Monday, December 22nd 2014
AMD to Power Next-Generation NES
Nintendo is working on a next-generation gaming console to succeed even the fairly recent Wii U. The company is reacting to the plummeting competitiveness of its current console to the likes of PlayStation 4 and the Xbox One. Reports suggest that Nintendo would make a course-correction on the direction in which it took its game console business with the Wii, and could come up with a system that's focused on serious gaming, as much as it retains its original "fun" quotient. In that manner, the console could be more NES-like, than Wii-like.
Nintendo could ring up AMD for the chip that will drive its next console. It's not clear if AMD will supply a fully-integrated SoC that combines its own x86 CPU cores with its GCN graphics processor; or simply supply the GPU component for an SoC that combines components from various other manufacturers. The Wii U uses IBM's CPU cores, with AMD's GPU, combined onto a single chip. There's no word on when Nintendo plans to announce the new console, but one can expect a lot more news in 2015-16.
Source:
Expreview
Nintendo could ring up AMD for the chip that will drive its next console. It's not clear if AMD will supply a fully-integrated SoC that combines its own x86 CPU cores with its GCN graphics processor; or simply supply the GPU component for an SoC that combines components from various other manufacturers. The Wii U uses IBM's CPU cores, with AMD's GPU, combined onto a single chip. There's no word on when Nintendo plans to announce the new console, but one can expect a lot more news in 2015-16.
62 Comments on AMD to Power Next-Generation NES
If they bump up the hardware, they'll have to bump up the price, and that didn't work out very well for the Wii U
*sigh* Am I the only one here who longs for the good ole' days of console gaming, when you and your friends would constantly argue over the SNES and Genesis and why which one was better? For the record, I had my flag in both camps, as I owned both. Great times. :toast:
I really hope they don't ditch the Wii-mote, they just need to include the classic controller with every console.
Loving the Wii U so far, this year had good releases but I still play Wii games more than Wii U ones and see no real use for the tabled pad, although the remote play is neat. Had Nintendo ditched the tablet pad and sell the Wii U for $50 less we could be looking at a different landscape.
The GameCube was a console using ATi graphics chip (hollywood), and later the Wii used the same chip.
Personally, i understand Nintendo. Chosing AMD for their console is going to make games easier to develop to it.
Unfortunately, AMD's sluggy chip lithography and effiecency development makes me cringe when incredible solutions exist from Intel in the CPU side and NVIDIA from the GPU one.
Meanwhile, I'll play original NES games on my computer...and SNES, and Sega, and PlayStation, and N64, and Xbox, and so on, and so forth.
My only gripe is the occasional freeze with USB storage I have experienced, and the second pad would make it even better, use the power of the console, and it really does have enough, to let kids play two pads against and with each other in games, hell I would put it in the Van if they could do that.
I also wouldn't be surprised if Intel stepped into the console/APU space to provide a competing solution.
Plus, it's probably not worth it for them. They can make better margins elsewhere.
That may slightly change with Direct3D 12 though, but still...
The Intel graphics have also improved quite a bit since then. You might be surprised where they are in a couple of years.
I guess they think they'll have to spend more than 2 billion like the larrabee disaster to make a worthwhile gpu. Of course, they have the cash...
Why would you cringe when AMD is the only one to have a proper APU solution?. AMD has decent offerings, far from the "distaster" you describe.
I think it's pretty simple what they should do. Hear me out.
Say a console generation lasts 7-8 years. I figure the other two will aim for 2020.
Let's say the end goal of this generation is for the xbox one to still run titles at 720p/30fps, while next gen will be aimed at 4k (in ideal situations, similar to this gen and 1080p).
If Nintendo were to build something that were roughly 5x faster than the xbox one, it could run those similar xb1 titles at 1080p60 for the length of time those consoles are in competition. Vicariously, if 3-4 years after that sony/microsoft were to release another generation aimed at 4k (roughly 9x-10 faster than xbox 1), even if crossplatform titles were 1080p/60 on those systems, they could still be 720p/30 on the then older Nintendo console.
Make sense? Basically pull a Samsung (in reference to Galaxy vs Apple phones) and split the generation. They could claim a good couple to few years as top dog, while maintaining relevancy as production gets cheaper and even new consoles arrive.
In my estimation this would require something similar to a 290x at around 1100mhz for it's gpu (what everyone probably cares about). While that may sound asinine for a console at this moment, especially if part of an apu, the power/size of 14nm (be it Global Foundries or tsmc 16nm+) as well as advances that should be available through stacked dram (HMC) should all come to fruition by late 2015 to earliy-ish 2016. If Nintendo were to jump reasonably quickly on those techs to make a competitive product, I bet that could have something out the door by 2017...and hence the aforementioned scenario occurs.
AMD has decent offering, and decent brought enough potato-like trouble to both current-gen consoles with an array of devs having the lack of ability to supply either 1080P image and/or 60FPS in most games.
No, no thanks. Hopefully, maybe Nintendo will use a more powerful tech in the 20NM gen. Maybe not.
2X faster is realistic but would cost too much, and frankly would make it so power hungry and expensive it would be cost prohibitive.
The same speed as either new console plus whatever process improvements they can get to the table in the next year and stay in the power envelope of their competitive consoles is what will most likely happen, the CPU portion of the console could be helped significantly by AMD fixing their cache latency issues, and that improvement would help all the consoles. Consider the lack of wonder it provides.... the high price tag, and issues Intel has had with their graphics?