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NVIDIA GeForce 528.24 Game Ready Drivers Released

NVIDIA today released the latest version of its GeForce Game Ready drivers. Version 528.24 WHQL introduces optimization for DLSS 3 support on "Hitman 3," "Marvel's Midnight Suns," and "Deliver us Mars." The drivers add day-zero optimization for "Dead Space" (2023 remake) and "Forspoken." Among the issues fixed with this release include stability improvements with Adobe Photoshop Pro, Photoshop, and Lightroom; Photoshop 24.1 instability with GeForce 528.02 when using GeForce Experience; ProRes RAW files appearing completely black in previews in Adobe Premiere Pro; transparent windows appearing opaque in Autodesk Alias; and OctaneBench 2020 failing intermittently due to renderer failure. Grab the drivers from the link below.

DOWNLOAD: NVIDIA GeForce 528.24 WHQL

NVIDIA GeForce 516.59 Game Ready Drivers Released

NVIDIA today released the latest version of its GeForce Game Ready drivers. Version 516.59 WHQL comes with optimization for F1 2022. The drivers also introduce support for Windows 11 22H2, and the "new" GeForce GTX 1630, besides CUDA 11.7. The drivers also fix a handful of issues, including artifacts noticed in Red Dead Redemption 2 (Vulkan), Minecraft Java Edition, and Second Life, when connecting using third-party viewers. Incorrect light-source rendering in Neverwinter Nights; and black textures in Path of Exile. A stuttering was noticed in games when you invoke the Xbox overlay, which has been fixed. Lastly, a bunch of stability issues with Unreal Engine 5 has been fixed.

DOWNLOAD: NVIDIA GeForce 516.59 WHQL

NVIDIA GeForce 516.40 WHQL Drivers Released

NVIDIA today released the latest version of GeForce software. Version 516.40 WHQL comes Game Ready for "Fall Guys: Free for All," NVIDIA Reflex support for "ICARUS," and RTX ray tracing support for "Jurassic Wold Evoluion 2," "Resident Evil 2," "Resident Evil 3," and "Resident Evil 7." Among the handful issues fixed with this release include shadows not rendering correctly in "Enscape," brightness settings are not getting applied correctly on certain Lenovo notebooks with Advanced Optimus enabled; and Club 3D CAC-1085 dongle being limited to 4K-60 Hz display-mode.

DOWNLOAD: NVIDIA GeForce 516.40 WHQL

NVIDIA Releases GeForce 512.15 Game Ready Drivers

NVIDIA has recently released their latest GeForce 512.15 Game Ready drivers adding optimizations for Ghostwire: Tokyo, and Shadow Warrior 3 in addition to bringing DLAA to three new titles and supporting 11 new G-SYNC Compatible Displays. This Game Ready Driver adds day-0 support for Ghostwire: Tokyo featuring ray-traced reflections and NVIDIA DLSS support for up to a 2x performance boost. The drivers also see the introduction of NVIDIA DLAA support for Chorus, Jurassic World Evolution 2, and No Man's Sky which can improve image quality at native resolution.

The list of G-SYNC Compatible Displays has been extended with the addition of 11 new models from Acer, ASUS, AOC, I-O DATA,MSI, Phillips, and ViewSonic. NVIDIA has also added GeForce Experience's Optimal Settings support to six new games including Elden Ring, Expeditions: Rome, Mortal Online 2, Shadow Warrior 3, Sifu, and Total War: Warhammer III. The complete changelog and driver download link can be found below.

DOWNLOAD: NVIDIA GeForce 512.15 WHQL

NVIDIA Releases GeForce 511.79 Game-Ready Drivers

NVIDIA today released the latest version of GeForce Game-Ready drivers. Version 511.79 WHQL comes with optimization for "Elden Ring," "Destiny 2: The Witch Queen," "GRID Legends," "Martha is Dead" and "Total War: Warhammer III." Reflex support is added to iRacing. The drivers fix a display corruption with "Call of Duty: Vanguard" and "Assassins Creed Valhalla." Color flashing in "Battlefield 2042" has been fixed. An application-launch issue with Corel Paint Shop Pro X has been fixed. A bug affecting G-SYNC re-enabling on compatible monitors once disabled, has been fixed. Digital vibrance resets when the monitor goes to sleep.

