News Posts matching #DLSS

Return to Keyword Browsing

NVIDIA DLSS Coming to More Games

Each week, we bring you news of the latest DLSS and ray tracing integrations in games and apps. Last week, Remnant II launched with DLSS 2, new DLSS 3 integrations were revealed, and Ratchet & Clank: Rift Apart launched with NVIDIA DLSS 3, NVIDIA DLAA, NVIDIA Reflex, and NVIDIA RTX IO. August looks to be another great month for DLSS and RTX, headlined by the official launch of Baldur's Gate 3, enhanced with DLSS 2 and DLAA.

Additionally, DLSS 3 has been added to DESORDRE: A Puzzle Game Adventure and Remnant II, and will be available at the launch of Lost Soul Aside. And as for DLSS 2, Grand Emprise: Time Travel Survival has just launched with support for frame rate accelerating technology. For gamers with GeForce RTX GPUs, DLSS ensures you receive the definitive experience in each title, and thanks to GeForce RTX Ray Tracing Cores, you'll enjoy the highest possible frame rates when enabling ray-traced effects in DESORDRE: A Puzzle Game Adventure and Ratchet & Clank: Rift Apart.

NVIDIA DLSS Support Comes to Couple of New Games

Every week, we bring you news of the latest DLSS and ray tracing integrations in games and apps. Last week, we celebrated the launch of Portal: Prelude RTX, a path-traced remaster of a classic mod, made in NVIDIA RTX Remix and enhanced with full ray tracing, NVIDIA DLSS 3, NVIDIA Reflex, and our new, game-changing NVIDIA RTX IO GPU-accelerated storage technology. The good times keep rolling this week with the arrival of Ratchet & Clank: Rift Apart on PC on July 26th, featuring NVIDIA DLSS 3, NVIDIA DLAA, NVIDIA Reflex, ray tracing, and NVIDIA RTX IO, giving GeForce RTX gamers the definitive PC experience, with the fastest possible PC frame rates, the most responsive gameplay, and the highest levels of detail.

And DLSS is also coming to more of your favorite games. Today, the eagerly anticipated Remnant II launches with DLSS 2. Additionally, the action game SYNCED is launching this Summer with DLSS 3, and Wuthering Waves announced that it will launch with DLSS 3, too. Finally, the ever-popular DLSS 2-enhanced NARAKA: BLADEPOINT celebrates its second anniversary with a special event and by transitioning to a free-to-play model, enabling even more people to play.

NVIDIA Announces Latest Batch of DLSS-Enabled Games

Every week, we bring you news of the latest DLSS and ray tracing integrations in games and apps. This week, Jagged Alliance 3 and Testament: The Order of High Human launch with support for DLSS 2; SlavicPunk: Oldtimer and DESORDRE: A Puzzle Game Adventure are available now with DLSS 2, and Dying Light 2 Stay Human's Good Night, Good Luck update is available with DLSS 3. To cap it all off, Blizzard has announced the details of Diablo IV's Season of the Malignant! Read on to learn more.

Diablo IV: Season of the Malignant Starts July 20th
Get ready to continue your journey through Sanctuary in Diablo IV with Season of the Malignant on July 20th. A new form of Lilith's corruption has spread throughout Sanctuary, creating Malignant Monsters and opportunities for players to create powerful new builds. Partner with Cormond, a former priest of the Cathedral of Light, in a new questline to stop the spread of these Malignant Monsters, collect new items and earn rewards.

More Games Get DLSS Support This Week

Each week, we're bringing you news of the latest DLSS and ray tracing integrations in games and apps. Last week, Forever Skies and Trepang2 launched with DLSS 2, and our Unreal Engine 5.2 DLSS 3 plugin was released, making it even easier for gamers to multiply frame rates.

This week, the highly rated Stranded: Alien Dawn is adding support for DLSS 2, and the new GeForce RTX 4060 goes on sale, giving 1080p gamers high frame rates and detail levels, and up to 100 FPS in the most demanding games courtesy of DLSS 3.

