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"Alpha Protocol" Returns to PC - Exclusively on GOG

Obsidian Entertainment's Alpha Protocol was removed from Valve's Steam store back in 2019, due to an expiration of music rights. The Irvine, California-headquartered developer has worked quietly on a re-release of their third-person sci-fi espionage ARPG (originally launched back in 2010) alongside Sega and GOG. A DRM-free version is now available to purchase on CD Projekt's digital distribution platform—in upgraded form; involved parties have sought to improve performance on modern PCs. An achievements system has been added, along with support for all sorts of present day controller inputs (PlayStation, Switch, and Xbox). A cloud save feature has been implemented as well, but more goodies could be on the way—as teased in Raycevick's featurette (viewable below).

The team at GOG has admitted (to PC Gamer) that it took longer than expected to get Alpha Protocol relaunched—the "very long release" is the product of half a year of work. Zuzanna Rybacka—Communication Specialist at GOG/Projekt—stated that the game's relaunch is part of their initiative of: "going back to our core, to bringing back classics…basically, our point (is) to not let all those games that would go to perish, and make them accessible for younger generations." The store's main message/vibe of "Good Old Games" has been diluted in recent years, due to a platforming of very modern titles—GOG started to pivot back to that core philosophy two years ago, with a "return to its roots." The reappearance of Alpha Protocol is only one example of their fortified campaign to bring back classic games.

Inkulinati 1.0 Available Now, After 700 Years in the Making

Hello Xbox community and other gaming platform populations! Today marks a monumental milestone - our medieval turn-based strategy game, Inkulinati, is leaving the Xbox Game Preview Program and you can now enjoy the full 1.0 release! To mark the occasion, we've got a brand-new shiny release trailer, voiced by famous bardcore musician Hildegard von Blingin'. Check it out below! Inkulinati 1.0 is OUT NOW on PC, Nintendo Switch, Xbox, and PlayStation!

So. what is Inkulinati, you might ask? Well, it is a turn-based strategy game, where a rabbit's bottom can be deadlier than a dog's sword (trust me, this is not a mistake!). It is inspired by real medieval art and is entirely played on the pages of medieval manuscripts. If you've ever seen old medieval books with funny drawings on the sides of the pages, or even medieval memes on the internet, these hilarious doodles (called "marginalia") were used as the basis for, well, everything in our game.

Four Fan-Favorite Xbox Games Heading to Nintendo Switch & Sony PlayStation Platforms

At Xbox, we strive to create games that inspire, entertain, and connect players from around the world. As a publisher and platform we are committed to meeting players where they are, by bringing more games, to more people, and on more devices. And at the heart of all we do are our players, and the vibrant communities that they build around the games they love.

Today we are announcing that four fan-favorite Xbox games will be coming to Nintendo Switch and Sony platforms this spring. The studios that built these celebrated games have drawn on their multi-platform experience to open the worlds they created to even more players and communities.

Bethesda Announces Fallout S.P.E.C.I.A.L. Anthology

Just in time for the highly anticipated new Amazon Prime Fallout series, we're dropping the Fallout S.P.E.C.I.A.L. Anthology. The Fallout S.P.E.C.I.A.L. Anthology contains seven incredible Fallout games and will launch on April 11. Pre-order yours today! Whether you're new to Bethesda Game Studios' Fallout, or this isn't your first time stepping out of the vault, get a crash course in wasteland survival from the very beginning of the award-winning role-playing game series that blasted onto the scene in 1997. Just in time for the highly anticipated new Amazon Prime Fallout series, we're dropping the Fallout S.P.E.C.I.A.L. Anthology. The Fallout S.P.E.C.I.A.L. Anthology contains seven incredible Fallout games and will launch on April 11.

Whether you're new to Bethesda Game Studios' Fallout, or this isn't your first time stepping out of the vault, get a crash course in wasteland survival from the very beginning of the award-winning role-playing game series that blasted onto the scene in 1997. Inspired by Fallout 76's in-game perk cards, the Fallout S.P.E.C.I.A.L. Anthology contains seven collectible cards, stored in the core of a miniature bomb (though disarmed, the painted mini-nuke features an explosive sound effect!). On these S.P.E.C.I.A.L. cards, Vault-Tec's fan-favorite Vault Boy makes the best use of his Charisma points to depict the core skills of any exceptional vault-dweller, from brute Strength to sheer Luck.