DOWNLOAD: NVIDIA GeForce 511.79 WHQL

NVIDIA GeForce 511.65 Game Ready Drivers Released

NVIDIA on Tuesday released the latest version of its GeForce Game Ready software. Version 511.65 WHQL comes with support for the new GeForce RTX 3080 Ti Laptop GPU and RTX 3070 Ti Laptop GPU. The drivers also come with optimization for "Dying Light 2: Stay Human," and "Sifu." The drivers also add a few security updates, improvements to the interoperability between OpenCL and Vulkan APIs, an updated NVIDIA OpenCL compiler; and application profile for "Dead by Daylight Epic Games version."

Among the bugs fixed are geometry corruption for "Far Cry 6" in Windows 11, stuttering noticed in multiple apps; a black screen noticed in notebooks with Advanced Optimus configured for dGPU mode; DLDSR causing black screens on certain 3440 x 1440-pixel displays; GeForce Experience filters causing flickering in certain DirectX 12 games; and "Forza Horizon" game freezing noticed when applying certain trims on cars. Grab the drivers from the link below.

DOWNLOAD: NVIDIA GeForce 511.65 WHQL

The Power of AI Arrives in Upcoming NVIDIA Game-Ready Driver Release with Deep Learning Dynamic Super Resolution (DLDSR)

Among the broad range of new game titles getting support, we are in for a surprise. NVIDIA yesterday announced a feature list of its upcoming game-ready GeForce driver scheduled for public release on January 14th. According to the new blog post on NVIDIA's website, the forthcoming game-ready driver release will feature an AI-enhanced version of Dynamic Super Resolution (DSR), available in GeForce drivers for a while. The new AI-powered tech is, what the company calls, Deep Learning Dynamic Super Resolution or DLDSR shortly. It uses neural networks that require fewer input pixels and produces stunning image quality on your monitor.
NVIDIAOur January 14th Game Ready Driver updates the NVIDIA DSR feature with AI. DLDSR (Deep Learning Dynamic Super Resolution) renders a game at higher, more detailed resolution before intelligently shrinking the result back down to the resolution of your monitor. This downsampling method improves image quality by enhancing detail, smoothing edges, and reducing shimmering.

DLDSR improves upon DSR by adding an AI network that requires fewer input pixels, making the image quality of DLDSR 2.25X comparable to that of DSR 4X, but with higher performance. DLDSR works in most games on GeForce RTX GPUs, thanks to their Tensor Cores.
NVIDIA Deep Learning Dynamic Super Resolution NVIDIA Deep Learning Dynamic Super Resolution

NVIDIA Releases GeForce 497.29 WHQL Game Ready Drivers

NVIDIA today released the latest version of GeForce Game Ready drivers. Version 497.29 WHQL comes game-ready for "GTFO," and optimization for "Horizon Zero Dawn" with the added DLSS feature. Among the bugs fixed include a crash-to-desktop and visual artifacts with Microsoft Flight Simulator; a performance drop noticed with "Supreme Command:Forged Alliance/Supreme Commander 2," a stutter noticed with Windows Desktop when the mouse is moved after an extended period of time; and some localization issues in NVIDIA Control Panel.

DOWNLOAD: NVIDIA GeForce 497.29 WHQL

NVIDIA Announces Updated Open-Source Image Scaling SDK

For the past two years, NVIDIA has offered a driver-based spatial upscaler called NVIDIA Image Scaling and Sharpening, for all your games, that didn't require game or SDK integrations to work. With the new November GeForce Game Ready Driver, we have improved the scaling and sharpening algorithm to now use a 6-tap filter with 4 directional scaling and adaptive sharpening filters to boost performance. And we have also added an in-game sharpness slider, accessible via GeForce Experience, so you can do real-time customizations to sharpness.

In contrast to NVIDIA DLSS, the algorithm is non-AI and non-temporal, using only information from the current low resolution image rendered by the game as an input. While the resulting image quality is best-in-class in comparison to scaling offered by monitors or other in-game scaling techniques, it lacks the temporal data and AI smarts of DLSS, which are required to deliver native resolution detail and robust frame-to-frame stability. By combining both NVIDIA DLSS and NVIDIA Image Scaling, the developer gets the best of both worlds: NVIDIA DLSS for the best image quality, and NVIDIA Image Scaling for cross-platform support. You can read how to enable the feature for any game down below.

NVIDIA Releases GeForce 496.49 Game Ready Drivers

NVIDIA today released the latest version of GeForce Game Ready drivers. Version 496.49 WHQL comes with optimization for "Marvel's Guardians of the Galaxy," including support for DLSS. It also features optimization for "Age of Empires IV," "Battlefield 2042" (Early Access), "Call of Duty Vanguard," "Chivalry 2," "GTA Definitive Edition Trilogy," "Forza Horizon 5," "Jurassic World Evolution," and "Riders Republic." The drivers also fix certain legacy issues with "DOOM 3: BFG Edition," and "Tom Clancy's The Division 2." A flickering issue noticed at 1080p on LG OLED C1 series monitors, has been fixed. The drivers also add G-SYNC support for several new monitors, and GeForce Experience optimizations. Grab the drivers from the link below.