Gainward Launches GeForce RTX 4060 Ghost and Pegasus Series

As the leading brand in the enthusiast graphics market, Gainward proudly presents the new GeForce RTX 4060 Ghost and Pegasus Series video cards, powered by NVIDIA's next-gen Ada Lovelace GPU architecture.

The GeForce RTX 4060 family is designed to deliver incredible performance for mainstream gamers and creators at 1080p resolution at 100 frames per second with Ray Tracing and DLSS 3. The GeForce RTX 4060 product family delivers all the advancements of the NVIDIA Ada Lovelace architecture - including DLSS 3 neural rendering, third-generation ray tracing technologies at high frame rates, and an eighth generation NVIDIA Encoder (NVENC) with AV1 encoding.

Cyberpunk 2077 Update v1.63 Improves DLSS Performance on AMD CPUs

CD Projekt RED has released the new Patch v1.63 for Cyberpunk 2077 which includes several quest, open world, UI, visual, as well as PC-and console-specific improvements and fixes, as it is rolling out on PC, PlayStation 5, and Xbox Series X/S. While there are plenty of changes, PC users will be glad that it improves performance of DLSS Frame Generation on AMD CPUs, which had been hit by stuttering issues. The Cyberpunk 2077 Patch v1.63 also fixes visual color issues with DLSS and Path Tracing.

The new patch also fixes Photo Mode issues, as well as a crash issue when using Razer Chroma. There are plenty of other quest, open world, miscellaneous, console-specific and REDmod fixes, which you can check out it the full release notes.

NVIDIA Finds a Clever Way to Boost DLAA Adoption—To Turn it into a DLSS Preset

DLAA, or deep-learning anti-aliasing, is essentially DLSS without the image upscaling. The technology holds the rendering resolution at par with your display's, but uses AI to attempt to add detail to your game, particularly smoothing out edges and other forms in the raster graphics that could require anti-aliasing. The result is image quality that's visibly superior to even native-resolution, and other methods of anti-aliasing, such as TAA and MSAA. Since all this is happening at native resolution, there is zero performance gain, some performance loss, however not one that is comparable to MSAA. It's a wonderful technology, and any game that supports DLSS should naturally expose DLAA in its quality settings to end-users, however this isn't the case. DLAA is seeing sluggish adoption among game developers, and NVIDIA has taken it upon itself to fix this.

NVIDIA is working on updates to DLSS that essentially makes DLAA a quality preset. We know from an article from earlier this week that DLSS performance presets don't just linearly scale render resolution, but affect other algorithm features, such as Reflex. A unique "G" preset was found in an Unreal Engine 5.2 presentation by Epic. It turns out, that this preset is part of the updates NVIDIA is planning for not just DLSS 3, but also DLSS 2, which makes DLAA a quality preset for DLSS. When engaged, it renders the game at 100% display resolution, without upscaling, but applies much of the AI image reconstruction features of DLSS. With this, it is hoped that many more game developers will pick up on DLAA, and integrate it with practically any game that supports DLSS.

More Games Get NVIDIA DLSS Support

Each week, we're bringing you news of the latest DLSS and ray tracing integrations in games and apps. Last week at COMPUTEX 2023, we announced that Ash Echoes, Honor of Kings: World, and Legend of Ymir will all launch with DLSS 3, and Party Animals with DLSS 2. And we celebrated the Early Access DLSS 3-enhanced release of Diablo IV, and the launch of System Shock with DLSS 2.

This week, Diablo IV launches for everyone worldwide, Tower of Fantasy has updated to DLSS 3, and Sony announced the July 26th release of Ratchet & Clank: Rift Apart, which will include DLSS 3, ray tracing, Reflex, and DLAA. Additionally, DLSS 2 is now available in Alone In The Dark Prologue, WILD HEARTS, and Wo Long: Fallen Dynasty, enabling GeForce RTX gamers to get the best possible performance and image quality in even more games.

