believe that you constantly have to upgrade to keep playing PC games.
The average household already has a ~$300 desktop. Mate that with a $200 GTX 660 or HD 7870, and buy a $25 wireless gamepad if you must; plug it to your TV over HDMI. Sure, that PC will bottleneck the card, but it would still be faster than any next-gen console.
With all the past negative publicity and now these demos that are essentially fake because they aren't run on Xbone hardware, I have no idea why MS still believes everyone thinks highly of their console.
Again: please don't get me wrong, I agree that the PS4 is the better system, so this is just my "two cents" to the subject :toast:
twitter.com/mrwilford/status/345934979324334080
I love how everyone is trying to turn this into bad news. The amount of ignorance is staggering. There is more ignorance and scare tactics than actual facts.
Welcome to E3 guys. Try to do some research first before putting out some article that is meant as a scare tactic instead of understanding that this is how alpha development kits can be used. Yes, the article was true to a certain extent and a lie in another, but this is standard "INDUSTRY" stuff for a console launch. You use alpha development kits to create the games. You get hardware that is close to the final hardware so developers can actually create their game. So they were running the game on hardware that is Alpha dev kit compliant.
I am sad that you guys put together computers and you should be on the up and up on this stuff and now you are just as ignorant than anyone else.
I have been to actual E3 shows (3 of them), I used to live in LA and I worked for a media company in Marina Del Rey and I would receive passes every year.
Sorry for coming down on you guys, but half of the info going on the Internet is just a bunch of crap. I don't work for Microsoft, but I am their target Market so I understand what they are trying to achieve here and a lot of people are too judgmental and just pilling up crap that either isn't true, isn't the full truth, or just crap like this because of the lack of understanding.
You guys are killing me with your ignorance. This happens at EVERY LAUNCH E3, it is standard stuff.
They are not trying to trick anyone. E3 is at a weird time of the year when the code is not finished or even near finished. All the developers are still working on the game while E3 is going on, they just needed to provide a stable branch of code and probably used a development kit or a pseudo development kit to run the code.
Every person here should
1) learn how to code games
2) Should go behind the scenes at E3 and find out what is really going on behind the curtains.
E3 is really an awkward time for developers because they are still using old hardware and still providing either demos to take time out of coding for the game for weeks to just provide a simple demo that may not be in the final game and is on old pieces of hardware.
It's this "when the moment of truth stikes" kinda situations
Everything about the thing just screams flat-out sad/disastrous from a gaming POV. I don't blame anybody for not demoing on dev kits.
While you can laugh about a demo system running a high-end PC, I will laugh when in the very near future retail APUs provide more real-world gaming performance. While it's questionable if the next-gen beyond 28nm for AMD and 22nm for Intel will provide a better gaming platform than the PS4 (I would guess it will be the target they are aiming for in a couple years), it's not a question with the xbox. Imagine people showing a xbox game simulation at E3 2014 using a 64-unit Intel APU running at somewhere close to 3x clock or (more realistically) a 512sp AMD AMD APU running at 1.5x clock... perhaps twice that count (128 Intel/896 AMD) a year later needing half the clock. Assuming there is adequate bandwidth/buffer (Crystalwell/GDDR5/DDR4) it's conceivable, if not inevitable, and really kind of pathetic.