DOWNLOAD: NVIDIA GeForce 496.49 WHQL

NVIDIA Releases Game Ready 496.13 WHQL GeForce Graphics Driver, Support Removed for Windows 8.1/8/7 & Kepler

NVIDIA has today launched its 496.13 game-ready WHQL GeForce graphics driver with many improvements and changes. Starting with the naming, the company has jumped from the 472.12 WHQL version released on September 20th to the 496.xx naming released today. Such a significant increase in version naming is uncommon, and makes us wonder why the company decided to do it, probably in preparation for the Windows 11 branch of their drivers, which uses version 500.

Starting from release 496.13, NVIDIA has also removed support for Windows 8.1, Windows 8 and Windows 7. The last driver to support these operating systems is 472.12. This makes some sense, since between this release and today, Microsoft has launched their Windows 11 operating system. NVIDIA also trimmed more fat by removing support for the Kepler architecture, which was launched in 2012 and included models like GeForce GTX 780 Ti, GTX 780, GTX 770, GTX 760, GT 740, GT 730, GTX 690, GTX 680, GTX 670, GTX 660 Ti, GTX 660, GTX 650 Ti and GTX 630.

Update 15:57 UTC: Added confirmation from NVIDIA
Download NVIDIA GeForce Graphics Drivers 496.13 WHQL.

NVIDIA Releases GeForce 466.63 Game Ready Drivers

NVIDIA today released the GeForce 466.63 WHQL software. These drivers introduce support for the recently announced GeForce RTX 3080 Ti graphics card, which we reviewed here. The drivers also introduce optimization for "No Man's Sky" DLSS update, NVIDIA Reflex support for "Escape from Tarkov," "Sniper Ghost Warrior Contracts 2," and day-zero optimization for "Chivalry 2." A couple of issues are also fixed. A bug that caused the system to hand when connected to a 4K UHD TV and launching a VR game, has been fixed. 4K @ 120 Hz not being available to machines running GeForce GTX 16-series and 10-series graphics cards, has been fixed. Grab the drivers from the link below.

DOWNLOAD: NVIDIA GeForce 466.63 WHQL

NVIDIA Releases GeForce 466.47 WHQL Drivers

NVIDIA today released their latest GeForce drivers, which keep your GPU of choice ticking with the least amount of problems possible - in theory. Version 466.47 WHQL of the GeForce drivers are Game Ready for Days Gone, one of the latest PlayStation exclusives to make the jump towards your gaming PC. The release notes also indicate that this particular driver is the base one for correct operation for GeForce RTX 3080, RTX 3070, and RTX 3060 TI graphics cards with LHR (low-hash-rate), which ship starting late May, 2021. Read on after the break for the full list of fixed and known issues, and as always, follow the link below to download these drivers straight from our TPU host.
Download: NVIDIA GeForce 466.47 WHQL Drivers

NVIDIA Releases GeForce 457.51 WHQL Drivers

NVIDIA today released the latest version of its GeForce Game Ready drivers. Version 457.51 WHQL adds support for the new GeForce RTX 3060 Ti graphics card which goes on sale today. It also addresses a handful issues. To begin with, a BSOD noticed on machines with "Ampere" GPUs, when waking the machine from sleep, has been fixed. A bug seen with FreeStyle or Ansel launching and closing on "Star Wars: Squadrons" causing the feature to stop working on supported games, has been fixed. A BSOD seen when playing or browsing videos on the Google Chrome web-browser has been fixed. Lastly, display corruption noticed on the Lenovo Y740 notebook when waking up from sleep, has been fixed. Grab the drivers from the link below.

DOWNLOAD: NVIDIA GeForce v457.51 WHQL
The change-log follows.

NVIDIA Releases GeForce 456.71 Game Ready Drivers

NVIDIA today released the latest version of its GeForce software. Version 456.71 WHQL comes game-ready for Call of Duty: Black Ops Cold War PC Beta, which includes not just optimization for the game, but also support for NVIDIA Reflex, a technology that works to reduce whole system latency. In addition, the drivers correct a handful of issues, including hardware-accelerated GPU scheduling resulting in lower performance for Divinity: Original Sin 2 Definitive Edition, a bug with G-SYNC enabled games triggering a black-screen in fullscreen mode, on certain Adaptive Sync displays; and Fortnite crashing on certain notebooks with RTX reflections and shadows enabled. Grab the drivers from the link below.

