Dual GPU design, 2x GF110 |
PureVideo HD: VP4 VDPAU: Feature Set C GF110 has 4 GPCs each capable of 8 pixels per clock. This limits complete GPU to 32 pixels per clock and because of that it can't feed all 48 ROPs when they all require data at the same time. Additional ROPs however can be used for MSAA (because it doesn't require additional data from rasterizers, while giving more work to ROPs.) The complete die contains 64 texture address units and 256 texture filtering units. Latest Drivers: Windows XP / Server 2003 x64: GeForce Release 368.81 Quadro Release R319 U2 (321.01) Tesla Release 340.62 / R319 U2 (321.01) Windows Vista: GeForce Release 365.19 Quadro Release R346 U7 (348.40) Tesla Release 340.84 Windows 7 / 8 / 8.1 / 10 (x32 / x64): GeForce Release 391.35 Quadro Release R375 U11 (377.83) Tesla Release 340.84 / 412.29 |
Name | GPU Clock | Memory Clock | Other Changes |
---|---|---|---|
ASUS ROG MARS II
|
782 MHz | 1002 MHz | 330 mm/13 inches, Triple-slot, 2x DVI 1x HDMI 1x DisplayPort |
608 MHz | 854 MHz | ||
630 MHz | 864 MHz | ||
630 MHz | 864 MHz | ||
608 MHz | 854 MHz | ||
641 MHz | 907 MHz | ||
692 MHz | 928 MHz | ||
671 MHz | 854 MHz | ||
608 MHz | 854 MHz |