News Posts matching #The Last of Us Part 1

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AMD FSR 3.0 Extends to "The Last of Us Part 1," "Remnant II," and "RoboCop: Rogue City"

AMD announced three new entries to the growing list of games that support FSR 3.0, "The Last of Us Part 1," "Remnant II," and "RoboCop: Rogue City." The three will soon get patches from their developers that add FSR 3 support. "The Last of Us Part 1" is a particularly important title in the list. FSR 3 entails updates to the upscaling algorithm that provide more image quality at a given preset compared to FSR 2, but more importantly, it introduces frame-generation, with an interpolation technology that nearly doubles framerates. FSR 3 support will be available to those with Radeon RX 6000 series and RX 7000 series GPUs.

AMD Releases Adrenalin Edition Preview Driver for AMD Fluid Motion Frames

AMD has released the AMD Software Adrenalin Edition Preview Driver which add support for AMD Fluid Motion Frames (AFMF) technical preview which is available in several games and only works on AMD Radeon RX 7000 series graphics cards. AMD Fluid Motion Frames (AFMF) will be available as a part of FidelityFX Super Resolution 3.0 (FSR3), which is expected to launch tomorrow and supported in Forspoken and Immortals of Aveum games.

With the new AMD Software Adrenalin Edition Preview Driver, AMD enables Frame Generation on a driver level as "Fluid Motion Frame" option, which can be enabled via HYPR-X, or individually for each game by using the Global Graphics Settings page. AMD has an extensive list of over 20 titles, including Star Wars Jedi: Survivor, Starfield, Hogwarts Legacy, The Last of Us Part 1, Far Cry 6, Shadow Of The Tomb Raider, The Witcher 3: Wild Hunt, and others. AMD also notes that AFMF can also be manually for any title such as Cyberpunk 2077 using the per-app settings within AMD Software: Adrenalin Edition.

DOWNLOAD: AMD Software: Adrenalin Edition Preview Driver for AMD Fluid Motion Frames

The Last of Us Part 1 v1.1 Patch Released, Now Steam Deck Verified

Naughty Dog and Iron Galaxy have proudly announced a major set of improvements for their PC port of The Last of Us Part 1. A social media message from yesterday stated: "Patch 1.1 is now live for The Last of Us Part I on PC, including performance improvements, fixes for various crashes, and more. Read the patch notes here. We are also happy to announce that Part I is now Steam Deck Verified.✅"

The development team has outlined a significant number of improvements for the PC version—just in time for the game's tenth anniversary celebrations this week. The patch notes mention tweaks for global CPU and GPU performance, texture and environment load times, a full shader rebuild as well as fixes for multiple types of game crashes. General performance on Steam Deck has been improved, and a memory leak issue has been addressed which previously caused crashes on the handheld system. These fixes very likely got Valve's attention, hence the granting of Verified status.

The Last of Us Part I Gets New v1.0.5.1 Patch

Naughty Dog and Iron Galaxy have released the v1.0.5.1 Patch for the PC version of The Last of Us Part 1, bringing general and AMD GPU stability improvements, and fixing issues seen with all Intel Arc GPUs.

According to the rather short release notes, the newest update brings general stability improvements, fixes crashes on boot that were seen on all Intel Arc GPUs, as well as brings stability improvements for some AMD GPUs during an extended playthrough. Naughty Dog was keen to note that they are still closely watching for reports to support future improvements and patches, as well as actively optimizing, working on game stability, and implementing additional fixes that will be included in future updates.

The Last of Us Part 1 Gets Big Title Update v1.0.4.0

Naughty Dog and Iron Galaxy have released the new and big Title Update 1.0.4.0 for the PC version of The Last of Us Part 1, bringing CPU and GPU optimizations for the game, as well as fixing some previous bugs and crashes.

According to the release notes, the latest update optimizes CPU and GPU use throughout the game, as well as improves both texture and graphical fidelity and resolution on Low and Medium settings. There are several big fixes, including crashes that may occur when quitting to the main menu or during shader building, as well as the crash that may occur on AMD CPUs with affinity limited to X3D cores. There is also a fix for an issue where textures are rendered on AMD GPUs.

The Last of Us PC Mod Introduces First Person Perspective Mode

The PC port of The Last of Us Part I has gained a lot of attention for its shoddy technical performance at launch, with a flurry of patches issued by developer Naughty Dog to calm down matters following barbed community feedback. An unofficial modification project has been ticking along behind the scenes, with team members and contributors content to tinker with the game, rather than engage in arguments about poor optimization and crashes to desktop. The Voyagers Revenge project has this week revealed footage of a first person perspective mode implemented into the Windows version of The Last of Us Part I.

