Monday, October 3rd 2022

Cooler Master Introduces Synk X, a Cross-platform Haptic Chair for Immersive Entertainment

Setting a new trend in elevating user experience of immersive entertainment, Cooler Master introduces Synk X - a cross-platform immersive haptic chair for a new level of immersion.

Presenting an amplified immersion for lifelike entertainment experience, Cooler Master Synk X creates a new way of immersing in the imaginary world. By converting sound waves into vibrations and providing real-time tactile experiences, Synk X does not simply immerse, but engages users in the virtual surrounding and atmosphere like never before.
Immersive Entertainment: Any kind, anytime, anywhere
Synk X appeals to various groups of enthusiasts and gamers by supporting a variety of content types and hardware platforms such as TV, PC, game console, and mobile device to match differing hobbies or styles. Users get the privilege of choosing any Bluetooth device they like without any constraint due to device compatibility. Additionally, the built-in long-lasting powerful battery along with a highly stable rolling base can set users free from the hassles of keeping the chair plugged-in during operation, providing uninterrupted extended entertainment durations.

Customized Settings, Personalized Experience
Customization is also supported to match each and every user's personal need: the ergonomic design featuring a 135º posture-bracing backrest, adjustable armrests, and a two-stage retractable leg rest delivers multiple settings for seat height, seating position, and reclining angle based on user's choice. An all-in-one control interface is integrated for selecting audio sources, vibration levels, and headphone volume, making the operation easy and intuitive without complicated settings or APP requirements.

Besides providing a new immersive experience, Synk X also delivers a smart tech appearance with a streamlined exterior design to add modern delicacy to people's daily life. In short, Synk X perfectly blends lifelike entertainment into a modern tech lifestyle.

Designed for sensing the tension in a battle game, engaging in the adventurous journey from a film, or grooving with the musical beats, Synk X aims to bring users a new and ultimate entertainment experience.
Source: Cooler Master
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16 Comments on Cooler Master Introduces Synk X, a Cross-platform Haptic Chair for Immersive Entertainment

#1
DeathtoGnomes
300 pound rating is pretty good for such chairs. plus its almost got force feedback.:D
Posted on Reply
#2
Dr. Dro
I might be persuaded when they achieve the same level of the After Burner deluxe cabinet

Posted on Reply
#3
SL2
It doesn't have shoulder-folders? ..or whatever those things (see pic) are called that are supposed to give every gamer a rounded, nerdy back.

Well done, Cooler Master.
Posted on Reply
#4
bonehead123
Ok, so can somebody please explain exactly WTF is a "cross-platform" chair, I mean, seriously....

I get it that it will supposedly connect to just about any BT-enabled device, but isn't that like, practically EVERYTHING nowadays ?

@Mats-- those shoulder folder thingys are, or at least were at one time, called wings AFAIK....
Posted on Reply
#5
SOAREVERSOR
MatsIt doesn't have shoulder-folders? ..or whatever those things (see pic) are called that are supposed to give every gamer a rounded, nerdy back.

Well done, Cooler Master.
where is the crotch unit?
Posted on Reply
#6
Mussels
Freshwater Moderator
bonehead123Ok, so can somebody please explain exactly WTF is a "cross-platform" chair, I mean, seriously....

I get it that it will supposedly connect to just about any BT-enabled device, but isn't that like, practically EVERYTHING nowadays ?

@Mats-- those shoulder folder thingys are, or at least were at one time, called wings AFAIK....
The chair can be used on floors of every type! Wood! Carpet! Cathair!
Posted on Reply
#7
natr0n
That control panel looks like the year 2000 and about to go to a lan festival.
Posted on Reply
#8
Ruru
S.T.A.R.S.
This could be hella cool when playing driving games in VR with a steering wheel.
Posted on Reply
#9
Darller
I wonder if it will get SimHub(driving sims) and SimShaker support(for flight sims). I use those with my buttkicker gamer 2 + 2xDayton DST-8 shakers and they work pretty well.
Posted on Reply
#10
Vayra86
bonehead123Ok, so can somebody please explain exactly WTF is a "cross-platform" chair, I mean, seriously....

I get it that it will supposedly connect to just about any BT-enabled device, but isn't that like, practically EVERYTHING nowadays ?

@Mats-- those shoulder folder thingys are, or at least were at one time, called wings AFAIK....
Dude, we all have crossplatform headphones. 3.5mm jack. Awesome innit.
Posted on Reply
#11
Ruru
S.T.A.R.S.
Vayra86Dude, we all have crossplatform headphones. 3.5mm jack. Awesome innit.
Yet still they need an adapter to work in modern smartphones :laugh:
Posted on Reply
#12
DeathtoGnomes
MusselsThe chair can be used on floors of every type! Wood! Carpet! Cathair!
Artificial turf!
Posted on Reply
#13
WonkoTheSaneUK
LenneThis could be hella cool when playing driving games in VR with a steering wheel.
Go see what Noobifier has been playing with lately on youtube!
Posted on Reply
#14
Ruru
S.T.A.R.S.
WonkoTheSaneUKGo see what Noobifier has been playing with lately on youtube!
Looks hella cool, not just a thing for a poor guy like me. :laugh:
Posted on Reply
#15
Octavean
Herman Miller or bust (your back and nether regions).

RGB, haptics as well as any other such bells and whistles aren’t necessary or important in a chair. Good ergonomics is what is important. Also, that leg rest looks next to useless and the fabric looks dodgy with respect to long term use.
Posted on Reply
#16
Mussels
Freshwater Moderator
Vayra86Dude, we all have crossplatform headphones. 3.5mm jack. Awesome innit.
*Requires $29.99 DLC for use with Apple platforms
Posted on Reply
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