• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

AMD Cayman, Antilles Specifications Surface

Benetanegia

New Member
Joined
Sep 11, 2009
Messages
2,680 (0.48/day)
Location
Reaching your left retina.
How does the set-up engine affect 4D? Are you serious? What feeds the shaders? Fairy dust and troll hairs?

NO. How does set-up affect 4D no (as in the dispatcher), I know that, I'm no nub. How does 4D affect the set-up (as in making the vertex/raster engine more efficient). Repeating my prvious post, the vertex engine was not even used to a 5% of it's capabilities. Ok, let me rephrase it: it was not even used to a 5% of it's allegued capabilities. So why add another one?
 
Joined
Oct 15, 2010
Messages
951 (0.18/day)
System Name Little Boy / New Guy
Processor AMD Ryzen 9 5900X / Intel Core I5 10400F
Motherboard Asrock X470 Taichi Ultimate / Asus H410M Prime
Cooling ARCTIC Liquid Freezer II 280 A-RGB / ARCTIC Freezer 34 eSports DUO
Memory TeamGroup Zeus 2x16GB 3200Mhz CL16 / Teamgroup 1x16GB 3000Mhz CL18
Video Card(s) Asrock Phantom RX 6800 XT 16GB / Asus RTX 3060 Ti 8GB DUAL Mini V2
Storage Patriot Viper VPN100 Nvme 1TB / OCZ Vertex 4 256GB Sata / Ultrastar 2TB / IronWolf 4TB / WD Red 8TB
Display(s) Compumax MF32C 144Hz QHD / ViewSonic OMNI 27 144Hz QHD
Case Phanteks Eclipse P400A / Montech X3 Mesh
Power Supply Aresgame 850W 80+ Gold / Aerocool 850W Plus bronze
Mouse Gigabyte Force M7 Thor
Keyboard Gigabyte Aivia K8100
Software Windows 10 Pro 64 Bits
It has 14% less shaders, but yeah it's a good point and maybe I exagerated a bit, although the reason I mistakenly exagerated is because I was assuming almost perfect efficiency. To answer your question, the explanation of why that happens is easy. AMD's architecture is not efficient, it's far from being efficient from a utilization POV. Basically it's not the HD6850 which is faster than "it should", it's HD6870 which is not as fast as it should, because it cannot use all it's resources as well as the HD6850. And this is even more true for the HD5870 that with 1600SP "should be" 2x as fast as the HD4890, but it isn't

In order to be 2x faster than HD4890, doesn't it must have 2x everything?
2x850Mhz
2x4800Mhz
2x800 shaders
2xtmus
2xrops

??
 

Benetanegia

New Member
Joined
Sep 11, 2009
Messages
2,680 (0.48/day)
Location
Reaching your left retina.
In order to be 2x faster than HD4890, doesn't it must have 2x everything?
2x850Mhz
2x4800Mhz
2x800 shaders
2xtmus
2xrops

??

Short answer. No.

Especially it doesn't need 2x850Mhz if it has 2xthe shaders. As long as it has 2x the Gflops (shaders x mhz x 2) it "should" be twice as fast. It all depends on the architecture tho. Fermi is like that, twice the flops, exactly twice the performance. It also usually means 2x the die area. With AMD 2x shaders does not equal 2x the performance, but usually they have also managed to not double up the die area.

AMD= efficient at manufacturing time
Nvidia= efficient at execution time
 

cadaveca

My name is Dave
Joined
Apr 10, 2006
Messages
17,232 (2.52/day)
NO. How does set-up affect 4D no (as in the dispatcher). How does 4D affect the set-up (as in making the vertex/raster engine more efficient). Repeating my prvious post, the vertex engine was not even used to a 5% of it's capabilities. Ok, let me rephrase it: it was not even used to a 5% of it's allegued capabilities. So why add another one?

Let me put this very simply. Barts has "2" setup engines(more like one dual-issue, but whatever). Together, they process 1 polygon per clock.