DOWNLOAD: NVIDIA GeForce 456.71 WHQL

NVIDIA Releases Game Ready 456.55 WHQL Driver With Improved Stability of RTX 3000 Series Cards, Support for Star Wars: Squadrons

NVIDIA has today released the latest iteration of its Game Ready driver with the version number 456.55. Marked as a WHQL release, the driver is supposedly going to bring new advancements to the stability of the latest GeForce RTX 3000 series Ampere graphics cards. While the release notes don't officially mention anything on how it improves, it is already confirmed by a few Redditors that the new driver removes crashed experienced with the past version 456.38. In the latest revision, the support has been added for NVIDIA Reflex in Call of Duty: Warzone and Call of Duty: Modern Warfare, as well as support for Star Wars: Squadrons game. Below is the link to the driver download page redirecting to NVIDIA's site, and in no time the TechPowerUp download page will be updated as well.
DOWNLOAD:NVIDIA GeForce 456.55 WHQL Game Ready Drivers

The change-log follows:

NVIDIA Releases GeForce 452.06 Game Ready Drivers

NVIDIA today released the latest update to its GeForce Game Ready software. Version 452.06 WHQL comes with optimization for Microsoft Flight Simulator (2020), Tony Hawk's Pro Skater 1 and 2 (2020 remastered), Troy: A Total War Saga, and World of Warcraft: Shadowlands (beta). The drivers also add G-SYNC compatibility for eight new gaming monitors, spanning Acer, ASUS, Lenovo, and I-O Data brands.

Among the issues fixed are Shadow of the Tomb Raider crashing in DirectX 12 mode with Windows 10 GPU hardware scheduling enabled; a texture corruption issue with Death Stranding affecting GTX 16-series and RTX 20-series graphics cards; black square artifacts noticed in Path of Exile; a stuttering issue with Forza Motorsport 7, and several games randomly freezing during gameplay. Grab the drivers from the link below.
DOWNLOAD: NVIDIA GeForce 452.06 WHQL Game Ready

The change-log follows.

NVIDIA Releases GeForce 451.67 Game Ready Drivers

NVIDIA today released GeForce 451.67 WHQL Game Ready drivers. The drivers provide optimization for "Death Stranding," "Horizon: Zero Dawn," and F1 2020. Among the issues fixed are a bug that caused refresh rates of 144 Hz monitors not being able to set above 120 Hz, SLI + G-Sync causing driver TDR crash on machines with "Kepler" GPUs; random crashes with "Detroit: Become Human," Lumetri color panel adjustments causing videos in Adobe Premiere Pro to appear noisy; system crashes observed with GeForce GTX 1050 Ti (mobile), Grab the drivers from the link below.

DOWNLOAD: NVIDIA GeForce 451.67 WHQL

NVIDIA Releases GeForce Game Ready 451.48 WHQL Drivers

NVIDIA today released the latest version of its GeForce "Game Ready" software. Version 451.48 WHQL drivers are NVIDIA's first official/public GeForce software release with Windows 10 May 2020 Update (version 2004) support, complete with WDDM 2.7 support, and DirectX 12 Ultimate API support, including Windows 10 hardware-accelerated GPU scheduling support. The drivers also add official support for the Vulkan 1.2 graphics API. NVIDIA also expanded the list of G-SYNC compatible monitors to include several new monitor models. Grab the drivers from the link below.
DOWNLOAD: NVIDIA GeForce 451.48 WHQL Drivers

NVIDIA Launches GeForce Game Ready 446.14 WHQL Driver

NVIDIA has today launched the latest version of its "Game Ready" graphics driver lineup with the 446.14 WHQL drivers. This release brings mostly performance optimizations and bug fixes for the video game Valorant. In addition to these performance optimizations and fixes, optimal support for Minecraft Dungeons, Disintegration, and Crucible is included. An important new feature update is the inclusion of Variable Rate Supersampling (VRSS) support for Onward. NVIDIA has also fixed driver installation issues on Colorful GeForce GTX 1650 that may have bugged some users of the cards. For the full list of fixes please check out the list below.
Valorant
DOWNLOAD: NVIDIA GeForce 446.14 WHQL

NVIDIA Posts GeForce 445.87 Game Ready Drivers

NVIDIA today released GeForce software version 445.87 WHQL. The drivers come game-ready for "Minecraft with RTX" beta. Optimization is also added for "Call of Duty Modern Warfare 2: Campaign Remastered," "Saints Row: The Third Remastered," and "SnowRunner." Among the issues fixed are a BSOD noticed with "Rise of the Tomb Raider" in DirectX 12 mode, a black flickering in "Doom Eternal," some DirectX 11 games failing to launch with Image Sharpening being enabled, and a graphical corruption when waking up a notebook display from sleep. Grab the drivers from the link below.