NVIDIA DLSS Coming to More Games, Including Diablo IV

Each week, we're bringing you news of the latest DLSS and ray tracing integrations in games and apps. Last week, The Lord of the Rings: Gollum launched with DLSS 3 and ray tracing, and more DLSS 2 games were released. This week, at COMPUTEX 2023, we've announced that Ash Echoes, Honor of Kings: World, and Legend of Ymir will all launch with DLSS 3, and Party Animals with DLSS 2. And we're celebrating the release of Diablo IV with DLSS 3, and System Shock with DLSS 2.

NVIDIA DLSS Now Available In Over 300 Released Games and Apps
NVIDIA DLSS uses AI and GeForce RTX Tensor Cores to boost frame rates while maintaining great image quality. With DLSS 3, AI-powered frame generation creates new, high-quality frames for smoother gameplay. Combined with our Super Resolution technology, DLSS 3 can render seven out of every eight pixels in a scene with AI. Adoption continues to accelerate and NVIDIA DLSS is now delivering AI-accelerated performance in over 300 games and applications.

The Lord of the Rings: Gollum Launches This Week With NVIDIA DLSS 3

Each week, we're bringing you news about the latest DLSS and ray tracing integrations in games and apps. Last week, D5 Render got a DLSS 3-powered upgrade, DLSS 2 boarded Bus Simulator 21, and The Outlast Trials launched into Early Access with day-1 DLSS 2 support.

This week, The Lord of the Rings: Gollum launches with support for DLSS 3 and many other NVIDIA technologies, and two new DLSS 2 titles are available now - Firmament and Togges.

More Games and Apps Get NVIDIA DLSS Support

NVIDIA DLSS uses AI and GeForce RTX Tensor Cores to boost frame rates while maintaining great image quality. With DLSS 3, AI-powered frame generation creates new, high-quality frames for smoother gameplay. Combined with our Super Resolution technology, DLSS 3 can render seven out of every eight pixels in a scene with AI. Adoption continues to accelerate and NVIDIA DLSS is now delivering AI-accelerated performance in over 300 games and applications.

This week, D5 Render, the real-time ray tracing renderer for architects, landscape, interior designers, engineers and other 3D professionals, introduces support for DLSS 3, multiplying performance. DLSS 3 significantly enhances the real-time rendering experience of D5, allowing creators to work with larger scenes and higher-quality models and textures, without sacrificing speed or interactivity. For gamers, The Outlast Trials launches today with DLSS 2, and Bus Simulator 21 has been updated with support for DLSS 2. Looking to the future, we can reveal that Ashfall, NetEase's post-apocalyptic MMORPG, will launch with DLSS 3.

NVIDIA Announces GeForce RTX 4060 Family: RTX 4060 Ti, RTX 4060, Starting at $299, 16 GB Available

NVIDIA today announced the GeForce RTX 4060 family of GPUs, with two graphics cards that deliver all the advancements of the NVIDIA Ada Lovelace architecture—including DLSS 3 neural rendering and third-generation ray tracing technologies at high frame rates—starting at just $299. The GeForce RTX 4060 Ti and GeForce RTX 4060 deliver unparalleled performance at fantastic value—bringing for the first time to the company's popular 60-class twice the horsepower of the latest gaming consoles, including ray tracing for premium image quality on top games.

"The RTX 4060 family delivers PC gamers both great value and great performance at 1080p, whether they're building a gaming battle box or an AI-assisted creation station," said Matt Wuebbling, vice president of global GeForce marketing at NVIDIA. "These GPUs deliver an incredible upgrade, starting at just $299, putting Ada Lovelace and DLSS 3 in the hands of millions more worldwide."

Hogwarts Legacy Gets Performance and Visual Improvements With the Latest Patch

Avalanche Software has released quite a big patch for Hogwarts Legacy, improving visual, performance, gameplay, and general stability. In addition to more than 500 bug fixes, it also brings the new Arachnophobia Mode.

