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Game Hubs are Available Now for Xbox Insiders on PC

Introducing game hubs. Earlier this month, we started rolling out game hubs to Xbox Insiders on PC and a subset of Xbox App on PC players worldwide. Game hubs were built on your feedback around depth, progression, and more ways to connect with your games. With game hubs, you'll be able to track your progress over time, discover the latest content and add-ons, connect or compete with your friends, get the latest news from developers, and more. This version of game hubs is just the beginning. We have another wave of updates coming soon, including ways to view your local game captures and browse other games from the same publisher.
We can't wait to hear your feedback on what's there now and what you'd like to see in future updates. You can access game hubs from the Xbox App on PC—just click on the game in your library or the left sidebar. Now, let's run through some of the exciting content you will find here:

The essentials. At the top of the page, you'll see the essentials like game info alongside options to play, install, or update the game. You'll also see a quick link back to the details page, where you can purchase the game to own, see reviews, or add it to your wish list. Lastly, you'll find information like when you last played, your total playtime, an achievement summary, and friend overviews. This area will also be used for important notifications like letting you know when a game is leaving Game Pass so that you can use your discount before it's gone.

NVIDIA Introduces NVIDIA RTX 2000 Ada Generation GPU

Generative AI is driving change across industries—and to take advantage of its benefits, businesses must select the right hardware to power their workflows. The new NVIDIA RTX 2000 Ada Generation GPU delivers the latest AI, graphics and compute technology to compact workstations, offering up to 1.5x the performance of the previous-generation RTX A2000 12 GB in professional workflows. From crafting stunning 3D environments to streamlining complex design reviews to refining industrial designs, the card's capabilities pave the way for an AI-accelerated future, empowering professionals to achieve more without compromising on performance or capabilities. Modern multi-application workflows, such as AI-powered tools, multi-display setups and high-resolution content, put significant demands on GPU memory. With 16 GB of memory in the RTX 2000 Ada, professionals can tap the latest technologies and tools to work faster and better with their data.

Powered by NVIDIA RTX technology, the new GPU delivers impressive realism in graphics with NVIDIA DLSS, delivering ultra-high-quality, photorealistic ray-traced images more than 3x faster than before. In addition, the RTX 2000 Ada enables an immersive experience for enterprise virtual-reality workflows, such as for product design and engineering design reviews. With its blend of performance, versatility and AI capabilities, the RTX 2000 Ada helps professionals across industries achieve efficiencies. Architects and urban planners can use it to accelerate visualization workflows and structural analysis, enhancing design precision. Product designers and engineers using industrial PCs can iterate rapidly on product designs with fast, photorealistic rendering and AI-powered generative design. Content creators can edit high-resolution videos and images seamlessly, and use AI for realistic visual effects and content creation assistance. And in vital embedded applications and edge computing, the RTX 2000 Ada can power real-time data processing for medical devices, optimize manufacturing processes with predictive maintenance and enable AI-driven intelligence in retail environments.

Enshrouded Devs Working on Quest Progression Improvements

Hi everyone, we have received feedback from players about the quest progression of Enshrouded. Many of you are frustrated with the fact that it is currently mainly server-side instead of player-side. We have some good news to share. Put your reading hats on, this one's long...When designing this system, we believed that the best way to enjoy Enshrouded was with a group of friends who are all working cooperatively together. However, we know that having quests completed while one player is offline might feel bad for those who feel they are missing parts of the gameplay experience. We designed Enshrouded as a co-op game. While working on it, we envisioned one group of friends experiencing the world together—sharing bases, resources, crafting recipes, and loot.

Furthermore, we wanted players to be able to play together meaningfully with different groups of friends and on different servers. We developed a game environment where a new player could join a long-running server and jump into the same action as their friends. Skipping the "tutorial" server quests to instead learn through conversation and cooperation, uniting the group. Our reasoning was that players shouldn't feel forced to participate in quests. Our player base is diverse, after all. Not everyone is bound to enjoy our combat or puzzles as much as building a base or exploring. If some players in a group want to focus on building or farming, while others are going on adventures, both making meaningful progress for the group, that should be fine.

Starfield Steam Beta Version Adds Support for AMD FSR 3

AMD FSR 3 comes to Starfield in our latest Steam Beta. Those of you playing on Steam can opt into the Beta to see the improvements brought to the game before this update becomes available to all our PC Starfield players. This new feature allows for a combination of upscaling as well as advanced frame generation, boosting your framerate for better performance. While AMD's FSR 3 works for a wide range of video cards, you will want to verify that your system supports it so that you get the best experience. It is also recommended to use FSR 3 with VSync ON and with a VRR monitor for the best experience.

