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Head of Xbox Studios Not Interested in AR/VR, Considers Cloud Gaming a Small Market

Matt Booty - the Head of Microsoft Studios - has been doing a lot of press lately, following the recent Xbox Games Showcase. Previous headlines focused on his declaration that first party development for Xbox One had ceased. The Hollywood Reporter has now cornered him on the subject of a possible Xbox augmented/virtual reality headset, although the interview did begin with a discussion about the company's Starfield IP being a good candidate for a movie or TV series adaptation. Booty swiftly shifted the focus onto current projects: "I don't have anything to share around there on Starfield, but I love your point that the worlds that we create in games, the characters that we create … people build entire digital hobbies around and invest hundreds of hours in (them), so it's cool to see linear media, as we call it, recognize that. We have our Halo TV series with Paramount; we have season one and we're shooting season two now. We've got the Minecraft movie coming up with Jason Momoa. We just recently announced that we've got the Gears of War franchise with Netflix."

Arch rival Sony is already two generations deep into gaming AR/VR headsets, and Microsoft has not produced an answer to PlayStation VR. Things have also gone quiet on the business-focused HoloLens product front. Phil Spencer did hint that the Xbox One X console was powerful enough to run a VR headset, but that was many years ago and he has since stated that leadership is not interested in exploring that market. Booty's response to the Hollywood Reporter's query also repeats his colleague's view: "I think for us, it's just a bit of wait until there's an audience there. We're very fortunate that we have got these big IPs that have turned into ongoing franchises with big communities. We have 10 games that have achieved over 10 million players life-to-date, which is a pretty big accomplishment, but that's the kind of scale that we need to see success for the game and it's just, it's not quite there yet with AR, VR." He claimed that their traditional model has "150 million active players across first-party (titles) every month," with cloud gaming contributing very little to that population: "For us, to be clear, it is a very, very small market. I'm not even sure you would call it a market yet, in fact." This tidbit is very intriguing given the big marketing push behind Xbox Cloud Gaming, and certain regulators deeming Microsoft's proposed acquisition of Activision Blizzard a threat to competition within that market.

Microsoft to Hide Multiple Folder Options from Windows File Explorer

Microsoft published its Windows 11 Insider Preview Build 23481 a few weeks ago. However, the latest build preview came with a big change, primarily targeting the File Explorer. Microsoft's File Explorer for Windows 11 serves as an interactive tool to explore files and access their locations. However, Microsoft developers have released a preview build for insiders that removes some folder options from File Explorer. The following will no longer appear under "Folder Options": Hide Folder Merge conflict; Always show icons, never thumbnails; Display file icon on thumbnails; Display file type information on Folder tips; Hide protected OS files; Show drive letters; Show popup description for Folder and Desktop items; Show encrypted or compressed NTFS files in color; Use sharing wizard.

The company explains the reason for these changes: "We are removing a handful of old settings under Folder Options in File Explorer as part of an effort to clean up the number of settings for File Explorer. Many of these are legacy settings that have been around for ages and are not being regularly used by people on Windows 11." However, there are some promising signs, as these settings can still be accessed via registry keys. It is not entirely gone, just much more difficult to enable.

Microsoft Outlook "2024" Set to Replace Mail, Calendar & People Apps

Microsoft has announced some major changes for a selection of integrated Windows 11 productivity apps—yesterday's preview piece declared that: "The new Outlook for Windows brings the latest features with a modern and simplified design to your Windows 11 PC. You can tailor it to your style and do more with the new Outlook for Windows! Learn more about the new Outlook for Windows here." Many W11 users are not fans of the current and very neglected set of Mail, Calendar & People applications, but forthcoming updates will provide some joy since the next version of Outlook is set to replace this messy arrangement entirely. A longer and more in-depth Insider article demonstrates the shape of things to come, including a dark mode! A trial version can be accessed via a toggle within the Windows 11 Mail & Calendar app.

Microsoft's roadmap/timeline indicates that new devices running Windows 11 will have the brand new Outlook app pre-installed, starting in early 2024: "The new Outlook for Windows (will be available) as the default mailbox application free for all to use. The Mail and Calendar applications will continue to be available via download in the Microsoft Store through the end of 2024. On existing devices, users can switch to the new Outlook for Windows from a toggle in the Mail and Calendar applications." The company's software engineers are alleged to be working on a project dubbed "Hudson Valley," which is rumored to be the next major version of Windows - aka 12 - arriving September 2024, which coincides with the removal of the improved Outlook app from Microsoft's store. The updated web-based client could be built into Windows 12, and positioned as the default email handling program.

