Monday, September 30th 2019

AMD Releases Radeon Software 19.9.3 - Introducing RIS on Vega and Support for Ghost Recon Breakpoint

AMD today released their latest Radeon Software driver. Version 19.9.3 brings with it a much requested feature: support for Radeon Image Sharpening (RIS) on graphics cards based on the Vega architecture. It has been a sore point in the community for some time now how AMD's Vega, their high-performance architecture that offered greater performance than Polaris, was left in the dust in support for AMD's RIS, with only Navi (and then Polaris) users being able to benefit from the image quality-enhancing feature. Now, AMD has finally baked in driver support for that feature with Vega, so you can go on, install the latest driver, and see what it's all about.

Additionally to adding RIS support for Vega, this driver includes specific performance and stability optimizations for Ghost Recon Breakpoint, the online tactical shooter from Ubisoft whose release is slated for October 4th. You can rest assured that you will have the best gameplay experience AMD could muster for launch day with this particular set of drivers. Grab them in our downloads section.
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9 Comments on AMD Releases Radeon Software 19.9.3 - Introducing RIS on Vega and Support for Ghost Recon Breakpoint

#1
Mamya3084
Finally. Now we wait for dx11 support....for the 99% of games.
Posted on Reply
#2
Steve-007UK
What gets me with all this is why it works on directx 9 and 12 and vulkan and not directx 11.

What does directx 11 lack vs 9/12 and vulkan?

Or is it just how directx 11 works that makes it hard to get running vs the other versions and vulkan?
Posted on Reply
#3
FordGT90Concept
"I go fast!1!11!1!"
It's some implementation issue. D3D9 and D3D12 were easy, D3D10-11 is not.
Posted on Reply
#4
Cheeseball
Not a Potato
Discord doesn't randomly hang now! :D

75/144Hz memory clock bug is still present though. :(
Posted on Reply
#5
Aldain
Mamya3084Finally. Now we wait for dx11 support....for the 99% of games.
Use re-shade for dx 11 and 9
FordGT90ConceptIt's some implementation issue. D3D9 and D3D12 were easy, D3D10-11 is not.
Re-shade has it and it works
Posted on Reply
#6
noel_fs
fix UVD clock stuck bug
Posted on Reply
#7
bibob94
dear AMD, please fix the stuttering issue when freesync enabled, what is the benefit when you have a good feature but cant use it? that's idiotic
Posted on Reply
#8
HenrySomeone
Mamya3084Finally. Now we wait for dx11 support....for the 99% of games.
Hehe, with AMD, it's a never ending waiting game...Fact remains then - if you want something that will work right out of the box, you go green
Posted on Reply
#9
GoldenX
HenrySomeoneHehe, with AMD, it's a never ending waiting game...Fact remains then - if you want something that will work right out of the box, you go green
Sad but true.
Blue too, they don't offer much, but what those little GPUs can do works out of the box.
Posted on Reply
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