For those participating, you can enable FSR 3 by heading to Display Settings and accessing the Upscaling options. From there you will be able to cycle through the option best suited for your experience. As with any update, we look forward to reading your feedback and seeing you share your experiences. Thank you for your support and see you in Starfield!

Age of Wonders 4: Primal Fury Expansion Arrives February 27

Paradox Interactive and Triumph Studios have announced the release date for Age of Wonders 4: Primal Fury, a new content pack coming on February 27, 2024 to the award-winning fantasy strategy game for PC, PlayStation 5, and Xbox Series X|S. The studios also revealed the full list of features that will be included with Primal Fury, including a new Primal Culture themed around mastery of beasts and nature, new Tomes of Magic to wield the forces of mists and storms, new physical forms, mounts, and much more. Primal Fury will be available on all platforms for a suggested retail price of $9.99/£8.49/€9.99; players who purchased the Premium Edition of Age of Wonders 4 or the Expansion Pass will receive Primal Fury at launch for no additional cost.

In the Age of Wonders 4: Primal Fury content pack, players will discover new ways to conquer the realms, and bring the land itself under their control. The new Primal Culture will enable rulers to channel an animal spirit that shapes their empire, both physically and spiritually. The Tome of Fey Mists and the Tome of the Stormborne, both added in Primal Fury, include new spells to conceal troops in magical fog, gain advantages over seas and shorelines, and even transform armies into fearsome nagas. The pack will also launch alongside the free Wolf Update, which will add new features and improvements requested by the Age of Wonders community, including a rework of necromancy, new randomly generated items, and War Bounties to better direct allies in conflicts.

Intel Open Image Denoise v2.2 Adds Metal Support & AArch64 Improvements

An Open Image Denoise 2.2 release candidate was released earlier today—as discovered by Phoronix's founder and principal writer; Michael Larabel. Intel's dedicated website has not been updated with any new documentation or changelogs (at the time of writing), but a GitHub release page shows all of the crucial information. Team Blue's open-source oneAPI has been kept up-to-date with the latest technologies—not only limited to Intel's stable of Xe-LP, Xe-HPG and Xe-HPC components—the Phonorix article highlights updated support on competing platforms. The v2.2 preview adds support for Meteor Lake's integrated Arc graphics solution, and additional "denoising quality enhancements and other improvements."

Non-Intel platform improvements include updates for Apple's M-series chipsets, AArch64 processors, and NVIDIA CUDA. OIDn 2.2-rc: "adds Metal device support for Apple Silicon GPUs on recent versions of macOS. OIDn has already been supporting ARM64/AArch64 for Apple Silicon CPUs while now Open Image Denoise has extended that AArch64 support to work on Windows and Linux too. There is better performance in general for Open Image Denoise on CPUs with this forthcoming release." The changelog also highlights a general improvement performance across processors, and a fix that resolves a crash incident: "when releasing a buffer after releasing the device."

Brothers: A Tale of Two Sons Remake Arrives February 28

Released in 2013, and directed by the singular Josef Fares, Brothers: A Tale of Two Sons was a truly unique game. After their father falls ill, the game follows two, well, brothers as they set out into a strange and often dangerous world—with the twist being that a single player controls both characters simultaneously. They must cross dangerous lands, face deadly foes and rely on each other more than they ever have before to find a cure, leading players through a beautiful world by way of action-packed puzzles and obstacles. Almost a decade after the original game's release, nothing has quite replicated this game's mixture of unique controls and emotive storytelling. So, with our remake, we've concentrated on not just how to bring a modern classic back to life, but to preserve and enhance this incredible, one-off experience.

Remaking a Masterpiece
Our philosophy throughout the Remake process was to enhance the original, not distort. As we began to study the game, we realized that everything in Brothers, each environment, the puzzle, and interaction, is there for a specific reason and has its own goal to help support the overall story. Our job then became to modernize the experience while keeping everything that made the original special and memorable. Gameplay in Brothers is designed primarily for a unique, single-player experience (though local co-op is also included). As you explore, one controller controls both brothers and their ability to interact with the world. Each brother has their own unique abilities that will be required to solve the various puzzles and enemies they encounter.