Cayman is MORE than twice the theoretical math power of Barts, due to the 4-D switch.

How is the set-up engine that can barely feed Barts work on Cayman? Does it not have to have twice the output as the Barts set-up, in order to be able to feed Cayman?

Of course the previous incarnation sucked! Explain why they were unable to fully utilize vertex setup, and you have your answer? It's all very obvious!
 
Joined
Oct 15, 2010
Messages
951 (0.18/day)
System Name Little Boy / New Guy
Processor AMD Ryzen 9 5900X / Intel Core I5 10400F
Motherboard Asrock X470 Taichi Ultimate / Asus H410M Prime
Cooling ARCTIC Liquid Freezer II 280 A-RGB / ARCTIC Freezer 34 eSports DUO
Memory TeamGroup Zeus 2x16GB 3200Mhz CL16 / Teamgroup 1x16GB 3000Mhz CL18
Video Card(s) Asrock Phantom RX 6800 XT 16GB / Asus RTX 3060 Ti 8GB DUAL Mini V2
Storage Patriot Viper VPN100 Nvme 1TB / OCZ Vertex 4 256GB Sata / Ultrastar 2TB / IronWolf 4TB / WD Red 8TB
Display(s) Compumax MF32C 144Hz QHD / ViewSonic OMNI 27 144Hz QHD
Case Phanteks Eclipse P400A / Montech X3 Mesh
Power Supply Aresgame 850W 80+ Gold / Aerocool 850W Plus bronze
Mouse Gigabyte Force M7 Thor
Keyboard Gigabyte Aivia K8100
Software Windows 10 Pro 64 Bits
Short answer. No.

Especially it doesn't need 2x850Mhz if it has 2xthe shaders. As long as it has 2x the Gflops (shaders x mhz x 2) it "should" be twice as fast. It all depends on the architecture tho. Fermi is like that, twice the flops, exactly twice the performance. It also usually means 2x the die area. With AMD 2x shaders does not equal 2x the performance, but usually they have also managed to not double up the die area.

AMD= efficient at manufacturing time
Nvidia= efficient at execution time

And what about 2x memory speed?
 

Benetanegia

New Member
Joined
Sep 11, 2009
Messages
2,680 (0.48/day)
Location
Reaching your left retina.
Let me put this very simply. Barts has "2" setup engines(more like one dual-issue, but whatever). Together, they process 1 polygon per clock.

Cayman is MORE than twice the theoretical math power of Barts, due to the 4-D switch.

How is the set-up engine that can barely feed Barts work on Cayman? Does it not have to have twice the output as the Barts set-up, in order to be able to feed Cayman?

Of course the previous incarnation sucked! Explain why they were unable to fully utilize vetex setup, and you have your answer? It's all very obvious!

But like I said, it must be the rasterizer which was the bottleneck not the vertex engine per se. What they have doubled is afaik, from what I can read on the slides the vertex engine only. maybe I always understood this wrong but Cypress and Barts both have two rasterizers too and even then the bottleneck was there. It had to be there or on the dispatch unit. But in either case it doesn't matter, because neither have been increased (maybe improved). And again to my point: it's something else that was preventing the vertex engine from achieving it's peak of 15 mllion per frame, so why on earth it was only this unit that got doubled? It's that What I cannot understand. Maybe the diagrams on Cypress/Barts were misleading and did not have 2 rasterizer/dispatch units? I just don't understand it looking at the diagrams.

And what about 2x memory speed?

Not required either. If the memory was holding down the performance, overclocking the memory would have increased the perforance linearly or almost linearly and that never happened. In fact it was far from it.
 

cadaveca

My name is Dave
Joined
Apr 10, 2006
Messages
17,232 (2.52/day)
NO diagrams in existence are 100% factual representations of a gpu's design. They merely serve as FLOWCHARTS depicting how data will flow through the gpu, but do not denote actual functionality.