DOWNLOAD: NVIDIA GeForce 445.87 Game Ready Drivers
The change-log follows.

NVIDIA Announces DLSS 2.0 and New GeForce 445.75 Game Ready Drivers

NVIDIA today announced its new Deep Learning Supersampling 2.0 (DLSS 2.0) performance enhancement feature, being distributed through the new GeForce 445.75 Game Ready drivers. DLSS 2.0 is NVIDIA's second attempt at a holy grail of performance boost at acceptable levels of quality loss (think what MP3 did to WAV). It works by rendering the 3D scene at a lower resolution than what your display is capable of, and upscaling it with deep-learning reconstructing details using a pre-trained neural network. Perhaps the two biggest differences between DLSS 2.0 and the original DLSS that made its debut with GeForce RTX 20-series in 2018, is the lack of a need for game-specific content for training the DLSS neural net; and implementation of a rendering technique called temporal feedback.

As mentioned earlier, DLSS 2.0 offers image quality comparable to original resolution while only rendering 1/4 or1/2 the pixels. It then uses new temporal feedback techniques to reconstruct details in the image. DLSS 2.0 is also able to use tensor cores on GeForce RTX GPUs "more efficiently," to execute "2x faster" than the original DLSS. Lastly, DLSS 2.0 gives users greater control over the image quality, which affects the rendering resolution of your game: quality, balanced (1:2), and performance (1:4), where the ratio denotes rendering-resolution to display resolution. Resolution scaling is a sure-shot way to gain performance, but at noticeable quality loss. DLSS uses AI to restore some of the details. The difference between performance gained from resolution scaling and AI-based image quality enhancement is the net DLSS performance uplift. In addition to DLSS 2.0, GeForce 445.75 drivers come game-ready for "Half Life: Alyx."

DOWNLOAD: NVIDIA GeForce 445.75 Game Ready Drivers with DLSS 2.0

NVIDIA Releases GeForce 442.74 Game Ready Drivers for DOOM Eternal

NVIDIA today posted GeForce 442.74 WHQL Game Ready drivers. These come with optimization and bug fixes for the weekend's biggest release, "DOOM Eternal," which goes live in Asia and ANZ in a few minutes from now. Besides this, the 442.74 WHQL drivers address just one bug: an issue with "Red Dead Redemption 2," where task-switching with alt+Tab in the middle of the game may result in a black screen. Grab the drivers from the link below and start slaying!

DOWNLOAD: NVIDIA GeForce 442.74 WHQL
Doom Eternal
The change-log follows.

NVIDIA Releases GeForce 441.12 WHQL Game Ready Drivers

NVIDIA today released GeForce Software version 441.12 WHQL. These drivers come game-ready for "Red Dead Redemption 2," which is going live tomorrow (November 5th). The drivers add or improve optimization for "Need for Speed Heat" and "Borderlands 3." The drivers fix a white-screen game crash associated with "Super Robot Wars V." With these drivers, NVIDIA is also addressing a security vulnerability, which isn't documented publicly yet, but will be released on Nov 6th, as "Security Bulletin 4907". Right now it is only briefly described as "Added security updates for driver components". Grab the drivers from the link below.

DOWNLOAD: NVIDIA GeForce Software 441.12 WHQL
The change-log follows.

NVIDIA Unveils GeForce 430.64 WHQL Drivers

NVIDIA today unveiled the GeForce 430.64 WHQL graphics drivers. These drivers include the crucial bug fix that caused abnormal CPU usage by telemetry, which was fixed by the non-WHQL 430.53 Hotfix. In addition, it comes Game Ready for "RAGE 2," "World War Z," and "Total War: Three Kingdoms." The drivers also add SLI support for "Imperator: Rome," and "Insurgency Sandstorm." In addition to the high CPU-usage bug, version 430.64 WHQL fixes a flickering observed when 3DMark Time Spy is launched, an application crash with BeamNG, "Hitman 2" DirectX 12 mode, and flickering noticed on secondary monitor when a video is played on the primary one, in dual-monitor setups.

DOWNLOAD: NVIDIA GeForce 430.64 WHQL
The change-log follows.
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