Cyberpunk 2077 Patch 2.11 Adds Hybrid CPU Utilization Setting on PC

Patch 2.11 for Cyberpunk 2077 and Phantom Liberty is being rolled out on PC, PlayStation 5 and Xbox Series X|S. In this update we focused on fixing the most common issues encountered by players, including Finisher animations, and added a little something for Rayfield enthusiasts! PC-specific changes include the addition of a Hybrid CPU Utilization setting, which can be found under Gameplay → Performance. It can be set either to "Auto" (lets the operating system automatically decide how to distribute threads among the cores) or "Prioritize P-Cores" (prioritizes performance cores). It is set to "Auto" by default. We have also implemented a fix that improves graphics performance, especially on AMD Radeon RX Vega GPUs.

Visual Changes
Patch 2.11 adds Neon-lit rims for the Yaiba Kusanagi CT-3X—these parts will now light up properly. We also fixed shadows appearing on V's torso when wearing tank tops, as well as dark shadows appearing on V's hands when holding some weapons with Ray Tracing enabled. The Devil and Judgment tarot cards will now be properly displayed on the end-game reward screen. For complete patch details, check out the full list of changes below.

Enshrouded Devs Showcase First Week Accolades

Greetings, Flameborn! What a week it's been for Enshrouded! We've actually been quite overwhelmed with the amount of support we've seen. The realm of Embervale is lost. In their greed for magical power, your ancestors unleashed a pestilence that consumed the world. Enshrouded is a game of survival, crafting, and Action RPG combat, set within a sprawling voxel-based continent. As you journey across the mountains and deserts of an open world, you are free to choose your path and shape your destiny. Ignite the Ancient power of the Flame, and piece together the fragments of a story that unfolds below the surface...After nearly choking on our celebratory drinks, we got back to work. But before we talk about what's ahead, allow us to share a couple of reviews we liked: IGN 8/10, RPG Site 8/10, and God is a Geek—they're utterly hooked!

Now onto the work part!
We've released 5 hotfixes for the game since Wednesday's release. You can find the specifics here. There are a few issues we are aware of but need more time to fix—our outstanding tasks list is here. We will be taking some much needed rest this weekend, and are coming back ready to kick some bug ass next week. You've helped us make sure Enshrouded is off to a great start. We'll be back next week for the next step of the journey! Thanks, The Keen Team.

Reviewers Evaluate Framework's Laptop 16

The first press reviews of Framework Laptop 16 are now live. Check out some of the early feedback. This is the largest batch of review units we've ever shipped, and we expect more reviews to trickle in over the next week. For context on our press units, many companies ramp into production, manufacture a large quantity to fill retail channels, and cherry pick some golden units from that as review samples. For us, because we're entirely direct to consumer, our ramp is extremely fast, and units go to customers' hands immediately. That means to get press units out weeks ahead of time to provide a sufficiently long review period, we send out production-intent qualification units. The "intent" part of that is that these are usually functionally identical to what ships to consumers.

With Framework Laptop 16 though, the product is complex enough that we identified issues during manufacturing qualification that we've since fixed. Changes and improvements we've made on all customer systems include resolving some instances of audible electrical noise in the Mainboard and the Graphics Module, reducing sliding friction on the Touchpad Module, optimizing the thermal resistance of the CPU heatsink, making improvements to the liquid metal application process, fixing a couple of instances where a firmware bug could result in a blue screen on Windows, resolving an issue where the left or right speaker channel could be attenuated in Windows, improving the fan control algorithm on the Graphics Module, and a number of smaller fit and finish refinements related to the Bezel and Input Modules. In retrospect, we would have loved to get these improvements into the units we sent to reviewers, but it's most important that our customers have a system that works smoothly.

"Against the Storm" Hits Version 1.1 Milestone

Greetings, Viceroys! We're excited to be back with a new Against the Storm update! With the dust settling from the 1.0 release, we have been able to spend some more time working on new features and improvements. Let's start with a huge thank you to you, our community! Whether you just started playing with the 1.0 release or have been with us throughout Early Access, we are grateful for putting your trust in us and investing your time in Against the Storm. We appreciate all your suggestions, reports, and reviews. They help us a lot! It's been a great launch, and we're excited about what the future holds.

DEVELOPER NOTES
The latest update isn't as spectacular as we hoped it to be, as we spent most of our time after launch helping community members who were experiencing issues with the PC Game Pass save system (plus we had a short holiday break where we ate tons of pierogies!). But now that things have settled down a bit, it's time to bring you some new features and improvements! We're talking new custom trader portraits, new event icons, new orders, new decorations, and a whole bunch of UX changes!

