Mussels
Freshwater Moderator
- Joined
- Oct 6, 2004
- Messages
- 58,413 (7.91/day)
- Location
- Oystralia
System Name | Rainbow Sparkles (Power efficient, <350W gaming load) |
---|---|
Processor | Ryzen R7 5800x3D (Undervolted, 4.45GHz all core) |
Motherboard | Asus x570-F (BIOS Modded) |
Cooling | Alphacool Apex UV - Alphacool Eisblock XPX Aurora + EK Quantum ARGB 3090 w/ active backplate |
Memory | 2x32GB DDR4 3600 Corsair Vengeance RGB @3866 C18-22-22-22-42 TRFC704 (1.4V Hynix MJR - SoC 1.15V) |
Video Card(s) | Galax RTX 3090 SG 24GB: Underclocked to 1700Mhz 0.750v (375W down to 250W)) |
Storage | 2TB WD SN850 NVME + 1TB Sasmsung 970 Pro NVME + 1TB Intel 6000P NVME USB 3.2 |
Display(s) | Phillips 32 32M1N5800A (4k144), LG 32" (4K60) | Gigabyte G32QC (2k165) | Phillips 328m6fjrmb (2K144) |
Case | Fractal Design R6 |
Audio Device(s) | Logitech G560 | Corsair Void pro RGB |Blue Yeti mic |
Power Supply | Fractal Ion+ 2 860W (Platinum) (This thing is God-tier. Silent and TINY) |
Mouse | Logitech G Pro wireless + Steelseries Prisma XL |
Keyboard | Razer Huntsman TE ( Sexy white keycaps) |
VR HMD | Oculus Rift S + Quest 2 |
Software | Windows 11 pro x64 (Yes, it's genuinely a good OS) OpenRGB - ditch the branded bloatware! |
Benchmark Scores | Nyooom. |
as the title states, SOASE: D has been released.
Funnily enough, its buggy
On one system i've confirmed, running at max specs (maximum in game settings, including AA at 1920x1200) results in the game constantly crashing. its hitting the well know 2GB wall for 32 bit, non large address aware applications.
A simple fix is in this thread HERE
This fix will not work if you have a 32 bit OS, without modifications to your operating system - see the link above.
a program to monitor usage to see if its causing your crashes is HERE
The game will crash at 1.75GB of ram usage, should you be experiencing this bug (they reserve 256MB of address space for video ram, it seems)
Patching the exe doesnt seem to cause any problems, although we havent tested in multiplayer yet. It shouldnt break anything.
You will have to re-patch every time they update the game (so keep a backup of your old .exe file in case of problems)
Any other bugs/crashes related to this game, let me know! might as well put it all on here for the poor sods googling problems with the game.
Funnily enough, its buggy
On one system i've confirmed, running at max specs (maximum in game settings, including AA at 1920x1200) results in the game constantly crashing. its hitting the well know 2GB wall for 32 bit, non large address aware applications.
A simple fix is in this thread HERE
This fix will not work if you have a 32 bit OS, without modifications to your operating system - see the link above.
a program to monitor usage to see if its causing your crashes is HERE
The game will crash at 1.75GB of ram usage, should you be experiencing this bug (they reserve 256MB of address space for video ram, it seems)
Patching the exe doesnt seem to cause any problems, although we havent tested in multiplayer yet. It shouldnt break anything.
You will have to re-patch every time they update the game (so keep a backup of your old .exe file in case of problems)
Any other bugs/crashes related to this game, let me know! might as well put it all on here for the poor sods googling problems with the game.
Last edited: