Thursday, January 26th 2023

Meet the Odyssey Neo G7 43" — The First Mini-LED Flat Gaming Monitor From Samsung Electronics

Samsung Electronics today announced the global launch of Odyssey Neo G7 (Model name: G70NC), the company's first flat Mini-LED model, adding a new form factor to the industry-leading Odyssey lineup. The new monitor delivers a large screen designed to give gamers a more comprehensive range of vision and details—inviting them to the worlds of their games with lifelike picture quality.

"The gaming monitor market is only going to get bigger, and gamers are now seeking more out of their monitors," said Hoon Chung, Executive Vice President of Visual Display Business at Samsung Electronics. "We are not just delivering better gaming experience—we are rebuilding new smart capabilities into our screens that give gamers an all-in-one place for technology and entertainment. Our innovations are enabling gamers everywhere to stay absorbed in their games with visual performance that enhances the intense emotional experiences."
The Samsung Odyssey Neo G7 is designed to deliver lifelike picture quality, a customizable high-performance viewing environment and personalized features for optimal gaming and entertainment.

Gaming Monitor Big Enough for Any Game and Platform
The large 43" screen delivers 4K resolution (3,840 x 2,160) with VESA Display HDR 600 and HDR 10+ certification for advanced picture quality showcasing the best graphics of today. The Odyssey Neo G7 brings Samsung's Quantum Matrix Technology to the fore, using Quantum Mini LEDs, which enable ultra-fine and precise control of the densely packed LEDs. As a result, users can see richer blacks, more expansive color expression and more detail, even in shadowy gaming environments.

Additionally, the Matte Display reduces light reflection on the screen, minimizing distractions during the most intense gaming sessions and letting the large screen deliver details while keeping the player focused on the game and the stunning visual performance.

The Odyssey Neo G7 is a great monitor for any gaming platform—using DisplayPort or HDMI connection to hook it up to the users' Gaming rig or switch to HDMI 2.1 to play on their latest game console. Another option is to play a mobile game on a larger 43" screen through the built-in WIFI/Bluetooth or just connect a controller to enjoy a game in the cloud without even having a console.

Performance To Take Gaming to the Next Level
A 144 Hz refresh rate and 1 ms (MPRT) response time allow a swift, smooth response and enable precise mouse movements. Even during the most intense moments, the Odyssey Neo G7 keeps extremely smooth and fast action gameplay and reduces stuttering, input latency and screen tearing through AMD FreeSync Premium Pro support.

Users increasingly expect personalized and customizable gaming experiences. The Odyssey Neo G7 provides a range of innovative features that let users adjust screen size, position and even ratio for an optimal gaming setup. Flex Move Screen allows users to adjust the screen size between 43- and 20-inches to match their preferred size based on the game they play and even change the screen position. So, users can find the perfect way to perform at their best in any game.

To personalize their performance, users can use Samsung Game Bar, a powerful tool enabling users to quickly view and change important settings without ever needing to leave the game screen. Players can see and change FPS (Frames Per Second), aspect ratio, high dynamic range (HDR) and variable refresh rate (VRR) or adjust settings such as screen ratio, response time and Game Picture mode. Game Bar puts the player in control without missing any of the action.

Smart Features for Personalized Experiences
The Odyssey Neo G7 is equipped with smart features to cater to users' wide variety of needs, with customizable experiences through Samsung Smart Hub and Samsung Gaming Hub.

Samsung Gaming Hub is an all-in-one game streaming discovery platform that allows instant access to games from partners such as Xbox and NVIDIA GeForce NOW, with no downloads or storage space requirements. It is the ultimate tool to enable users the freedom to explore every corner of the gaming world without limitations.

In addition, users can also get the smart TV experience with apps from partners like Prime Video, Netflix and YouTube through Samsung Smart Hub to enjoy various over-the-top (OTT) content using an Internet connection without even booting up their PC or connecting to other devices.

The Odyssey Neo G7 will be available globally from Q1 2023, with launch schedules varying by region.
Source: Samsung
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87 Comments on Meet the Odyssey Neo G7 43" — The First Mini-LED Flat Gaming Monitor From Samsung Electronics

#26
igralec84
Easy Rhino43 inches is way to big. Is Samsung going to help me pay for eye doctor visits? Also, whats with those stupid blue things hanging off the bottom of the monitor? Is this a toy?
It's quite good sitting 3ft away once you get used to it, my eyes are less tired than they were with a 32" 4k 60hz and no neck pain from unnecessary head movements.

MSRP of this Samsung will of course be 8k$ :D
Posted on Reply
#27
Kohl Baas
Guys I don't get this neck thing. Why would I need to move my head to look up on a monitor? And the upper part of the monitor is just as high as the loser part is low, because you center well the center of te monitor to your eye. So what's the deal? Does moving your eyes is totaly out of fashion today? I mean srsly. When I look on someone like 60deg right from me without moving my head, people freak out like WTF?!?

When I'm playing i don't used to move my head at al, because my eyes can cover the whole area of the monitor wihout turning my neck and I'm watching a 32" monitor from about 2ft (60cm).

I'm about to switch to a 43" TV with about 2,5ft (80cm) view distance which is the visual acuity distance of the display with 20/20 vision.
Posted on Reply
#28
Garrus
Disappointing. We already have a plethora of 43" monitors, including an OLED one for a lowish price. We need 37" 32" and even more 27" mini LED products.

VESA 600? LOL.
Posted on Reply
#29
INSTG8R
Vanguard Beta Tester
GarrusVESA 600? LOL.
Made me chuckle too..My OLED has REAL VESA cert HDR400 True Black or HDR1000..:rolleyes:
Posted on Reply
#30
Bwaze
Kohl BaasGuys I don't get this neck thing. Why would I need to move my head to look up on a monitor? And the upper part of the monitor is just as high as the loser part is low, because you center well the center of te monitor to your eye. So what's the deal? Does moving your eyes is totaly out of fashion today?
It applies to working on monitor - reading from it, using menus, not purely gaming. And there's decades of research behind workplace ergonomics.

Gaming is of course different matter, as was written before.
Posted on Reply
#31
axiumone
GarrusDisappointing. We already have a plethora of 43" monitors, including an OLED one for a lowish price. We need 37" 32" and even more 27" mini LED products.

VESA 600? LOL.
With HDR600 this monitor is dead on arrival.
Posted on Reply
#32
rv8000
Too large, too few zones, probably too expensive. Hard pass in every respect.

Still no good 32” 4K option, I doubt we’ll see anything worthwhile with the industries obsession with UW, curved, and 27” monitors. Shame.
Posted on Reply
#33
aktpu
rv8000too few zones
So how many zones does this have?
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#34
las
rv8000Too large, too few zones, probably too expensive. Hard pass in every respect.

Still no good 32” 4K option, I doubt we’ll see anything worthwhile with the industries obsession with UW, curved, and 27” monitors. Shame.
Thats because 24-27 inch for gaming is sweet spot. 32 inch is too big for serious play (competitive) and don't sell well + LCD is trash for HDR anyway, so you need to wait for 32 inch OLEDs to get a decent option for casual gaming, 32 inch LCD won't be it, there's plenty of 4K 32 inch 4K models but none of them are even close to OLED, no LCD panel ever will be

I guess 32 inch 4K OLED panels are the next thing we will see, hopefully at 240 Hz with DP 2.1
Posted on Reply
#35
rv8000
aktpuSo how many zones does this have?
I don’t specifically know, but I’d expect bare minimum if it’s only HDR600. Considering a lot of the 27/32” monitors are 16 or 32 zones, I’d guess at best it’s below 200, I’m no expert though.
Posted on Reply
#37
GötterdämmerungTech
I've had a 43", 39" and am currently using a 32" 4k monitor. I think if they made something in between 32/39 @4k it would be the prefect size monitor.
Posted on Reply
#38
bug
Kohl BaasGuys I don't get this neck thing. Why would I need to move my head to look up on a monitor? And the upper part of the monitor is just as high as the loser part is low, because you center well the center of te monitor to your eye. So what's the deal? Does moving your eyes is totaly out of fashion today? I mean srsly. When I look on someone like 60deg right from me without moving my head, people freak out like WTF?!?

When I'm playing i don't used to move my head at al, because my eyes can cover the whole area of the monitor wihout turning my neck and I'm watching a 32" monitor from about 2ft (60cm).