Last Epoch 1.0 Launches on February 21, Pre-Order Editions Updated

The Eleventh Hour Games team is thrilled to showcase the launch trailer for Last Epoch 1.0: Echoes from the Void, and the opening of our updated Pre-Order Editions. Last Epoch combines time travel, exciting dungeon crawling, engrossing character customization and endless replayability to create an Action RPG for veterans and newcomers alike. Travel through the world of Eterra's past and face dark empires, wrathful gods and untouched wilds—to find a way to save time itself from The Void.

I'm thrilled to announce that Eleventh Hour Games is launching the long-awaited 1.0 version of Last Epoch on February 21st, 2024. After a journey that started with the dream of uniting genre enthusiasts to create the next great ARPG and forming an after-hours team through Reddit, to holding a successful Kickstarter 18 months later, and then building Last Epoch alongside our passionate community throughout Early Access…we're confident in saying that we've made something truly special.

Overwatch 2 Improvements Aim to Reduce Dependence on Teamwork

Hello everyone… and happy 2024!!! We're at the start of the new year, I thought it would be a great idea to talk about our view of 2024. This Director's Take will be one part of a series where we frame up the year according to a set of values we're using to develop the game. These values translate into goals and specific additions and changes to the game. There's a lot of different things coming up this year that I want to share, so think of this as the first in a series of topics to cover.

One of the biggest values of the team is to improve Overwatch's individual and team focused gameplay to meet the needs of our core audience. When I look at the future of Overwatch, a year or two out, I don't see the exact same game that we're playing now, but with a few more heroes and maps added to it. The game should always evolve with new systems and features that serve our players. Some of these features could live just outside of a match, such as a map voting system.

Forza Motorsport Updated with Daytona International Speedway

Forza Motorsport Update 4 introduces the prestigious Daytona International Speedway—a truly iconic racetrack renowned for its marvels in engineering. Meanwhile, a new Italian Challengers Featured Tour invites you to build four staples of Italy's automotive heritage! Let's dive into the details. Update 4 will be available to download on Xbox Series X|S, Windows PCs and Steam beginning on Tuesday, January 16. New events across the Career, Featured Multiplayer and Rivals will start on Thursday, January 18.

Get ready for race weekend with Daytona, new Spotlight cars and the Italian Challengers Tour
On Tuesday we'll share details about the fixes contained in Update 4. This version is focused on new content and events, and contains only minor fixes for car and track content compared to our previous updates. Work on game fixes to address top community issues is ongoing—look out for additional improvements in Update 5 and beyond.

MSI Readies BIOS Update for 14th Generation Intel Core Processors to Enable APO

According to the discovery made by @ghost_motley on X/Twitter, we have information that MSI is starting to roll out BIOS updates to accommodate Intel's Application Optimization called APO shortly. This update, however, comes with significant restrictions. Intel APO, designed to enhance performance, is exclusively compatible with 14th Gen Intel CPUs, leaving owners of previous-generation Intel processors, mainly the closely comparable 13th Gen, without this benefit. Intel's APO is an extension of its Dynamic Tuning Technology (DTT) specifically for gaming. It is available on select 14th Gen Core processors like the i9-14900K/KF, enhancing workload distribution across hardware resources like P-cores and optimizing them for peak frequencies.

As noted, the current rollout of Intel APO support is limited, namely to the Intel Core i7-14700K, i7-14700KF, i9-14900K, and i9-14900KF, excluding the Core i5 series. This omission is significant given APO's focus on boosting gaming performance, a feature that would be highly beneficial to Core i5 users. However, the feature is currently supported by only two games: Tom Clancy's Rainbow Six Siege and Metro Exodus. The frame rate improvements in Rainbow can be as high as 13% while also boosting Metro Exodus FPS by 16%. Whether we will see more APO-optimized games or not, owners of MSI motherboards have received their updates and are ready to enjoy the FPS increase.

AMD Software Adrenalin 23.11.1 WHQL Released

AMD has released the latest version of the Adrenalin software, version 23.11.1 WHQL. The new AMD Software Adrenalin Edition 23.11.1 WHQL drivers add support for upcoming games, including Call of Duty: Modern Warfare III, Like a Dragon Gaiden: The Man Who Erased His Name, The Invincible, and JX3 Ultimate, and add Radeon Boost support for Alan Wake 2. The new drivers also add improvements and optimizations for Stable Diffusion, Adobe Lightroom, DaVinci Resolve, UL Procyon AI workloads on Radeon RX 600M, 700M, 6000, and 7000 series graphics cards.

