Name | Chip | Memory | Shaders | TMUs | ROPs | GPU Clock | Memory Clock |
---|---|---|---|---|---|---|---|
GF110-275-A1 | 1280 MB | 480 | 60 | 40 | 732 MHz | 950 MHz | |
GF110-375-A1 | 1536 MB | 512 | 64 | 48 | 772 MHz | 1002 MHz | |
GF110-351-A1 | 1536 MB | 512 | 64 | 48 | 608 MHz | 854 MHz | |
GF110-270-A1 | 1280 MB | 448 | 56 | 40 | 732 MHz | 950 MHz | |
GF110-351-A1 | 6 GB | 448 | 56 | 48 | 574 MHz | 783 MHz | |
1280 MB | 352 | 44 | 40 | 732 MHz | 950 MHz | ||
GF110-040-A1 | 1280 MB | 384 | 48 | 40 | 552 MHz | 802 MHz | |
6 GB | 512 | 64 | 48 | 574 MHz | 750 MHz | ||
N12E-Q5-A1 | 4 GB | 384 | 48 | 32 | 450 MHz | 650 MHz | |
6 GB | 512 | 64 | 48 | 651 MHz | 924 MHz | ||
6 GB | 512 | 64 | 48 | 651 MHz | 851 MHz | ||
6 GB | 512 | 64 | 48 | 651 MHz | 924 MHz | ||
GF110-876-A1 | 6 GB | 448 | 56 | 48 | 574 MHz | 783 MHz | |
6 GB | 512 | 64 | 48 | 651 MHz | 924 MHz | ||
GF110-380-A1 | 1536 MB | 512 | 64 | 48 | 772 MHz | 1002 MHz | |
GF110-275-A1 | 1280 MB | 480 | 60 | 40 | 732 MHz | 950 MHz |
PureVideo HD: VP4 VDPAU: Feature Set C GF110 has 4 GPCs each capable of 8 pixels per clock. This limits complete GPU to 32 pixels per clock and because of that it can't feed all 48 ROPs when they all require data at the same time. Additional ROPs however can be used for MSAA (because it doesn't require additional data from rasterizers, while giving more work to ROPs.) The complete die contains 64 texture address units and 256 texture filtering units. |