The mod is still a work in progress, so demonstrations have been captured in the form of gameplay footage and uploaded to YouTube - actual playable code is not available to the public. The modders have implemented a feature that Naughty Dog had previously abandoned, with vice president Neil Druckmann confirming that the development team had experimented with a first person perspective mode in the early days of production, but they ultimately decided to drop it in favor of sticking to an over-the-shoulder viewpoint.

The Last of Us Part 1 Gets New v1.0.3.0 Patch

Naughty Dog has released the newest patch for the PC version of The Last of Us Part 1, v1.0.3.0, mostly focused on audio, UI, and visual fixes. It adds new Audio Compatibility options, with audio output mode and latency setting, and fixes quite a few issues that were noticed in the game.

Surprisingly it fixes some issues on Steam Deck, and also issues seen with AMD FSR 2 and NVIDIA DLSS. There is an extensive list of fixes for various issues. Naughty Dog was keen to note that they are still watching reports for future improvements and patches and actively optimizing, working on game stability, and implementing additional fixes.

The Last of Us Part 1 Patch v1.0.2.1 Gets Released

Naughty Dog has released yet another patch for the PC version of The Last of Us Part 1, fixing the so-called mouse camera stuttering. Unfortunately, it does not fix anything else as just four days ago, Naughty Dog released a big patch fixing over 40 bugs.

Naughty Dog is still looking into some other issues like shader loading, various performance and stability issues, potential memory leak issues, and issues with corrupted textures, so this will not be the last patch for the game.

The Last of Us Part 1 Gets Promised Big Patch v1.0.2.0

As promised earlier, Naughty Dog has released its big patch for the PC version of The Last of Us Part 1 yesterday, fixing over 40 bugs, and even taking some time to fix some issues for the game running on the Steam Deck. According to Naughty Dog, this update addresses fixes for performance, user experience, visuals, and more. It also includes platform and hardware-specific fixes.

Most important update is the reduced overall CPU usage, with updated texture streaming, which should significantly improve the game performance. The game will still use the massive amount of VRAM, but it will at least accurately display that same VRAM usage on the user interface. It also includes a fix for the "random crash" which has been quite annoying. Unfortunately, and as expected, this update does not include a fix for camera jitters related to mouse controls, which has caused unexpected issues and had to be pushed for a later patch.

The Last of Us Part 1 Update 1.0.1.7 Gets Released

As promised earlier, Naughty Dog has now released its newest but minor patch for the PC version of The Last of Us Part 1, and it is closely followed by NVIDIA's hotfix driver which should fix some of the issues on the GeForce RTX 30 series graphics cards. As noted by Naughty Dog, this is a minor patch as the one coming on Friday, should be a big one that could fix more issues.

According to the release notes, the newest one improves overall stability, and while we did run into some stability issues during our testing, some of our systems ran the game without any issues. Of course, this depends on the actual system configuration, so any stability fixes will help. The rest of the fixes are meant for UI/UX and various gameplay issues, but it does include additions to the diagnostic support.

NVIDIA Releases GeForce Hotfix Driver 531.58

NVIDIA has released its newest Hotfix Driver 531.58 which is based on the latest Game Ready Driver 531.41, but brings fixes for The Last of Us Part 1 game that may randomly crash on GeForce RTX 30 series graphics cards. It also fixes stability issues in Assassin's Creed Origins game, and corruption issues when FXAA is enabled in Resident Evil 4 Remake.

This hotfix addresses the following issues:
  • [The Last of Us Part 1] Game may randomly crash during gameplay on GeForce RTX 30 series GPUs [4031676]
  • Assassin's Creed Origins may have stability issues when using 531.18. [4008770]
  • [Resident Evil 4 Remake] Corruption in the game when FXAA enabled [4051903]
GeForce Hotfix Driver Version 531.58 can be found here and is available for Windows 10 x64 and Windows 11 x64.

AMD Software Adrenalin 23.4.1 WHQL Released

AMD today released the latest version of its AMD Software Adrenalin drivers. Version 23.4.1 WHQL comes with optimization for "Meet Your Maker," as well as the additional optimization the company released for "The Last of Us: Part 1" in its recent off-trunk drivers. The company also fixed a handful of issues. Blurry video playback for online video in some web-browsers, with RX 7900 XT, has been fixed. Invisible mouse pointers in Citrix Workspace has been fixed. Performance Metrics Overlay intermittently disappearing when playing fullscreen videos on Steam has been fixed. Grab the driver from the link below.