But, what the kicker here is that although Barts is far more efficient that Cypress, this efficiency increase is almost 100% in the setup engine. In fact, we all know that this is really the only change from Cypress to Barts...besides memory control.

So, the tidbit if info you may be missing is that although Barts is 1120 shaders, AMD also had a design with 1280 shaders(another two SIMD clusters), but limitation in the set-up engine limited the performance increase to just 2%...2%, from a 12.5% increase in math power!

Also of note is that Bart's memory controller is 50% of the functionality of Cypress(literally takes up hallf the die space), and this led to the reduction of memory speeds in the Barts chips(the smaller controller cannot maitain high speeds very well)....but even so, performance is barely impacted...unless you run high resolutions(and hence Barts being the new "mainstream"). So while the lack of 7Gbps memory may concern some, it should only really affect a small part of the marketplace.
 
Last edited:

TheMailMan78

Big Member
Joined
Jun 3, 2007
Messages
22,599 (3.52/day)
Location
'Merica. The Great SOUTH!
System Name TheMailbox 5.0 / The Mailbox 4.5
Processor RYZEN 1700X / Intel i7 2600k @ 4.2GHz
Motherboard Fatal1ty X370 Gaming K4 / Gigabyte Z77X-UP5 TH Intel LGA 1155
Cooling MasterLiquid PRO 280 / Scythe Katana 4
Memory ADATA RGB 16GB DDR4 2666 16-16-16-39 / G.SKILL Sniper Series 16GB DDR3 1866: 9-9-9-24
Video Card(s) MSI 1080 "Duke" with 8Gb of RAM. Boost Clock 1847 MHz / ASUS 780ti
Storage 256Gb M4 SSD / 128Gb Agelity 4 SSD , 500Gb WD (7200)
Display(s) LG 29" Class 21:9 UltraWide® IPS LED Monitor 2560 x 1080 / Dell 27"
Case Cooler Master MASTERBOX 5t / Cooler Master 922 HAF
Audio Device(s) Realtek ALC1220 Audio Codec / SupremeFX X-Fi with Bose Companion 2 speakers.
Power Supply Seasonic FOCUS Plus Series SSR-750PX 750W Platinum / SeaSonic X Series X650 Gold
Mouse SteelSeries Sensei (RAW) / Logitech G5
Keyboard Razer BlackWidow / Logitech (Unknown)
Software Windows 10 Pro (64-bit)
Benchmark Scores Benching is for bitches.

cadaveca

My name is Dave
Joined
Apr 10, 2006
Messages
17,232 (2.52/day)
Yeah, this is nothing new to ME, personally. I'm trying to explain to Bene that the 4D shader arrangement is what required the higher polygon output, but he doesn't seem to understand why(although, i must say, I do understand where he is coming from).
 

TheMailMan78

Big Member
Joined
Jun 3, 2007
Messages
22,599 (3.52/day)
Location
'Merica. The Great SOUTH!
System Name TheMailbox 5.0 / The Mailbox 4.5
Processor RYZEN 1700X / Intel i7 2600k @ 4.2GHz
Motherboard Fatal1ty X370 Gaming K4 / Gigabyte Z77X-UP5 TH Intel LGA 1155
Cooling MasterLiquid PRO 280 / Scythe Katana 4
Memory ADATA RGB 16GB DDR4 2666 16-16-16-39 / G.SKILL Sniper Series 16GB DDR3 1866: 9-9-9-24
Video Card(s) MSI 1080 "Duke" with 8Gb of RAM. Boost Clock 1847 MHz / ASUS 780ti
Storage 256Gb M4 SSD / 128Gb Agelity 4 SSD , 500Gb WD (7200)
Display(s) LG 29" Class 21:9 UltraWide® IPS LED Monitor 2560 x 1080 / Dell 27"
Case Cooler Master MASTERBOX 5t / Cooler Master 922 HAF
Audio Device(s) Realtek ALC1220 Audio Codec / SupremeFX X-Fi with Bose Companion 2 speakers.
Power Supply Seasonic FOCUS Plus Series SSR-750PX 750W Platinum / SeaSonic X Series X650 Gold
Mouse SteelSeries Sensei (RAW) / Logitech G5
Keyboard Razer BlackWidow / Logitech (Unknown)
Software Windows 10 Pro (64-bit)
Benchmark Scores Benching is for bitches.

cadaveca

My name is Dave
Joined
Apr 10, 2006
Messages
17,232 (2.52/day)
Well some of us are not as 133t as you. :laugh:

Don't you have a tweaker to design?