In addition to new games support and optimizations, it also fixes several issues, including a fix for Performance Metrics Overlay FPS reporting in various games, performance issues with Radeon RX 7600 in Counter Strike 2, flickering issues in Total War: Pharaoh and Alan Wake, issues with rebuilding shader cache in Baldur Gate 3 on Vulkan API and Forza Motorsport, fix for driver crash in Forza Motorsport, and a fix for an intermittent black screen or code 31 error on some graphics cards, including the Radeon RX 6700 XT.

DOWNLOAD: AMD Software Adrenalin 23.11.1 WHQL

Age of Empires II: Definitive Edition - The Mountain Royals Expansion is Out Now

Unlock the rich history and stories of two remarkable civilizations—The Mountain Royals is now live! The exciting next expansion is available now on Steam, and the Microsoft & Xbox Stores. There so much to delve in to with two new civilizations, three new, fully-voiced campaigns, plus the newly updated Persian civilization.

Prepare to embark on a legendary journey as we introduce the "The Mountain Royals" DLC for Age of Empires II: Definitive Edition. Unlock the rich history and untold stories of two remarkable civilizations, the Armenians and Georgians, and immerse yourself in three captivating new campaigns: Tamar, Thoros the Great, and Ismail. Lead the Charge! Forge Empires! Get "The Mountain Royals" DLC Now and Conquer History Anew!

EA Sports WRC PC Requirements Released

The wait is almost over. We are days away from the launch of EA Sports WRC, the biggest rally game Codemasters has made to date. EA Sports WRC is out November 3, let's go through everything you need to know before the big day. Jump straight into the action as soon as the game launches. Pre-load on the dates below.

November 3, the worldwide launch of EA SPORTS WRC at 04:00am UTC across all platforms. Get into the game earlier by, pre-ordering the digital version for up to 3 days early access starting on October 31 at 07:00 UTC across all platforms and EA Play Pro.

Linux Driver Update Hints at Upcoming AMD RDNA 3.5 GPU in "Strix Point" APU

In recent developments, Linux's open-source graphics ecosystem is making significant strides to accommodate AMD's upcoming RDNA3.5 architecture, also known as RDNA3+ or GFX11.5. Mesa 23.3, a library in the Linux graphics software stack, is now being updated for RDNA3.5, marking a substantial milestone. This upcoming update is particularly tailored for the impending Ryzen 8000 "Strix Point" APU series, which will incorporate the Navi 3.5 architecture. While AMD has maintained secrecy regarding specific enhancements accompanying this refresh, we expect decent performance improvements. This includes the anticipation that the Ryzen 8000 APUs will feature an increased number of Compute Units (CUs), where the current highest number is 12 CUs, and the increase could bump that figure to 16 CUs. The official announcement of the Ryzen 8000 series is expected in early 2024 when we will learn more about its GPU configuration and performance.

Lords of the Fallen Gets New Patches, Latest Patch 1.1.207 Brings Stability Improvements

Lords of the Fallen got plenty of patches in the last few days, with two of them, Patch 1.1.199 and 1.1.203, launched yesterday, and the latest, Patch v1.1.207, launched earlier today. The previous two fixed GPU crashes on AMD graphics cards, as well as a big fix for the issue in communication between the drivers and DirectX 12. The Patch 1.1.203 also brought a reduction in VRAM usage that should provide additional headroom for GPUs operating at the limit, which in turn should provide a substantial performance improvement, at least according to Paradox Interactive.

The latest Patch 1.1.207 brought further stability improvements, fixing several crash issues as well as implementing various optimization, multiplayer, gameplay, AI, Quest and other improvements. The release notes also note that the fix for the issue that causes the game to crash on Steam Deck has been fixed, and should be published as soon as it passes QA.

Starbreeze Declares Resolvement of Payday 3 Server Problems

The scheduled maintenance carried out last week has fixed the initial matchmaking issues that occurred during Payday 3's first few days after launch. Matchmaking has been stable and has had good performance after the completed maintenance. In the past five days, PAYDAY 3 had a peak concurrent players (CCU) of 124,254. In September 2023, the game had 3,167,938 unique players (MAU). Starbreeze Nebula has a total of 4,538,702 registered users across all titles.