DOWNLOAD: AMD Software Adrenalin 23.4.1 WHQL

AMD Software Adrenalin 23.3.2 WHQL Released

AMD today released the latest version of its Adrenalin drivers. Version 23.3.2 WHQL comes with optimization for "Resident Evil 4" Remake, "The Last of Us Part 1," and introduces support for certain new Vulkan API extensions. An application crash noticed with "Uncharted: Legacy of Thieves" Collection on some GPUs such as the Radeon RX 6700 XT, has been fixed. Another such application crash with "Genshin Impact" on the RX 6750 XT has been fixed. A display corruption issue with "It Takes Two" on RX 7000 series GPUs has been fixed. A black-screen noticed with using Parsec client with the AMD decoder setting has been fixed. Intermittently lower GPU usage before test completion with Performance Tuning Stress Test has been fixed. Grab the drivers from the link below.

DOWNLOAD: AMD Software Adrenalin 23.3.2 WHQL

The Last of Us Part 1 PC System Requirements Unveiled

PlayStation Studios is finally releasing "The Last of Us Part 1" on the PC platform, on March 28. The game will be available both on Steam and the Epic Games Store. AMD is also bundling the game with its RX 6000 and RX 7000 series graphics cards. Ahead of its release, we have its System Requirements lists, and there are four of them. The Minimum requirements (720p @ 30 Hz with Low Preset), call for an Intel Core i7-4770K "Haswell" quad-core processor, or an AMD Ryzen 5 1500X; along with at least an NVIDIA GeForce GTX 1050 Ti "Pascal" or GTX 970 "Maxwell," or an AMD Radeon RX 470 "Polaris." 16 GB of RAM, 64-bit Windows 10, and 100 GB of SSD storage, are required at the very least.

Next up are the developer's "Recommended" requirements, meant for 1080p @ 60 Hz gaming. This needs a Ryzen 5 3600X or Core i7-8700 processor; a GeForce RTX 2070 SUPER "Turing" or GeForce RTX 3060 "Ampere," or AMD Radeon RX 5700 XT RDNA, or Radeon RX 6600 XT RDNA2 graphics card, along with 16 GB of RAM. Next up, is the "Performance" requirements list, that's 1440p @ 60 Hz, with "High" settings preset. You'll need at least a Ryzen 5 5600X or Core i7-9700K processor, at least a GeForce RTX 2080 Ti "Turing" or Radeon RX 6750 XT RDNA2 graphics, and 32 GB of RAM. The Ultra requirements is for those who want to flex things with a 4K @ 60 Hz Ultra preset experience. For this, you'll need at least a Ryzen 9 5900X or Core i5-12600K processor, at least a GeForce RTX 4080 "Ada" or Radeon RX 7900 XT RDNA3 graphics card, and 32 GB of RAM.

AMD Bundles "The Last of Us Part 1" with Radeon RX 6000 and RX 7000 Graphics Cards

AMD updated its game bundle campaign for Radeon graphics cards to include "The Last of Us Part 1." The new bundle went live as the previous one for "The Callisto Protocol" and "Dead Island 2" ended on February 4. The new bundle includes the latest RX 7000 series graphics cards in its list of eligible products. Starting February 5, new purchases of AMD Radeon graphics cards or prebuilt gaming desktops with them, in select markets and through participating retailers, will be eligible to a free copy of "The Last of Us Part 1." Eligible graphics cards include Radeon RX 7900 XTX, RX 7900 XT, RX 6950 XT, RX 6900 XT, RX 6800 XT, RX 6800, RX 6750 XT, RX 6700 XT, RX 6700, RX 6650 XT, RX 6600 XT, RX 6600, RX 6500 XT, and RX 6400, so the full stack of desktop AMD Radeon RX 6000 series and RX 7000 series products, are eligible.

Legendary PlayStation Exclusive The Last of Us Part 1 Releasing on PC

Sony's onslaught on PC-centric gamers' wallets through the release of its critically-acclaimed exclusives shows no signs of slowing down. After porting God of War and announcing the release of the Spider Man series of video games, the company at the Summer Games Fest shared details on the upcoming PS5 remake of the original The Last of Us Part 1. With over 200 game of the year awards, it remains one of the single-player, story-driven masterpieces of gaming history. But the announcement came with its own twist: the company also confirmed a PC version is in development.

The modernized version of Last of Us Part 1 will be coming to PS5 first, with a release date set for September 2nd 2022. Development on both the PS5 and PC version being done by Naughty Dog itself. According to Sony, the modernized version will be "a total overhaul" of the original, "faithfully reproduced but incorporating modernized gameplay, improved controls and expanded accessibility options," while also offering "improved effects and enhanced exploration and combat."

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