Digital Foundry Claims Xbox Series X Initially Designed as a Mid-Gen Console Refresh

According to main members of the Digital Foundry team, Microsoft had informed them during Xbox Series console preview sessions (prior to the November 2020 launch) that plans for the more powerful variant had changed. Richard Leadbetter, John Linneman and Alex Battaglia discussed this puzzling notion during yesterday's DF Direct Weekly videocast (episode number #116): "Microsoft told us this back when we saw the Series X for the first time that the Series X is their mid-gen refresh. They just decided to do it, ahead of time, I guess you could say...The Series S is what they consider the standard machine and then Series X is, you know, that's getting ahead of the cart there and this is what you might get from a mid-gen console." They compare the current offerings to predecessors, and propose that Microsoft simply "transplanted" and repeated model hierarchy from the past, albeit with a simultaneous launch—Series S is the newer answer to Xbox One S, and Series X is a current-gen equivalent to the One X.

The debate touches upon (Xbox Chief) Phil Spencer's recent declaration that a more powerful Xbox Series console is not necessary, despite Sony allegedly working on a PlayStation 5 "PRO" model. The DF team reckons that game developers are yet to extract the most from current offerings—Battaglia agrees with Spencer's observation and suggests that only a loud minority of hardcore console gamers are demanding more powerful refreshes. Linneman thinks that the Series X is still a "great box" despite headlines focusing on restrictive 30 FPS performance, and its full potential has not been unleashed. Games running on Unreal Engine 5 are still a rarity on home consoles, but the guys acknowledge that AAA development is taking longer and becoming more expensive, so truly next-gen visuals are not arriving soon. Leadbetter estimates that it takes about four years to hash out console hardware, so the current generation's lifespan could be extended if refreshed hardware turns up.

Xbox Game Pass Titles for June Announced

Microsoft has revealed the next set of titles that will be coming to Xbox Game Pass for PC, Cloud, and Xbox Series X/S. The list includes Need for Speed Unbound, The Bookwalker, Bramble: The Mountain King and FIST: Forged in Shadow Torch, and several other titles.

Xbox Game Pass will also be getting new DLCs and game updates, new Ultimate Perks, and new Xbox Game Pass Quests. There is also a list of games that will be leaving the Xbox Game Pass on June 30th.

Microsoft Flight Simulator Receives City Update II

Celebrate French Aviation with new Triangulated Irregular Network (TIN) cities and the Latécoère 631 The Microsoft Flight Simulator team is delighted to introduce the free City Update II: France, which captures five beautiful cities: Amiens, Angers, Nantes, Nîmes, and Reims; and to celebrate the Paris Air Show, the update also includes the famed Paris-Le Bourget Airport (LFPB) in both standard and festival configurations.

City Update II: France is now available free to all owners of Microsoft Flight Simulator. Ensure that your simulator is updated to version 1.32.7.0, download City Update II, and experience some of the very best sights that France has to offer.

Xbox Game Studios Adopting Longer Development Cycles & Dropping Xbox One

Axios has recently interviewed Microsoft's game studio chief Matt Booty about development strategies for the company's vast array of first party studios (under the banner of Xbox Game Studios). Several of these teams have not yet released any Xbox Series console and Windows PC exclusives, with only a couple of examples newly revealed at last weekend's Xbox Games Showcase. Booty believes that closer collaboration between first party studios will help improve output and quality, with the added benefit of catching up with big rivals—Axios mentions Sony/PlayStation and Nintendo producing a number of excellent games in recent times. The Coalition is mentioned as a prime example of a studio spreading its expert knowledge of Unreal Engine 5 to other parts of the Xbox division.

Booty acknowledges that his company has taken into account that AAA game development is taking longer than before (compared to previous generations...more on that in a bit). He states that the expected norm nowadays for a high-end project will take "four and five and six years" to finish, due to "a longer creation process...(and the) increased complexity of modern games, plus the desire to reach higher technical marks with 4K-compatible graphics and advanced lighting...There are higher expectations. The level of fidelity that we're able to deliver just goes up." Microsoft's management of its game development teams has been called into question following the poor launch state of Redfall (an Arkane/Bethesda production). Booty says that the "house style" is somewhere between the parent group's set of rules and complete creative freedom at each development house: "We optimize for creative output, which can have some pros and cons, sure, but that is the goal."