Obsidian Entertainment Discusses "Avowed" in Extended Gameplay Preview

At the recent Xbox Developer_Direct 2024 broadcast, Obsidian Entertainment shared its most comprehensive look yet at its upcoming fantasy-action RPG, Avowed. But even that only scratched at the surface of what's coming your way this fall. On today's special episode of The Official Xbox Podcast, Avowed Game Director Carrie Patel and Gameplay Director Gabe Paramo shared an extended look at the quest showcased during Developer_Direct, providing more detail on the moment-to-moment experience of the flexible combat system, and where this side quest fits in the larger narrative of Avowed.

This latest look at Avowed gives us a good idea of what to expect from Shatterscarp, one part of the ecologically diverse island of The Living Lands, all in the same universe as Obsidian's CRPG series Pillars of Eternity. But what makes Avowed a very 'Obsidian game' goes far beyond the commonality of setting in the world of Eora. "It's really about our player-centric approach to role play," Patel shared during this week's Podcast. "The way we really approach consequence and choice is giving players the opportunities to define who they are in this world, how they want to behave - what fantasy, what challenges they want to undertake." It's all part of Obsidian's "your worlds, your way" approach, and players will feel the weight of their choices moment-to-moment with every slash, parry, and spell cast.

Obsidian Entertainment's "Avowed" Previewed During Developer_Direct

It's going to be a good year for Xbox players. At this week's Developer_Direct show, we provided deep-dives into five new games launching across Xbox Series X|S, PC, Game Pass and/or cloud—all of which will arrive later in 2024. Development teams at Xbox, Bethesda, and even one of our third-party partners invited you into their studios to showcase extended gameplay, reveal key information, and more. Members of each development team gave us a look into their creation, with new information, and offered a tantalizing glimpse of what's to come this year. All four of these games will arrive on day one with Game Pass, and will contribute to what's going to be another huge year for members, delivering incredible games throughout 2024.

Avowed—Launching Fall 2024
Avowed Game Director Carrie Patel gave us a first deep-dive into the gameplay in Obsidian's upcoming fantasy action RPG, from its dynamic combat, to its thoughtful reactivity, to its "colorful, vibrant, strange" world set in the Living Lands. Avowed continues Obsidian's signature style of creating games with deep themes and player choice at the forefront. Not only will you make narrative decisions that can impact changes in the game down the line, but Avowed is also looking to offer choice in combat. Gameplay Director Gabe Paramo discussed not only how varied your weaponry will be - with melee weapons, ranged guns and bows, and magic-based wands (even dual-wielded wands!) to name a few—but how flexible combat can be, allowing you to quickly change loadouts for enemy encounters. Swappable loadouts mean you can approach combat however feels right to you.

Xbox Schedules Developer_Direct Event - Kicks Off January 18

You're about to get an exciting look at some of the incredible games ahead with Xbox, as we present a new edition of Developer_Direct. On Thursday, January 18 at 12pm PT / 3pm ET / 8pm UK, fans will get an inside look at a selection of highly anticipated games coming to Xbox Series X|S, PC, and Game Pass. Shortly after, ZeniMax Online Studios will host The Elder Scrolls Online 2024 Global Reveal at 1pm PT / 4pm ET / 9pm UK to preview 2024's biggest update.

Presented by the game creators themselves, Developer_Direct offers an in-depth look at upcoming titles, how they're being created, and who's creating them. We'll visit MachineGames in Sweden to check in on their Indiana Jones game, swing by Obsidian's Irvine offices to see more from Avowed, head to Oxide Games' Maryland home to learn about Ara: History Untold, and take a trip to Cambridge, England to see Senua's Saga: Hellblade II from Ninja Theory. Please note that while this show won't have updates on games from Activision Blizzard, you can look forward to news from those teams later this year.

Obsidian Entertainment Debuts Avowed Gameplay During Xbox Showcase

We at Obsidian Entertainment know players have been anticipating an updated look at Avowed and we're excited to show off what we've been working on with a first-ever gameplay trailer today at Xbox Games Showcase 2023. Expanding the universe that we created for the original Pillars of Eternity games, Avowed brings a new perspective, a new way to fight, and a new land to explore in the world of Eora. The Pillars games are near and dear to us and we can't wait to share Avowed with everyone next year.

In Avowed, you'll explore the Living Lands, a plagued, wild island set in the world of Eora. The Living Lands are full of mysteries and secrets, danger and adventure, and choice and consequences. Unique to the world of Eora, the Living Lands is home to bustling port towns and rolling hills adorned with weird and fantastical plant life. Every part of the Living Lands is home to its own ecosystem. Around every corner there are creatures, sentient mushrooms, or tribes of lizard-like Xaurips looking to make you their next meal…

NVIDIA GeForce NOW Library Expands with Three Xbox PC Titles and More...