Performance-wise, the newest patch resolves general crashes on the PC and various memory leaks, brings plenty of optimizations, fixes ray tracing issues, and more. It also updates minimum driver recommendation for NVIDIA graphics cards, updates NVIDIA DLSS to v3.1.2, AMD FSR to v2.2, and Intel XeSS to v1.1.

Intel XeSS Provides 71% FPS Uplift in Cyberpunk 2077

CD Projekt RED, the developer of Cyberpunk 2077, has advertised including various super sampling technologies like NVIDIA DLSS, AMD FSR, and now Intel XeSS supersampling. With the inclusion of XeSS version 1.1, Intel's Arc Alchemist graphics cards can record a significant performance uplift. Thanks to the Intel game blog, we compare XeSS enabled versus XeSS disabled, measuring the ability to play Cyberpunk 2077 at 1080p Ultra settings with medium ray tracing enabled. The FPS comparison was conducted with Intel Arc A750 Limited Edition GPU, which was paired with Intel Core i9-13900K and 32 GB of RAM.

With XeSS off, the A750 GPU struggled and only reached 39 FPS. However, with XeSS set to performance, the number jumped to 67 FPS, making for a smooth user experience and gameplay. This is a 71% performance uplift, enabled by a new update in the game. Interestingly, Intel XeSS is computed on Arc's XMX Units, while NVIDIA and AMD compute their super sampling on shader units.

NVIDIA DLSS Now Available in 290 Games and Apps

Each week we're bringing you the latest news on games launching with NVIDIA DLSS and advanced ray tracing. Last week, the much-anticipated technology preview of Cyberpunk 2077's Ray Tracing: Overdrive Mode, powered by DLSS 3, launched to critical acclaim. And DLSS 2 was added to High On Life and Like a Dragon: Ishin!. This week, DLSS is now available in 290 released games and apps, including Bleak Faith: Forsaken, Romancelvania, and Sherlock Holmes The Awakened.

NVIDIA DLSS 2 is available in a vast array of games, from the biggest blockbusters to titles made by just one person. In recent weeks, a varied selection of new DLSS 2-enhanced games have hit Steam, taking us a total of 290 DLSS-accelerated games and apps. In case you missed the most recent releases, here's a quick roundup.

NVIDIA Reveals Some RT and DLSS Statistics

Following the launch of the new GeForce RTX 40 series graphics card, the GeForce RTX 4070, NVIDIA has revealed some numbers regarding the usage of ray tracing (RT) and Deep Learning Super Sampling (DLSS). Bear in mind that these numbers only come from those users that are willing to share their data with GeForce Experience, so they do not show the complete picture, but, on the other hand, they show a rise in adoption rate. Of course, the number of games supporting RT and DLSS has risen over the last few years.

According to NVIDIA, 83 percent of users running on RTX 40 series graphics cards enabled RT, and 79 percent enabled DLSS. On the RTX 30 series, 56 percent of users enable ray tracing and 71 percent enabled DLSS. According to NVIDIA, the numbers were much lower for users running on RTX 20 series back in 2018, where 37 percent users enable RT and 26 percent of them enable DLSS.

NVIDIA Shares Cyberpunk 2077 RT: Overdrive Mode Performance Numbers

CD PROJEKT RED's Cyberpunk 2077 is already one of the most technologically advanced games available, using several ray tracing techniques to render its neon-illuminated environments and vast Night City visuals at incredible levels of detail. Now, a new Cyberpunk 2077 update has hit the streets, featuring the technology preview of the Ray Tracing: Overdrive Mode, which enhances the game's already-amazing visuals with full ray tracing, otherwise known as path tracing.

