newtekie1
Semi-Retired Folder
- Joined
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Processor | Intel Core i7 10850K@5.2GHz |
---|---|
Motherboard | AsRock Z470 Taichi |
Cooling | Corsair H115i Pro w/ Noctua NF-A14 Fans |
Memory | 32GB DDR4-3600 |
Video Card(s) | RTX 2070 Super |
Storage | 500GB SX8200 Pro + 8TB with 1TB SSD Cache |
Display(s) | Acer Nitro VG280K 4K 28" |
Case | Fractal Design Define S |
Audio Device(s) | Onboard is good enough for me |
Power Supply | eVGA SuperNOVA 1000w G3 |
Software | Windows 10 Pro x64 |
And why doesn't it run in DX10, then? Cuase you know the default behavior of the engine is to recognize the hardware and decide itself unless told differently, right? I mean, you select DX10 in the options...![]()
Just because the game engine supports DX10, that doesn't mean it defaults to using it if available.
The game has to be designed and tested to use that rendering path also. And since Batman was a console port, with no DX10 intention from the beginning, the rendering path was not included.
And there is no place in the Batman options to select DX10.
Could you imagine the backlash if a game was released without any AA on the pc in this day and age? A more interesting question, that leads to various suppositions, is why the developer specifically chose that engine, knowing that it would hinder their ability to enable AA. Were they aware, prior to making the engine choice, that Nvidia would be on hand with cash and expertise?
Let me see, games released without in game AA in this day and age, off the top of my head:
Mass Effect 2 - Highly Antisipated game, recieving very good reviews
X-Men Origins - Another Highly Antisipated game recieving good reviews
Yep, no backlash from either not having AA.
They more than likely chose the enigne because it is extremely versatile. One of the few I've seen that works well as a FPS engine, and is easily adapted to a 3rd person action game.
http://www.hexus.net/content/item.php?item=20991
So the AA should work for both...except for the vendor ID filter.
Should, but doesn't(that has been shown), and again that makes perfect sense if nVidia was the one that paid for the developement of AA(or did it themselves), it is their IP to do with what they please.
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