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Corsair's Upcoming MP600 PRO Gen4 SSD Promises Speeds of 7 GB/s

MxPhenom 216

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I would read actual reviews then reading the newegg listing.


None out for the MP600 Pro yet.

That's fair. Still worst than WD SN850 on some of the benches in that review. Wonder if MP600 Pro will be any different.

1TB to 2TB is nuts.
 
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That's fair. Still worst than WD SN850 in that review which I wasn't expecting. Wonder if MP600 Pro will be any different.

I doubt anyone would feel the different between any of these top drives to be honest. It will come down to price and your brand of choice.
 
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naah, useless, is it 3500 speed are enough? yes it is...

its useless pay more even if speed raising even double that....even 10000..

WE WANT MORE SPACE!

speed read 3500 , write speed can be half lower, but so what,but space should be 4tb to 15tb... at least 8tb
yes
 

TheLostSwede

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Basically any retailer listing drives with Phison's new controller...

It seems to be only for the 1TB versions. 2TB versions seem more aligned.

IOPS are translate better to real-world performance. Something just doesn't seem right with these. Unless Newegg is listing this stuff wrong?

Sabrent 1TB Rocket 4 PLUS NVMe 4.0 Gen4 PCIe M.2 Internal SSD Extreme Performance Solid State Drive (SB-RKT4P-1TB) - Newegg.com

Corsair MP600 Pro M.2 2280 1TB PCIe Gen 4.0 x4, NVMe 1.3 3D TLC Internal Solid State Drive (SSD) CSSD-F1000GBMP600PRO - Newegg.com
It's to do with the number of flash chips and how many layers of NAND there is per chip and how the controller interacts with the flash.
The lowest density drives are always the slowest, it's been like that for years.
Obviously different controllers have different sweet spots for where you get the best performance. When 1TB was the sweet spot, 500GB drives had much slower IOPS and the 2TB models tended to be slower than the 1TB models, if only marginally so.
There's really no difference here, except the base model is now 1TB instead of 500GB.
WD uses their own controller and they start at 500GB, so obviously their 1TB model is going to perform better, as it is the sweet spot for their controller.
 
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Prices are lol and there are no games that use the DirectStorage feature that this is intended for. Don't buy now, it makes no sense for gaming.
 
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How are next gen consoles supposed to utilize their SSDs anyway ? I've seen a lot of talk from Sony and MS and nothing yet that showcases their claims. Hitman 3 was just released, a game that used to take quite a while to load a level and on a SATA3 SSD on PC is as fast is it is on PS4/Xbox Series X.

I am starting to believe all of those were just empty promises. What really matters with SSDs is latency, which remains roughly the same whether it runs at 1 GB/s or 10GB/s.
It's both the access latency and how well the flash drive's controller holds up when disk capacity fills up versus when it's empty or near empty along with how good it is at random I/O. Disk performance impacts micro stutter and FPS averages it's easier to pinpoint comparing a HDD to the fastest NVME than it is with HDD to SSD or SSD to NVME because the disparity gap widens the most with access latency which is the biggest performance culprit, but for other reasons as well like random I/O of the controller itself and overall sequential bandwidth the latter of which matters the least for in game performance stream of data into memory. The bulk of micro stutter in games that don't preload data is actually from random queue depth I/O to do with access latency from what I've encountered over the years. Comparing NVME 3.0 to NVME 4.0 on a x4 device is actually really difficult to pinpoint in the context of things for in game performance because the performance disparity between the two isn't that large especially in the area's that are more important which is mostly random I/O and latency access sensitive.

Having the right hardware and software helps as well if testing and comparison is the objective. If you want to visually see difference in a more glaring way using conventional VSYNC and not adaptive VSYNC, GSYNC, or FreeSync is most ideal and at the highest possible refresh rate and frame rate in a game that is micro stutter sensitive. Due the amount the amount of stream data combined with the higher hardware demands you'll notice the visual impact the most in the right game titles that stream lots of data from storage into memory rather than preloading most of it into memory ahead of time minimizing access latency and random I/O frame render issues which are queue depth sensitive based on scene complexity and what's in memory already versus what needs to be transfer into it.

Testing methodologies and error of margin make testing and comparing solid state devices for in game performance impacts against each other extremely difficult in practice. The disparity gap of the devices adds to the challenge the smaller it is as opposed to the wider it is much like testing a HDD against NVME is going to be more readily obvious. It's not simply the storage adding to the complexity and testing and pin pointing readily transparent differences though. Lower the refresh rate and FPS averages and you'll have a harder time spotting things than you would otherwise likewise if you obscure and minimize readily obvious slow downs forms of adaptive sync and such rather than the more jarring traditional VSYNC you'd be more hard pressed to spot it visually. Error of margin makes it a challenge as well especially when storage performance for micro stutter contend and overlap with each other pretty heavily. As storage performance and display tech and other hardware improves it might be easier to spot and pinpoint though. All things considered with error of margin it might be best slow down the rest of the system outside of the storage to get a better picture with less "error of margin" fluctuation coming into play impacting results is my conclusion. In the big picture storage doesn't have a enormous impact on FPS averages, 1%'s, and 0.1%'s.
 
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I have the 1TB MP600 and have never seen this but then again my drive has never been more than 40% full so far.

Though i've seen this posted in the corsair forum where write speeds drops. Issue looks to be firmware related.
For me it only happens at >50% usage. For others it's different. Upgraded each time to newer firmware stays the same.

I am going to secure erase this drive and use it as a 'slow' data storage, WD Black sn850 as system now.
 
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Pay 3 times as much but games will still only load about 2 secs faster than a cheap 2.5 SATA SSD, because the bottlenecks now are caused by the CPU, not the SSD speed anymore.
DirectStorage is coming this year. We will see what that brings. Could be a game changer if properly implemented in games.


I am curious about one thing - why do Gen3 drives top out at 3.5 GB/s, and Gen4 drives top out at 7 GB/s? Max throughput is just under 4 and 8 GB/s respectively, right?
 
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Shouldn't that affect all drives based on the same Phison controller? Also didn't see that in any reviews of the MP600. Have you tried updating the firmware, alternatively contacting Corsair support? Obviously, filling any modern SSD over a certain percentage means that you no longer have any SLC cache, so that could also be the issue.

It`s a known problem for some people . There`s an 18 page thread on the Corsair forums. People have been RMAing them for new ones with older firmware.

https://forum.corsair.com/v3/showthread.php?s=7f70fda07bcdd1bb726da08525909a9d&t=189618
 
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MxPhenom 216

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Prices are lol and there are no games that use the DirectStorage feature that this is intended for. Don't buy now, it makes no sense for gaming.

No one buys NVME drives for gaming...
 
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No one buys NVME drives for gaming...

This may change as Directstorage comes to windows and games start to use it but we are not there yet.

So most people stick to Sata SSD for game storage.
 

MxPhenom 216

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This may change as Directstorage comes to windows and games start to use it but we are not there yet.

So most people stick to Sata SSD for game storage.

I haven't had any SATA drives in my system for quite some time now. Makes for cleaner builds. Less cables.
 
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This may change as Directstorage comes to windows and games start to use it but we are not there yet.

So most people stick to Sata SSD for game storage.
NVME gives me nice sessions of Total War.
 
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I haven't had any SATA drives in my system for quite some time now. Makes for cleaner builds. Less cables.
My SSDs Drives are mounted on the back of the motherboard tray you can't even them. Can't get cleaner than that :)
Motherboard only has two M2 slots and one is being used as the OS drive using the SSD mounts are perfect this machine has no spinning drives in it as I have a NAS on the network.
 
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