Keep the NVIDIA and Microsoft party going this GFN Thursday with Grounded, Deathloop and Pentiment now available to stream for GeForce NOW members this week. These three Xbox Game Studio titles are part of the dozen additions to the GeForce NOW library.

Triple Threat
NVIDIA and Microsoft's partnership continues to flourish with this week's game additions.

Obsidian Entertainment's Grounded Gets Super Duper Update, Free Trial on Steam This Weekend

The Grounded team is excited to bring Update 1.2.0 to the community this week. Rightfully titled The Super Duper update, this massive update brings with it many quality-of-life changes, more than a hundred new items to craft, a brand new Base Coziness feature, and wasps, a new terrifying creature to fight. But first, let's dive into the Super Duper… an item duplication machine!

THE SUPER DUPER UPDATE
Item Duplication - The Super Duper is a new piece of equipment installed in the Oak Lab. Players will find the Super Duper machine the next time they visit BURG.L! This machine will allow players to duplicate specific equipment and items using Raw Science. To use the Super Duper, players must locate Duper Discs throughout the yard. The first disc unlocks operation of the machine, while the other discs grant the player the ability to unlock duping of higher-tier equipment and items. It can even duplicate trinkets, unique items, and upgrade stones. Making this even more helpful for players, any item duplicated will include all of the item's Smithing upgrades, saving a lot of time for when you and your friends need to gear up quickly and get back to adventuring.

EPIC Games Store to Offer 15 Free Game Starting December 17th; Tyranny, Pillars of Eternity Free Now

The EPIC Games Store is planning on being your faithful companion throughout this Christmas season with a number of free games to tide you over. This isn't just a generous move from EPIC Games' heart; customers who enter the storefront to redeem a free game are more likely to purchase other entries than customers who don't even make it through the (metaphorical) entrance. The company will thusly offer 15 free games, one game per day, starting on December 17th. Customers will only have 24 hours to take advantage of the free game offer before it expires. There is no information on which games will actually be free, but the EPIC Games Store has already offered an insanely good amount of, well, insanely good games, so chances are high we're getting something worthwhile. And that is a bonus to the usual game discounts.

In the meantime, two of the aforementioned worthwhile games are now available through to December 17th, where the EPIC Christmas season begins proper. The company is now offering Obsidian Entertainment's Tyranny - Gold Edition - a story-driven RPG where you're destined to become the tirant, not bring him down. This doesn't even qualify as a try to hook gamers into buying available DLC and expansions for the game, as the Gold Edition already offers all additional content that was released to this - in this editor's opinion - excellent game. Not to be content, EPIC is also offering Pillars of Eternity Definitive Edition. You know, another game developed by Obsidian Entertainment, which also merrily includes all additional released content for the game. Say what you will about EPIC - their games store throws us gamers some definite delights.

The Outer Worlds: Peril on Gorgon Expansion Now Available

Today, Private Division and Obsidian Entertainment announced The Outer Worlds: Peril on Gorgon, the first narrative-led expansion for the critically acclaimed, darkly humorous sci-fi RPG, is now available for the PlayStation 4, PlayStation 4 Pro, across the Xbox One family of devices, including Xbox One X, and Windows PC. The expansion will be coming later to Nintendo Switch. The Outer Worlds: Peril on Gorgon is available individually or at a discount as part of The Outer Worlds Expansion Pass, which will also include The Outer Worlds: Murder on Eridanos, the second expansion set to launch in the first half of calendar 2021. The Outer Worlds won numerous awards upon its release last year including "Best RPG" from IGN, "Best Role-Playing Game" from Game Informer, and "Game of The Year" from Destructoid.

Peril on Gorgon begins with a cryptic message beckoning you to investigate the Gorgon Asteroid. This remote scientific facility was once a beacon of crowning achievement in developing Adrena-Time, a modern marvel which improved health and worker productivity. However, the program was abruptly and inexplicably shut down. You must venture through deep canyons, defunct laboratories, and abandoned research facilities to piece together the clues that hold the truth behind one of the darkest secrets within the Spacer's Choice corporation. What will you find on Gorgon?