People Can Fly Selected to Make "Project Maverick" for Microsoft

Polish development studio, People Can Fly, announced yesterday that it has signed a production and publishing agreement with Microsoft's Xbox Game Studios. The teased future title goes under the moniker "Project Maverick," and the company press release reveals a "total production budget for the Game" of $30-50 million. The terms agreed upon include: "The development of the Game by the Company will be performed under the work for hire model, based on the intellectual property rights owned by the Publisher and will be entirely financed by the Publisher when advancing by the Company of the development works under the milestones." Industry insiders reckon there is a good chance that People Can Fly are set to work on Microsoft's Gears IP. The Coalition, an Xbox first party studio (located in Vancouver, Canada) is said to be working on the next mainline Gears title, but a diversified lineup could include more side projects. Splash Damage's Gears Tactics was a previous example of this—a turn-based title that arrived on PC in April 2020, followed by Xbox console versions later that year.

The team has prior experience of developing older Gears of War series entries on Unreal Engine 3—the PC port of the original 2007 game and 2013's spin-off GoW: Judgement (an Xbox 360 exclusive). People Can Fly has had a difficult time lately with the release and support of its online-only cooperative action role-player "Outriders" (with Square Enix), and a terminated Take-Two Interactive publishing deal. Company investor information has recently revealed that Outriders (2021) has not yet become a profitable property for the independent studio: "The Group received no royalties from the publisher (Square Enix) for the period to March 31st 2023, which means that as at the reporting date net proceeds from the sale of Outriders were insufficient to recover the costs and expenses incurred by the publisher to develop, distribute and promote the title." People Can Fly confirms elsewhere in the investment document that Gearbox Publishing holds an exclusive license for Bulletstorm: Full Clip Edition (a 2019 remaster of the original 2011 base game).

NVIDIA GeForce NOW to Get Xbox Game Pass, More Games Coming

Xbox Game Pass support is coming to GeForce NOW. Members will soon be able to play supported PC games from the Xbox Game Pass catalog through NVIDIA's cloud gaming servers. Learn more about how support for Game Pass and Microsoft Store will roll out in the coming months. Plus, Age of Empires IV: Anniversary Edition is the first from the world's most popular real-time strategy franchise to arrive on GeForce NOW.

Announced over the weekend, Game Pass members will soon be able to play supported PC games from the Game Pass catalog with GeForce NOW. We're working closely with Microsoft to enable members to play select PC titles from Microsoft Store, just as they can today on GeForce NOW with their Steam, Epic Games Store, Ubisoft Connect and GOG.com accounts. Members who are subscribed to PC Game Pass or Xbox Game Pass Ultimate will be able to stream these select PC titles from the Game Pass library - without downloads or additional purchases for instant gaming from the cloud.

US Judge Temporarily Blocks Microsoft's Acquisition of Activision Blizzard

The US Federal Trade Commission (FTC) filed an injunction earlier this week, in a renewed effort to temporarily block Microsoft's $69 billion bid for full ownership of the Activision Blizzard group. A judge has today granted the regulatory body's request. The court has issued a temporary restraining order—in which it states the legal measure "is necessary to maintain the status quo while the complaint is pending." The FTC proposes that the acquisition has the potential to "substantially lessen competition" within North America's gaming sector. Microsoft and Activision are required to attend a two-day hearing—scheduled for 22 June in San Francisco, California.

The FTC had previously penciled in an August 2 session with an internal administrative judge, following the expiration of Microsoft's proposed deadline (July 18) for the merger. A company spokesperson (commenting to Eurogamer) expressed that leadership was happy about the FTC's decision to bring proceedings forward in time: "Accelerating the legal process in the US will ultimately bring more choice and competition to the gaming market. A temporary restraining order makes sense until we can receive a decision from the Court, which is moving swiftly." The legal document outlines terms including the prevention of "any of their officers, directors, domestic or foreign agents, divisions, subsidiaries, affiliates, partnerships, or joint ventures from closing or consummating, directly or indirectly, the proposed transaction or a substantially similar transaction."

Microsoft Flight Simulator 2024 Introduced in Teaser Trailer

Pursue your dream of an aviation career with Microsoft Flight Simulator 2024. This brand-new simulator is designed to take advantage of the latest technologies in simulation, cloud, machine learning, graphics and gaming to create the most sophisticated, immersive and awe-inspiring flight simulator of all time. To achieve this unprecedented level of accuracy, Microsoft Flight Simulator 2024 is powered by the significantly evolved Asobo Studio engine.