I'm about to switch to a 43" TV with about 2,5ft (80cm) view distance which is the visual acuity distance of the display with 20/20 vision.
If you don't want injuries, you want a particular posture in front of a PC. Your chair can't be raised too much, but at the same time your eyes need to be aligned almost with the top of the monitor. Because of the height of a 43" monitor, you can't satisfy both conditions simultaneously.
And yes, it's also about having to move just your eyes and not your neck (which you tend to do even when you look slightly up).

www.conceptseating.com/resources/news-knowledge/blog/how-to-properly-sit-at-a-computer/
Posted on Reply
#39
rv8000
lasThats because 24-27 inch for gaming is sweet spot. 32 inch is too big for serious play (competitive) and don't sell well + LCD is trash for HDR anyway, so you need to wait for 32 inch OLEDs to get a decent option for casual gaming, 32 inch LCD won't be it, there's plenty of 4K 32 inch 4K models but none of them are even close to OLED, no LCD panel ever will be

I guess 32 inch 4K OLED panels are the next thing we will see, hopefully at 240 Hz with DP 2.1
This is almost entirely your subjective opinion. Also cost is likely the reason for low market demand. Not many “gamers” are dropping 1k plus on monitors regardless, 27” OLED not being an exception.

People also use their monitors for more than just gaming. I know! It’s a WILD concept. Until burn in isn’t a thing and pixel layout diminishing text quality is fixed, OLED is not universally better. Mini LED is a great option for those looking for a middle ground, unfortunately there aren’t many good options.
Posted on Reply
#40
Ferrum Master
It is SAMSUNG... what you expect guys?

Buggy monitor? CHECK
HIGH RMA rates? CHECK
Poor quality? CHECK
High pricing? CHECK
Posted on Reply
#41
Vayra86
wEeViLz"Our innovations are enabling gamers everywhere to stay absorbed in their games with visual performance that enhances the intense emotional experiences."

LoLz, daaaaang, i want an intense emotional experience!
Hey and not even by telling a good story - nono you get it from the visual performance!! "Omg that black level, Im gonna cry! "
Posted on Reply
#42
luches
The thing is until a while back i would be all over these monitors but I moved from a G9 to a LG C2 42 (Used as PC monitor) and haven't looked back since. I mean I can no longer see the appeal of such monitors when a 42 C2 OLED offers everything from beautiful colors, fantastic contrast, True HDR, super low response time, Gsync/Adaptive sync. The only thing that might be a drawback is the 120hz refresh rate which is a non issue for me since frankly it's smoother than G9 when im playing shooters or racing . Not to mention it's an absolute banger for watching Multimedia.
Posted on Reply
#43
Solaris17
Super Dainty Moderator
Jesus 43” no thanks y’all are getting wild.
Posted on Reply
#44
Frick
Fishfaced Nincompoop
lasThats because 24-27 inch for gaming is sweet spot. 32 inch is too big for serious play (competitive) and don't sell well + LCD is trash for HDR anyway, so you need to wait for 32 inch OLEDs to get a decent option for casual gaming, 32 inch LCD won't be it, there's plenty of 4K 32 inch 4K models but none of them are even close to OLED, no LCD panel ever will be

I guess 32 inch 4K OLED panels are the next thing we will see, hopefully at 240 Hz with DP 2.1
HDR is a requirement for casual gaming?
Solaris17Jesus 43” no thanks y’all are getting wild.
I would honestly want to try such a big monitor. That way it could actually double as a TV.
Posted on Reply
#45
Tek-Check
Samsung, LG and others, can we please get more diverse monitors? When will you release ultra-wides beyond 3440/1400p and below 7680/2160p? Surely, there is space for 5K/2K 10-bit 120/144Hz monitors between 34 and 38 inches, no?
Posted on Reply
#46
rv8000
Tek-CheckSamsung, LG and others, can we please get more diverse monitors? When will you release ultra-wides beyond 3440/1400p and below 7680/2160p? Surely, there is space for 5K/2K 10-bit 120/144Hz monitors between 34 and 38 inches, no?
What? Half the monitors they release are UW. More non-curved 16:9 the better!
Posted on Reply
#47
sephiroth117
That's another TV repurposed into a monitor.

Whilst TV have a lot of supply chains, monitors only come from a handful of suppliers, it's really not that common, for instance that Alienware, Samsung and MSI QD-OLED all share the same Samsung panel.

