The Quadro4 500 Go GL was a professional mobile graphics chip by NVIDIA, launched on April 23rd, 2002. Built on the 150 nm process, and based on the NV17 graphics processor, in its NV17GLM A4 variant, the chip supports DirectX 7.0. Since Quadro4 500 Go GL does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. The NV17 graphics processor is a relatively small chip with a die area of only 65 mm² and 29 million transistors. It features 2 pixel shaders and 0 vertex shaders, 4 texture mapping units, and 2 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). NVIDIA has paired 64 MB SDR memory with the Quadro4 500 Go GL, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 220 MHz, memory is running at 220 MHz. Its power draw is not exactly known. This device has no display connectivity, as it is not designed to have monitors connected to it. Rather it is intended for use in laptop/notebooks and will use the output of the host mobile device. Quadro4 500 Go GL is connected to the rest of the system using an AGP 4x interface.