Available day one on Xbox Game Pass, PC Game Pass, Xbox Cloud Gaming, Windows 10/11, and Steam. Coming 2024. We look forward to sharing more information about Microsoft Flight Simulator 2024 in the future.

AMD Details New EPYC CPUs, Next-Generation AMD Instinct Accelerator, and Networking Portfolio for Cloud and Enterprise

Today, at the "Data Center and AI Technology Premiere," AMD announced the products, strategy and ecosystem partners that will shape the future of computing, highlighting the next phase of data center innovation. AMD was joined on stage with executives from Amazon Web Services (AWS), Citadel, Hugging Face, Meta, Microsoft Azure and PyTorch to showcase the technological partnerships with industry leaders to bring the next generation of high performance CPU and AI accelerator solutions to market.

"Today, we took another significant step forward in our data center strategy as we expanded our 4th Gen EPYC processor family with new leadership solutions for cloud and technical computing workloads and announced new public instances and internal deployments with the largest cloud providers," said AMD Chair and CEO Dr. Lisa Su. "AI is the defining technology shaping the next generation of computing and the largest strategic growth opportunity for AMD. We are laser focused on accelerating the deployment of AMD AI platforms at scale in the data center, led by the launch of our Instinct MI300 accelerators planned for later this year and the growing ecosystem of enterprise-ready AI software optimized for our hardware."

Lenovo Unveils ThinkSmart View Plus Display, Certified for Microsoft Teams

Lenovo, a leading global provider of innovative computing solutions, today announced the coming availability of the ThinkSmart View Plus, a standalone collaboration device certified for Microsoft Teams Display working with Windows 11 devices to enable hybrid work by increasing productivity, flexibility, and collaboration. The Lenovo ThinkSmart View Plus is available from July in select markets worldwide starting from $2,345 USD. Attendees of InfoComm 2023 can visit the Lenovo booth (#3661) for demonstrations of the ThinkSmart View Plus and experience the innovative form factor and features.

The ThinkSmart View Plus is an integrated device with a 27-inch multi-touch display, premium video and audio, and built-in compute for powerful productivity and collaboration. Designed to enhance personal productivity, the ThinkSmart View Plus offers a customized and flexible Microsoft Teams Display experience with added security features, providing access to Teams chat, calendar, and files, while also enabling workers to join meetings through the device.

Phil Spencer Dismisses Need for Xbox Series Hardware Refresh

Watchers of the current Xbox Series have expected Microsoft to eventually issue a mid-life refresh of one of the gaming consoles (preferably the X), given the company's history of releasing upgraded variants of past generation products—with 2017's Scorpio GPU-equipped Xbox One X being a notable example. The company's recent showcase revealed a very minor upgrade for entry level Xbox Series S—the new 1 TB SSD model was presented in a black finish, with no big changes under the hood beyond a bump up in internal storage (from 512 GB), which commands a $50 upcharge from the (now) baseline white model. Bloomberg sought a couple of comments from Xbox chief Phil Spencer post showcase presentation.

When asked about the prospect of a proper hardware upgrade for Xbox Series, his reply included the view that he does not "feel an imperative" for a significant update of the existing Microsoft games console range. He thinks that the current Xbox userbase is satisfied with the status quo: "That's not the feedback we're getting right now. Right now, we're pretty set on the hardware we have." Arch rival Sony is reported to be deep into the development of an alleged "PRO" refresh of its existing PlayStation 5 console, with insider sources claiming that the more powerful variant will arrive in 2024. Spencer could be keeping quiet about his company's potential answer (as a stealth tactic) to any future competitor, but his more immediate goal is to get the Activision Blizzard takeover deal over the finishing line.

Kensington Expands Family of High-Performance Docking Stations for Surface Devices

Kensington, a worldwide leader of desktop computing and mobility solutions for IT, business, and home office professionals, today announced the expansion of its portfolio of innovative docking solutions for Microsoft Surface devices, with the launch of the SD5765T Thunderbolt 4 Dual 4K Docking Station. Kensington's portfolio of Designed for Surface (DfS) Thunderbolt 4, USB4 and USB-C docking stations enhance the usability of Surface devices to optimize the productivity of professionals and creatives.

Thunderbolt 4 Dock Adds Speed, Power, Video Options to Surface Devices
Designed to enhance the productivity of professionals using Thunderbolt based Surface devices running Windows, Kensington's new Plug-and-Play SD5765T Thunderbolt 4 Dual 4K Docking Station is an affordable, high-speed dock that enables users to connect multiple 4K monitors and accessories without using adapters.

Xbox Officially Reveals Starfield Limited Edition Wireless Controller and Headset

Embark on a journey into the stars with the Starfield Limited Edition wireless controller and headset, essential navigation pieces in every voyager's collection. The crisp, clean designs are inspired by real world spacecraft, and are custom built to transport you right into the cockpit of a true space explorer. The Xbox Wireless Controller - Starfield Limited Edition features transparent triggers with visible bronze rumble motors underneath, full side and back grips designed to resemble spaceship panels, and a sleek Constellation-inspired color mark around the Xbox button. With up to 40 hours of battery life, you'll have more than enough fuel for your voyage into the deepest reaches of space.

Experience superb audio and chat quality with the Xbox Wireless Headset - Starfield Limited Edition. Secure your space fit with the Constellation red-and-white striped headband, communicate with your crew using the transparent mic boom, and feel fully immersed with audio tones custom made for your adventure. Enjoy ultra-soft large earcups that make for a comfortable experience with convenient on-ear controls for all your exploration needs.

PC Game Pass Library Arriving on GeForce NOW Later This Year

This weekend, at Xbox Games Showcase and Starfield Direct, we showed the exciting future for players and game creators - dozens of new games, a new 1 TB Series S console and new ways for players to get their games anywhere with PC Game Pass coming to NVIDIA GeForce NOW later this year. After our double feature, Head of Xbox, Phil Spencer, Head of Xbox Creator Experience, Sarah Bond, Head of Xbox Game Studios, Matt Booty, and Game Director at Bethesda Game Studios, Todd Howard also addressed the future of gaming at Microsoft in our What's Next for Gaming event.

Players are discovering and playing games like never before - we have reached new records for monthly active users and monthly active devices, and just last quarter we saw a 46% increase year over year in people playing PC games on Game Pass. Game Pass continues to grow - our revenue from subscriptions overall reached nearly $1 billion last quarter. We're excited about the future of Xbox, and we see the opportunity to grow not only our own business, but the entire industry as a whole - through creating groundbreaking new games, inviting creators to build their dream projects on our platform, and opening gaming up to everyone, no matter where they are in the world. These are our key pillars to help continue that growth.

inXile Announces Clockwork Revolution

Today we announced Clockwork Revolution at the Xbox Games Showcase, a fantastical, first-person action RPG, with dynamic time-bending combat, deep interconnected roleplaying systems, and the ability to create your own unique character from the ground up. The project is led by Game Director Chad Moore and Principal Designer Jason Anderson, who just happen to have created one of the greatest steampunk RPGs of all time—Arcanum.

Settings and Story
Clockwork Revolution takes place in the vibrant Victorian-era metropolis of Avalon, where steam trains fly overhead, wealthy industrialists replace their limbs with ornate clockwork prosthetics, and mechanical servants fulfill their masters' every whim. But this new age of wonders holds a dark secret—it's been carefully constructed by the ruthless Lady Ironwood. Through use of a time travel device, she's changed key moments in Avalon's history, keeping the working class struggling in the slums and factories, while bringing herself immense wealth and power. That's where you come in…

Xbox Series S Black 1TB Console Unveiled

Microsoft unveiled a variant of its affordable Xbox Series S game console, which now comes in a carbon black trim. The console comes with 1 TB of SSD storage, and Microsoft is pricing it at $349, a $50 premium over the regular Xbox Series S with 512 GB storage. With NAND flash prices on a downward trend, Microsoft is looking to solve the problem of local storage for its Series S console, by doubling the capacity of local storage. The console also includes a matching black controller. The new 1 TB carbon black Xbox Series S is expected to be available from September 1, 2023.

A video presentation by Microsoft follows.

Microsoft Outlines New Xbox Safety Measures for Children

At Xbox, we have the fundamental commitment to provide all players with a safe and secure experience on our platform - and this is especially true for our youngest players. We frequently iterate on our safety measures, in collaboration and with feedback from the community, regulators and partners. We recently entered into a settlement with the U.S. Federal Trade Commission (FTC) to update our account creation process and resolve a data retention glitch found in our system. Regrettably, we did not meet customer expectations and are committed to complying with the order to continue improving upon our safety measures. We believe that we can and should do more, and we'll remain steadfast in our commitment to safety, privacy, and security for our community.