Full ray tracing accurately simulates light throughout an entire scene. It is used by visual effects artists to create film and TV graphics that are indistinguishable from reality, but until the arrival of GeForce RTX GPUs with RT Cores, and the AI-powered acceleration of NVIDIA DLSS, real-time video game full ray tracing was impossible because it's extremely GPU intensive. Previous techniques separately addressed ray-traced shadows, reflections and global illumination for a small number of light sources. Full ray tracing models the properties of light from a virtually unlimited number of emissive sources, delivering physically correct shadows, reflections and global illumination on all objects. The technology preview for Cyberpunk 2077's Ray Tracing: Overdrive Mode is a sneak peek into the future of full ray tracing, and we are working with CD PROJEKT RED on further full ray tracing enhancements, bug fixes, and performance optimizations.

More Games Get NVIDIA DLSS Support This Week

Each week we're bringing you the latest news on games launching with NVIDIA DLSS and advanced ray tracing. Last week, Sackboy: A Big Adventure multiplied performance with DLSS 3; this week we're celebrating the launch of the technology preview of Cyberpunk 2077's Ray Tracing: Overdrive Mode. Additionally, High On Life and Like a Dragon: Ishin! have recently added DLSS 2 support, and there are even more games on the horizon with support for RTX technologies, so keep reading for all the details.

In 2018, we began a gaming revolution with the launch of 1st generation GeForce RTX graphics cards. Since the release of the very first games decades ago, lighting had been faked, and various hacks employed to approximate shadows, reflections, and other real-world properties. GeForce RTX made real-time ray tracing a reality, enabling developers to realistically render reflections and lighting, making their games more immersive and enjoyable. And with DLSS 1.0, we invented a game-changing way for players to accelerate frame rates. Back in 2018 there were 4 RTX games, 37% of GeForce RTX gamers enabled ray tracing, and 26% activated DLSS 1.0.

Official NVIDIA RTX 4070 Performance Claims Leak Online

Just a few days before the official launch scheduled for April 13th, the first official performance figures for the RTX 4070 have found their way online. As expected, NVIDIA is showing the performance with DLSS 3 and Frame Generation, comparing it to three graphics cards in the RTX 30 series, the RTX 3080, the RTX 3070 Ti, and the RTX 3070.

According to NVIDIA, the GeForce RTX 4070 is targeting 1440p performance at above 100 FPS, with ray tracing and DLSS 3 enabled, of course. NVIDIA officially did not reveal any performance numbers without DLSS 3, but earlier rumors puts the RTX 4070 at around the same performance as the RTX 3080. With DLSS 3 and according to NVIDIA, the RTX 4070 is 1.4x, 1.7x, and 1.8x times faster, compared to the aforementioned RTX 30 series graphics cards.

AMD FSR 3 FidelityFX Super Resolution Technology Unveiled at GDC 2023

AMD issued briefing material earlier this month, teasing an upcoming reveal of its next generation FidelityFX at GDC 2023. True to form, today the hardware specialist has announced that FidelityFX Super Resolution 3.0 is incoming. The company is playing catch up with rival NVIDIA, who have already issued version 3.0 of its DLSS graphics enhancer/upscaler for a small number of games. AMD says that FSR 3.0 is in an early stage of development, but it is hoped that its work on temporal upscaling will result in a number of improvements over the previous generation.

The engineering team is aiming for a 2x frame performance improvement over the existing FSR 2.0 technique, which it claims is already capable of: "computing more pixels than we have samples in the current frame." This will be achieved by generating a greater number of pixels in a current frame, via the addition of interpolated frames. It is highly likely that the team will reach a point in development where one sample, at least, will be created for every interpolated pixel. The team wants to prevent feedback loops from occurring - an interpolated frame will only be shown once, and any interpolation artifact would only remain for one frame.

Elden Ring Update 1.09 Brings Ray Tracing

FromSoftware and Bandai Namco have released a new major patch for Elden Ring, implementing ray tracing on PC, PlayStation 5, and Xbox Series X, as well as adding some gameplay improvements and fixing some bugs. Unfortunately, the game still does not support any upscaling technologies, so there is no support for DLSS or FSR, meaning that those ray tracing effects will have a rather high impact on frame rates.

