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Battlefield Bad Company 2 Clubhouse

Apocolypse007

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well i just started this game, and man am i sure getting owned. as a medic do you need to level before getting healing gear?

yes, but it is one of the first things you get.
 

1Kurgan1

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Nothing compared to the time it (Still) takes to bomb Binladens ass.... :laugh:

Eh, guys spending his life hiding in caves, sounds like a fun time.
 
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people were bitching in a server i was on that the MG's are too powerful now that hitboxes are fixed. dunno personally, i tried an MG36 and missed constantly :p damn i've gotten rusty

Burst fire. It is not broke. Everybody is just testing the changes so you get killed by it and the AN-94 more often than other guns.

It seems fine to me. I got no issues with the patch.
 

Wrigleyvillain

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No issues here either. I dumped my settings folder just in case.
 

Mussels

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is there a new mouse speed fix for turrets? i find them unusably slow now.
 
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eeek an Antivirus program on a gaming PC.
I just never put alien pendrives into mine,never click the 'wanna get your dick large' links and Im virus free for 10+ years.
 

Pickles24

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i noticed my aim was too high with the noob tube as well, thought it was just me.

I also noticed that, I also think it is better at close range, and less effective long range(which does help evening out the field).. I like the queue option to join servers and it remembering what and where I play. Just wished they would have added maps. :confused:
 

shevanel

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Does anyone know how to get Dolby digital to work with this game using optical out into a receiver?

Whenever I play a movie that is DD the little red icon on the receiver activates to the let me know what signal it is using.. usually PCM is always on whenever I play music then if I play HERO for example the little DD icon appears..

I've tried changing my output settings from 24 bit to 16 bit and 48k from 96 since that is what this game is programmed in but it still does not activate the DD icon on my receiver.

I've tried home cinema setting in the BC2 setup to no avail as well as all the other modes too with no luck.

So, does anyone know what I need to do or try to get this working?

Thanks!

edit: nevermind I found the answer. Sorry/Thanks
 
Last edited:

1Kurgan1

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Got to say, the larger hit boxes is getting pretty annoying. I know a lot of people cried about them before, but they were just fine, the game has bullet drop and you have to lead your target, if played properly there was no issue, felt fine to me. And with the larger hit boxes now, it doesn't change anything for me as I played it like it was suppose to be played, but now all those people who put their crosshairs on a target that was running now can actually hit you rather than leading their target like they should have to do, kind of aggravating, they went and noobed it up.
 

TheMailMan78

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Got to say, the larger hit boxes is getting pretty annoying. I know a lot of people cried about them before, but they were just fine, the game has bullet drop and you have to lead your target, if played properly there was no issue, felt fine to me. And with the larger hit boxes now, it doesn't change anything for me as I played it like it was suppose to be played, but now all those people who put their crosshairs on a target that was running now can actually hit you rather than leading their target like they should have to do, kind of aggravating, they went and noobed it up.

I couldnt agree more. Also WTF is with the hits registering 10 feet above the target when in a tank?
 

EastCoasthandle

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Server Update R16 optional today, mandatory tomorrow!

Looks like they found what was causing the rubberbanding. A new Server Update R16 will be released officially tomorrow with the option for admins to use it today. There are a few other fixes as well.
source
 

OnBoard

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- Rubber banding / lag issues fixed. This was caused by ServerAdminLogs 'flushing' after each entry.

Cool, though there was something wrong when every server was lagging. Being server side fix will be easy for us clients :)
 

Wrigleyvillain

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Damnit. No issues here except lots of disconnects after playing for a bit which pretty much never happened before.
 

1Kurgan1

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Everytime I'm about to get a damn Ace Pin my game CTD's, 4 rounds that has happened so far, never ever get it in a round where I'm not #1.
 

Wrigleyvillain

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No disconnects today so far but only half hour played. I also get bad lag right at join but it only lasts a few seconds.
 

1Kurgan1

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Got a new avatar...



I had just C4'd a tank then jumped on top of it and was messing around when Marineborn said I had an epic pose, but I had moved. So he starts telling me to turn and such to get back into position. And then a fire fight breaks out as I'm trying to find the pose to get my foot back on the turret, in the middle of telling me how to position he had to run over and actually rez a guy, pretty funny.
 

Tatty_Two

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I just need to get some of this magnum ammo ohhhh and some of those shotgun rounds..... wtf I found a flaw in the game..... shotguns that can kill you at 200M? sorry, no way never, I see to many guys running around in every map only using a shotty. I think I am on rank 11 now....slow progress!
 

1Kurgan1

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I just need to get some of this magnum ammo ohhhh and some of those shotgun rounds..... wtf I found a flaw in the game..... shotguns that can kill you at 200M? sorry, no way never, I see to many guys running around in every map only using a shotty.

A slug to the head at 200M would kill you, thats what they are using, it's pretty hard to pull off that shot repeatedly.
 

Tatty_Two

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A slug to the head at 200M would kill you, thats what they are using, it's pretty hard to pull off that shot repeatedly.

At 200M the shot would be so dispersed and have lost so much velocity you could catch them in yer teeth and spit them out, they aint shotguns, their friggin rocket launchers in disguise! :(
 

1Kurgan1

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At 200M the shot would be so dispersed and have lost so much velocity you could catch them in yer teeth and spit them out, they aint shotguns, their friggin rocket launchers in disguise! :(

Slugs don't dispearse...


Shotgun slugs are used to provide rifle-like performance from a shotgun, by firing a single large projectile rather than a large number of smaller ones.

That is death
 

TheMailMan78

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Benchmark Scores Benching is for bitches.

EastCoasthandle

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List of changes in patch not in/not properly explained in change log

I have noticed a few changes in the game that are either not listed in the change log or not properly mentioned. Some are those I've noticed and others are mentioned by others:

  • M95 ranged damage increased from 50 to 55
    [*]PP2000 long range damage slightly nerfed
    [*]UAV missles are more capable of tanking out tanks in 1 shot more often (?)
    [*]Ammo packs placed on the ground have a shorter duration when others are replenishing ammo now
    [*]Gol crosshair thinned out
    [*]M14 and G3 now have adjustable fore grip as an option but no scopes.
    ..........
    [*]Arica harbor cq now has quads
    [*]Arica Harbor out of bounds area was decreased in certain spot(s). As well as other out of bound tweaks to other maps.
    [*]Increased points for capping flags and destroying mcoms/flag base
    [*]Cap used to be 80, now is 150
    [*]Cap assist used to be 30 or 50 not sure, now is 75
    [*]Atacama Desert had the UAV moved and shielded
    ..........
    [*]Binoculars can no longer be toggled.
    [*]Team kill points increased -400
    [*]-100 for team damage to mcoms
 

Tatty_Two

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Slugs don't dispearse...

That is death

Then it's not a "slug" but a bullet and as a shotty barell is not rifled like a....erm.....rifle then I'm still having non of it! :p
 

Bo$$

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Software Windows 7 SP1 X64 | Ubuntu 16.04LTS
I get a horrible freeze with server browser. 1s the graphics work, then it's all frozen until the search is through, can't cancel. Am I only one or is that common bug with the new patch/way to fix it.

Boy I'm rusty, haven't played the game in couple weeks, but nice to see I'm not alone M1:ing away :)

edit: oh and 'you rock!' if someone finds a way to make the turrets fast again after the patch, unplayable with those default settings :)

same here :rolleyes:
 

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