Starbreeze will now intensify the commercial activities around Payday 3, after partially pausing these during the previous week. In early October, the first update to Payday 3 will launch, focusing on improving the game experience. The coming months include planned updates for PAYDAY 3 that address both content, Quality of Life-improvements, bug fixes and new functionality.

Moore Threads Driver Update Brings up to 40% Performance Uplift for S70 and S80 GPUs

Moore Threads latest driver update, 230.40.0.1, is a noteworthy advancement, bringing many improvements and new features, most significantly introducing OpenGL 3.3 support. This inclusion is crucial, as this API was previously incompatible with MTT S70 and S80 GPUs, highlighting MTT's commitment to broadening user experience across various platforms and games. Moreover, the update offers substantial performance enhancements, with notable increases in frame rates in popular games. Valorant supposedly gets a 40% FPS improvement at 1080p, while Project CARS brings a 10% increase. Game engines such as CryEngine v5.7 also receive a 40% performance uplift. However, the release of only percentage improvements without specific framerate values calls for measured optimism, as the tangible impact on playability is yet to be assessed.

Equally important in this update is the emphasis on stability, with many popular titles seeing enhancements for a smoother and more reliable gaming experience. This focus underscores MTT's dedication to maintaining a robust and stable gaming environment on the Windows 10 operating system. Integrating 20 fixes and ongoing resolutions to existing issues mark this update as crucial for users aiming for a refined and seamless experience in graphics-intensive applications and games. The amalgamation of enhanced compatibility, heightened performance, and bolstered stability in this update is pivotal for users looking to maximize graphic and gaming capabilities.

Cyberpunk 2077's Free Update 2.0 Rolling Out Now

The free Update 2.0 for Cyberpunk 2077 is being rolled out on PC, PlayStation 5 and Xbox Series X|S! It brings an overhaul to a number of gameplay mechanics and core game features (such as the police system and Perk trees) along with various fixes and improvements. These changes apply to the base game and are available to all players on PC and current-gen consoles, free of charge. There's more to come on September 26th for owners of the Cyberpunk 2077: Phantom Liberty expansion!

You can continue playing from existing saves, but in order to have the best experience of the extensive changes we made, we recommend starting a new playthrough. Come September 26th, owners of Phantom Liberty will also have the option to jump straight into the story of the expansion by starting a new game with a new character that is already adequately leveled up. Because changes to crucial game systems are extensive, we strongly recommend uninstalling pre-2.0 mods until the modding community has a chance to update them. Outdated mods can disrupt the experience in many ways and, in some situations, may cause critical errors.

Ubisoft Connect Beta's Rollout is Complete

Back in June, we unveiled the all-new Ubisoft Connect PC Beta rolling out gradually throughout the summer. Today, we're happy to say all PC players can jump in and test it out. This version of Ubisoft Connect PC was built from the ground up to meet your needs, improve usability, and enhance your experience while playing games. If you haven't tried it yet, go ahead and click the toggle switch at the top right of your desktop app to switch to the Beta version.

We've worked on several improvements in the past three months, and there's more in our pipeline. As we expand Ubisoft Connect PC, we're continuously looking for feedback. Please don't hesitate to switch to the new version every now and then (or just keep using it!) and let us know what you think: Ubisoft Connect PC Beta Feedback Form.

Cyberpunk 2077: Phantom Liberty Utilizes NVIDIA DLSS 3.5 & Full Ray Tracing

On September 26th, Cyberpunk 2077: Phantom Liberty launches with full ray tracing, DLSS 3.5, and Ray Reconstruction. Phantom Liberty is a new spy-thriller adventure for Cyberpunk 2077. When the orbital shuttle of the President of the New United States of America is shot down over the deadliest district of Night City, there's only one person who can save her—you. Become V, a cyberpunk for hire, and dive deep into a tangled web of espionage and political intrigue, unraveling a story that connects the highest echelons of power with the brutal world of black-market mercenaries.

"Thanks to DLSS 3.5's smart technology, fuelled by AI rendering power, you can experience Cyberpunk 2077: Phantom Liberty's newest location Dogtown at its very best—with sharper images, more accurate lighting, and the highest frame rates possible." said Jakub Knapik, VP of Art, Global Art Director, CD Projekt RED. On September 21st, return to the neon lights of Night City when Cyberpunk 2077's 2.0 update launches, featuring support for NVIDIA DLSS 3.5 and its new Ray Reconstruction technology, enhancing the quality of full ray tracing in Cyberpunk 2077's Ray Tracing: Overdrive Mode.
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