Realistically speaking that may not be such a bad idea. Now before you go calling me a nut hear me out.
Right now, as many of us know who have been PC gamers for awhile, most PC games are being dictated by these two video cards:
Xenos GPU specs
* Custom ATI Graphics Processor
* 500 MHz
* 48 Dynamically Scheduled Shader Pipelines
* Unified Shader Architecture
* 500 Million Triangles per Second
* 48 Billion Shader Operations per Second
* 16 Gigasamples per Second Fill Rate (4x MSAA)
* 10MB Embedded DRAM with 256 GB/s Memory Bandwidth
http://en.wikipedia.org/wiki/Xenos_(graphics_chip)
NVIDIA Reality Synthesizer (RSX) GPU
* 500 MHz
* 24 Pixel Shader Pipelines
* 8 Vertex Shader Pipelines
* 8 Pixel Rendering Pipelines (Raster Units)
* 1.1 Billion Vertices per Second
* 250 Million Triangles per Second
* 12 Gigatexels per Second
* 8 Gigasamples per Second Fill Rate (2x MSAA)
http://en.wikipedia.org/wiki/RSX_'Reality_Synthesizer'
In both cases these little gems are only capable of running DirectX 9.0c level graphics. Now, obviously, there are some exceptions to this but that is all they are really. Until the consoles are able to implement DX10/DX11 level graphics this is pretty much going to be the situation we are in where we get a handful of titles that have these features while the majority of them are nothing more that ports of a title released on the console.
Myself, for various different reasons, I'm slowly moving towards a console for my gaming needs since I'm having a more and more diffcult time justifying spending the levels of money I am on a system that I get like maybe 3 games a year if I'm lucky that make it worth it. When I consider all of the other firearm related goodies I could be getting with that money it's becoming more and more attractive as I consider my next upgrade and downsizing a bit on it.