Our two decades of safety experience has taught us that all players want, and need, safety and privacy protections. Since 2005, when we launched the first console that could connect players online, we've continued to invest in tools and technologies to protect our community. That work evolved into a multifaceted safety strategy. Our suite of safety, privacy and security measures are designed to respect player privacy and safety, and empower players, as well as parents and caregivers, to have control over their gaming experiences.

NVIDIA Triton Inference Server Running A100 Tensor Core GPUs Boosts Bing Advert Delivery

Inference software enables shift to NVIDIA A100 Tensor Core GPUs, delivering 7x throughput for the search giant. Jiusheng Chen's team just got accelerated. They're delivering personalized ads to users of Microsoft Bing with 7x throughput at reduced cost, thanks to NVIDIA Triton Inference Server running on NVIDIA A100 Tensor Core GPUs. It's an amazing achievement for the principal software engineering manager and his crew.

Tuning a Complex System
Bing's ad service uses hundreds of models that are constantly evolving. Each must respond to a request within as little as 10 milliseconds, about 10x faster than the blink of an eye. The latest speedup got its start with two innovations the team delivered to make AI models run faster: Bang and EL-Attention. Together, they apply sophisticated techniques to do more work in less time with less computer memory. Model training was based on Azure Machine Learning for efficiency.

Age of Empires Series Joins GeForce NOW, Part of 20 Games Coming in June

The season of hot sun and longer days is here, so stay inside this summer with 20 games joining GeForce NOW in June. Or stream across devices by the pool, from grandma's house or in the car - whichever way, GeForce NOW has you covered. Titles from the Age of Empires series are the next Xbox games to roll out to GeForce NOW, giving members plenty to do this summer, especially with over 1,600 games part of the GeForce NOW library.

NVIDIA released the first Xbox games to the cloud last month as part of its ongoing partnership with Microsoft. Now it's the first to bring a smash hit Xbox series to the cloud with Ensemble Studios' Age of Empires titles. Since the first release in 1997, Age of Empires has established itself as one of the longest-running real-time strategy (RTS) series in existence. The critically acclaimed RTS series puts players in control of an entire empire with the goal of expanding and evolving to become a flourishing civilization.

Xbox Game Pass Announces Upcoming June Additions

Coming Soon to Xbox Game Pass: Amnesia: The Bunker, Car Mechanic Simulator 2021, Dordogne, and more "available today" notifications! We're excited to bring you some simulators, slayers, stacking, and more. Let's get to the games! Starting off with the "Available Today" category:

Chicory: A Colorful Tale (Cloud, Console, and PC)
Chicory: A Colorful Tale is a top-down adventure game in a coloring book world where you can draw on anything. Use your painting powers to explore new places, solve puzzles, help your friends, and change the world!

Microsoft Delves into New Features and Enhancements for Windows 11

Technology is creating amazing opportunities for our industry and the world, and Windows 11 is at the center of innovation with new experiences that transform how we interact with the Windows PC and each other. With Windows 11, we're seeing record engagement, our highest customer satisfaction over any previous version of Windows in the U.S., and accelerated growth in commercial deployments. In fact, we recently shared as part of our latest earnings report that over 90% of Fortune 500 companies are currently trialing or have already deployed Windows 11.

In February, we brought the new AI-powered Bing to the taskbar and other features to improve the way people get things done on their PCs. Today, we are providing a look at new features and enhancements for Windows 11 that will start to become available tomorrow, May 24, that focus on business needs, such as security and IT management, and new benefits that enhance professional and personal usability. For developers building on Windows, this week we are announcing new innovation at Microsoft Build.

Microsoft to Add Native RGB Lighting Control to Windows 11

According to a blog post by Panos Panay, Chief Product Officer, Windows and Devices, Microsoft is adding native support for RGB lighting control to Windows 11. One of the big frustrations today is that almost each and every manufacturer of RGB equipped devices, or motherboards for that matter, have their own system when it comes to controlling the RGB lighting. This might result in multiple apps having to be installed and they often don't communicate with each other. There's obviously some interoperability, but it's still quite poor, so now it appears that Microsoft has taken things into their own hands.

However, the blog post which covers a lot of other topics as well, doesn't provide any details of a user interface. Microsoft calls its solution to the problem for Dynamic Lighting and it's supposed to be part of the Windows settings. The blog post mentions that Dynamic Lighting will be released in this month's insider build as a preview, so hopefully we should have a better idea of what Microsoft supports and how much user control there will actually be. That said, it seems like Microsoft is expecting the various hardware manufacturers to add support for Dynamic Lighting as well, so it's highly likely that we'll still see plenty of unsupported hardware out there.
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