Obsidian Says "The Outer Worlds" Will be Free of Microtransactions, Releases Screenshots

Obsidian Entertainment, which have recently announced their latest videogame in the form of "The Outer Worlds", have now come out of woodwork to assuage some fears gamers might have. In an increasingly microtransaction-ridden digital world, and perhaps not helped by the Microsoft acquisition that Obsidian Entertainment has undergone, fears of microtransactions being added to the game that's expected to be a Fallout spiritual successor naturally grew. Timothy Cain, original creator of Fallout, in an interview with Gamestar, put those thoughts to rest. He said, in no uncertain terms that "There are no microtransactions in the game. You buy it once and then enjoy it forever."

New screenshots and details for the game have also been made known, including an interesting "Flaw" system, which pairs with the now well-known "Perk" to give players debuffs for some of their "weak traits" during gameplay in exchange for perk points. Companions with their own motivations and storylines, choice-driven gameplay with some emergent dynamics, are all part of the recipe. Check out the screenshots and Obsidian's own explanations of some of the games' features after the break.

Obsidian Announces Sci-Fi "The Outer Worlds" First-Person RPG for 2019

Obsidian Entertainment, which was recently acquired by Microsoft in its efforts to bolster its first-party studios, has announced a new video game set for release in 2019. Titled "The Outer Worlds", it's a first-person RPG with a focus on single-player and story - it seems more Fallout than Fallout, really, which should come as a surprise to virtually no-one: this is the game studio that developed Fallout: New Vegas and that still holds the talent of some of that franchises' early creators.

The game seems to be striking a balance between Fallout and Borderlands, both in the art and setting department and overall design. If so, this could be an interesting take on the genre, though we'd hope for either a really strong storyline or some innovative mechanics to set itself apart from other offerings that are crowding this particular strata of the gaming world: Borderlands, Rage, Fallout, and now Far Cry New Dawn are all exploring stretches of this setting. We'll be here to look at what a current-gen Fallout game might be without the Creation Engine - and multiplayer focus like Fallout 76.

Microsoft Reportedly On the Verge of Acquiring Obsidian Entertainment

Reports are circling around the web regarding an imminently/closed deal between Microsoft and Obsidian Entertainment, developers of Fallout: New Vegas and, more recently, the Pillars of Eternity series. Microsoft has been on a roll with its investment in games studios, bringing numerous big development houses (such as Playground Games, Ninja Theory, Undead Labs) to their fold and putting together new internal studios (The Initiative, for one).

Should the deal go through, Obsidian Entertainment would bring a wealth of new RPG games development experience to the Microsoft Game Studios umbrella - with a specific focus on PC gaming. At the same time, Obsidian Entertainment themselves would have access to resources and tools that would otherwise never be available for them - and have we said this is Microsoft's coffers and resources we're talking about? Even though Phil Spencer is often seen as a magnanimous leader of Microsoft's entertainment division, Obsidian could find themselves working on some specific projects for Microsoft, instead of pursuing their own IPs/new IP ideas. Or that could not materialize at all, and the studio be given free reign (as much as there can be in these things) for their own creativity.

Obsidian Entertainment: "No microtransactions, of any kind, in our game"

After the media coverage and customer response to some of the latest games to ship with the current gamers industry parasite of microtransactions or loot crates, it's only fair for media outlets to provide coverage for known companies that might take up that path, but choose not to. There's nothing inherently wrong with microtransactions, per se - it's up to each user to choose whether or not they want to take part in that particular economic bit of gaming. That said, it's just the way of the beast that microtransactions' implementation usually end up affecting progression systems and the ability for players to unlock what would otherwise be behind a paywall - just ask Destiny 2 or Star Wars: Battlefront 2 players. But while microtransactions of some kind may not have anything inherently wrong with them, loot boxes, by their very nature, actually might.

As such, here's some free coverage for Obsidian Entertainment, makers of Alpha Protocol, Fallout: New Vegas, Tyranny, and Pillars of Eternity 2: the company has said in a blog post that users should not, will not, can not expect any kind of microtransactions whatsoever to appear in their upcoming, super secret game, being developed in partnership with publisher Private Division. Obsidian's "emoney" said that "We're extremely excited about our upcoming RPG, and we know you are too. We wish we could tell you all about it right now… but we're going to hold off until the time is right. What we did want to talk about was a question a lot of you have been raising: "Will this upcoming game feature any lootboxes or other microtransactions?" To which he added: The answer is simply: "no." No microtransactions, of any kind, in our game." For me, that's one point more for Obsidian (whose Tyranny was actually amazing, in this editor's humble opinion). Vote with your wallet and all that.
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