Red Dead Redemption 2 Has Sold 23 Million Copies In Three Months... Without Help from PC
Stories about single-player gaming's death have been greatly exaggerated, over and over again. Every once in a while, a good, single-player focused game that only looks to tell a great story, in a great setting, comes along to set company's perceptions straight. This has happened over and over again in the market, but the most notable, recent examples must be The Witcher 3: Wild Hunt and Red Dead Redemption 2.
News has just surfaced, courtesy of Take Two, that the game has shipped in excess of 23 million copies since its launch back in October, when it set the entertainment's biggest opening weekend of all time. That means more than 7 million copies have been sold on a monthly basis since then. And this was all done without the help of our own platform of choice: PC. When the game finally does release for our rigs (and there's no sensible reason it wouldn't), we'll see how starved the market actually was for a good, single-player, story-focused game, in the day and age of always-on content.
News has just surfaced, courtesy of Take Two, that the game has shipped in excess of 23 million copies since its launch back in October, when it set the entertainment's biggest opening weekend of all time. That means more than 7 million copies have been sold on a monthly basis since then. And this was all done without the help of our own platform of choice: PC. When the game finally does release for our rigs (and there's no sensible reason it wouldn't), we'll see how starved the market actually was for a good, single-player, story-focused game, in the day and age of always-on content.