I don't know how is going to purchase an overpriced monitor, if you can support 43" you are better off with a brand new LG C3/G3 oled, best compromise and value for me right now is OLED for that size at least
Posted on Reply
#48
mrnagant
Tek-CheckSamsung, LG and others, can we please get more diverse monitors? When will you release ultra-wides beyond 3440/1400p and below 7680/2160p? Surely, there is space for 5K/2K 10-bit 120/144Hz monitors between 34 and 38 inches, no?
Yeah, I would love a 38~40" 1620p or 2160p UW HDR 120Hz miniLED or OLED monitor. I run my 43" Sony TV at 1620p (effectively 40" screen) but it doesn't do 120Hz or VRR. My only option is really a 42" LG OLED and run that in ultrawide. Though honestly, it would likely be several hundred dollars cheaper anyways.

I find it kind of frustrating that we get 43, 50, 55, 65, 75, 85 and now 97" TVs across 3 or 4 model numbers, but when we get a monitor we get just 1, maybe 2 or 3 iterations.
Posted on Reply
#49
marios15
Will nobody point out that there are no cables on that desk...like anywhere?!!?

It's a true wireless display! The innovation!
Posted on Reply
#50
evernessince
noel_fsguys 43" is completely doable as a desktop monitor, but its the max, i think somewhere around 38" should be ideal. 32" is great too ofc, there is the innocn 1152 miniled ips
27" is ideal for desktop usage unless you are viewing from far away. 43" is way too big to the point where it'll caused neck and eye strain. At the same viewing distances with a 43" vs a 27", on the 43" you're eyes are going to be moving a lot more due to the increased screen size. This additional movement takes time as well. This is why most competitive gamers use a 24 to 25" monitor. The majority of your vision's resolution is in the center, aka where you are focusing. This is why foveated rendering is a thing. That said productivity drops on smaller monitor sizes when you have a more complicated workflow. 27" monitors are a good balance as they allow a reasonable amount of complexity while keeping the size down to reduce travel distance and strain. 32 - 34" is acceptable for complicated workflows, either in 16:9 / 16:10 or ultrawide formats. 43" inches though, that's just too big. This size would only make sense in ultra-wide format as that avoids the neck strain issues and the display can format media like games with bars on the side to reduce eye travel distance. In this size class it's the only way to go for desktop monitors excepting those that view from further away.
RavenmasterWhat I don't understand with monitor manufacturers is why tf they don't put an eARC socket on their products. Dolby Atmos soundbars are very widespread these days. It'd be nice to be able to plug one in and turn on passthrough. Because if you have a separate cable from the GPU going into an atmos soundbar, Windows sees the soundbar as a 2nd monitor. But if you run the cable from the GPU to the monitor then use a 2nd HDMI from the monitor's eARC (just like u would with a TV), there is no 2nd 'phantom' monitor. Coz lets face, If you're gaming on a setup with a 4K high Hz monitor + a top of the line gaming rig, you're not gonna want to use crappy 20w built-in speakers to ruin the immersion. It's better with a top notch headset or an atmos soundbar.
You should try the VRZ model one. The only headphones I know of that can match a speak setup's spatial quality while still having all the advantages of closed back headphones.
igralec84It's quite good sitting 3ft away once you get used to it, my eyes are less tired than they were with a 32" 4k 60hz and no neck pain from unnecessary head movements.

MSRP of this Samsung will of course be 8k$ :D
What's the point of a bigger monitor if you are going to sit further back and in effect make it the same as a smaller monitor? Might as well have bought a smaller monitor and avoid neck and eye issues in the first place.
rv8000This is almost entirely your subjective opinion. Also cost is likely the reason for low market demand. Not many “gamers” are dropping 1k plus on monitors regardless, 27” OLED not being an exception.

People also use their monitors for more than just gaming. I know! It’s a WILD concept. Until burn in isn’t a thing and pixel layout diminishing text quality is fixed, OLED is not universally better. Mini LED is a great option for those looking for a middle ground, unfortunately there aren’t many good options.
His monitor size and usage figures are pretty true to what we know about monitors. The larger the monitor, the more your eyes have to travel (which causes eye fatigue and wastes time). In addition, above 32" at normal viewing distracted you introduce neck strain. The advantage of larger monitors is that you can handle more complex tasks with larger monitors. 24-25" is enough for simple things like games, 27" is good for moderate complexity tasks, and 32-34 is enough size for more advanced workflows. Of course you can go larger but it only makes sense if you are viewing from farther away or using an ultrawide (which is far more versatile then a fat 43").
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