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Force DXVK to all games?

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Is there a way to force DXVK to all installed games so i dont need to copy in the game folder?

And there is a way to use dxvk with enb or reshade?
 
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DXVK causes a performance regression on some games, I wouldnt recommend applying it system wide.
 
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I only use DXVK for games that don't work ;) like Rome 2 Total War or Total War Attila.
 
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I only use DXVK for games that don't work ;) like Rome 2 Total War or Total War Attila.
Be aware, you may miss out on better performance in some games. E.G. in AC:Odyssey Vulcan improved performance over DX11 by a lot. Went from dipping into the mid 30s to a locked 60 with the same settings. It took a minute or so, during which time there were a couple of full second freezes, and a few stutters. I presume that was shader compilation happening. After that I played for over 3hrs with only a few super fast frame time spikes, mostly during cutscenes.
 

Aquinus

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If there are native versions in Linux for the games you care about, you want to use that. The vast majority of the time, it'll provide a better experience. I would only do that if the native version of whatever you're playing just doesn't work properly in Linux. So pick and choose. Basically what @Pan Ogr said:
I only use DXVK for games that don't work ;) like Rome 2 Total War or Total War Attila.
Otherwise, stick with native when you can.
 
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It seems that the Vulkan-Hardware-Abstraction-Layer on Intel ARC is not capable using Resizable Bar on non Intel-CPU based Systems. This Information is brand new and it needs further Research. I will stay on this. To avoid this better use Direct-X (which is getting a faster Implemention and is more reliable yet). The Problem is Driver related and could be fixed by Intel. I don't know exact what CPUs and Chipsets are affected at this Time.

You can check this for your self with this Tool: https://www.capframex.com/

Without Resizable Bar the ARC-GPUs are loosing a massive amount of Perfomance (25-50%).
resizable bar vulkan.jpg
 
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