The ray tracing patch for Elden Ring was announced back in November last year, and it certainly took a while before it was implemented. As detailed earlier, the ray tracing update for Elden Ring adds ambient occlusion and ray traced shadows, but does not include ray traced reflections.

NVIDIA GeForce Game Ready Drivers 531.41 WHQL Released

NVIDIA has released the latest version of its GeForce Game Ready drivers, the version 531.41 WHQL. The new release provides the best day-0 gaming experience for Diablo IV beta phase, including support for DLSS 2, as well as the same DLSS 2 support for The Last of Us Part I, Smalland: Survive the Wild, and Deceive Inc. The new NVIDIA GeForce Game Ready Drivers 531.41 WHQL is also the Game Ready driver for Resident Evil 4 and it adds DLSS 3 support for Forza Horizon 5. Most importantly, it also adds support for the technology preview of Cyberpunk 2077's Ray Tracing: Overdrive Mode. The new NVIDIA GeForce Game Ready Drivers 531.41 WHQL also adds several GeForce Experience Profiles, as well as fixes several issues.

DOWNLOAD: NVIDIA GeForce Game Ready 531.41 WHQL

Update: Added Open Issues to the release highlights.

NVIDIA Redefines Workstations to Power New Era of AI, Design, Industrial Metaverse

NVIDIA today announced six new NVIDIA RTX Ada Lovelace architecture GPUs for laptops and desktops, which enable creators, engineers and data scientists to meet the demands of the new era of AI, design and the metaverse. Using the new NVIDIA RTX GPUs with NVIDIA Omniverse, a platform for building and operating metaverse applications, designers can simulate a concept before making it a reality, planners can visualize an entire factory before it is built and engineers can evaluate their designs in real time.

The NVIDIA RTX 5000, RTX 4000, RTX 3500, RTX 3000 and RTX 2000 Ada Generation laptop GPUs deliver breakthrough performance and up to 2x the efficiency of the previous generation to tackle the most demanding workflows. For the desktop, the NVIDIA RTX 4000 Small Form Factor (SFF) Ada Generation GPU features new RT Cores, Tensor Cores and CUDA cores with 20 GB of graphics memory to deliver incredible performance in a compact card.

Diablo 4 Gets New Gameplay Footage

Blizzard has released a new gameplay footage from Diablo IV beta as a part of its "adventure with a dev", hosted by Lead Game Designer, Zaven Haroutunian. In the meantime, and as it was expected, another 36 minutes long video from a Chinese player has also leaked online, showing a lot more gameplay.

Blizzard's own video shows the Lead Game Designer, Zaven Haroutunian, slashing his way through a dungeon and talking about what players can expect to see in the beta phase. It is a rather short video from Kor Dragan Barracks, but gives you a nice idea on what went into designing this game and what to generally expect from it.

NVIDIA DLSS 3 Coming to Diablo IV, Forza Horizon 5 and Redfall, DLSS Frame Generation Publicly Available At GDC

NVIDIA DLSS has revolutionized graphics rendering, using AI to boost frame rates while delivering crisp, high quality images. GeForce RTX gamers can accelerate performance with DLSS in over 270 games and apps, with another 7 games adding support in March, and today, we are announcing that Diablo IV and Redfall will both launch with DLSS 3.

DLSS 3's Frame Generation multiplies performance in 28 released games and has been adopted 7X faster than DLSS 2 in the first 6 months. DLSS' groundbreaking features, exceptional performance, and ease of integration are key to its rapid adoption by developers. With the DLSS 3 Frame Generation plugin becoming publicly available at GDC for developers, and a DLSS 3 plugin coming soon for Unreal Engine 5.2, it will be even easier for developers to enhance the next generation of games. Keep reading for further details about the addition of NVIDIA DLSS to Deceive Inc., Diablo IV, Forza Horizon 5, Gripper, Redfall, Smalland: Survive the Wilds, and THE FINALS Closed Beta.
Return to Keyword Browsing
May 21st, 2024 18:48 EDT change timezone

New Forum Posts

Popular Reviews

Controversial News Posts