It's not like this is magic pixie dust, there is very logical steps to this progression in gpu design, and even more so now that they are confined within the limits of the process.

You want another chip like TWKR, tell JF_AMD to give me a job.:laugh: Seems AMD might need some new blood in marketing anyway.
 

Benetanegia

New Member
Joined
Sep 11, 2009
Messages
2,680 (0.48/day)
Location
Reaching your left retina.
NO diagrams in existence are 100% factual representations of a gpu's design. They merely serve as FLOWCHARTS depicting how data will flow through the gpu, but do not denote actual functionality.

Fair enough.

But, what the kicker here is that although Barts is far more efficient that Cypress, this efficiency increase is almost 100% in the setup engine. In fact, we all know that this is really the only change from Cypress to Barts...besides memory control.

Kinda. I atribute it to the fact that Barts has a comparable setup engine to Cypress but far less shaders to feed. If this is what you refer to a efficiency increase on the setup engine then we agree. I don't think there was any other improvement on the "classic" setup engine. There were those improvements to the registers between the setup and the tesselator tho ("non-classic" setup engine he :)), but I don't remember reading anything else.

EDIT: And I think that the answer to my question is precisely in those buffers on the set-up output. After reading the scarce info on those buffers in Techreport and Anandtech, it looks like they are just a few series of FIFO registers and that's probaby the info I was missing. The vertex/raster engine can generate many polys a second, but has apparently not enough place to store them until other units finish their work on previous ones. Hence it stays stalled for long periods of time. Doubling the engine doubled the buffers and with them the performance. Maybe I'm wrong on that, but it IS something I thought was different and could explain why. For the record, previously I thought the buffer between setup and the rest of the chip was an actual cache, biderectional to be more precise.

So, the tidbit if info you may be missing is that although Barts is 1120 shaders, AMD also had a design with 1280 shaders(another two SIMD clusters), but limitation in the set-up engine limited the performance increase to just 2%...2%, from a 12.5% increase in math power!

It was also 128 bit and 16 ROPs, that's where the limitation was most probaby, not the setup engine. Based on the relation of performance per clock between HD6870 vs HD5850 vs HD5870 I would say that the set-up limit was somewhere between 1120 and 1440 SPs. Probably closer to 1440, because the HD5850 is significantly faster than HD6870 whn @900 Mhz.
 
Last edited:
Joined
Jun 25, 2008
Messages
2,441 (0.41/day)
System Name Dell Workstation t5810
Processor Xeon CPU's E5-2683 v4 Broadwell-E Technology
Motherboard Broadwell-E X99
Cooling Default fan System Level 3
Memory 48GB DDR4
Video Card(s) Radeon Pro VII 16GB
Storage 2 Internal SSD, 6 External HDD
Display(s) Dell 27 Inch Monitor
Case Dell Precision 5810
Audio Device(s) RealTek High Definition
Power Supply 825 Watts PSU
Mouse Soundless Black Quiet Mouse
Keyboard Dell Black
Software Windows Pro 10 x64

cadaveca

My name is Dave
Joined
Apr 10, 2006
Messages
17,232 (2.52/day)
It was also 128 bit and 16 ROPs, that's where the limitation was most probaby, not the setup engine. Based on the relation of performance per clock between HD6870 vs HD5850 vs HD5870 I would say that the set-up limit was somewhere between 1120 and 1440 SPs. Probably closer to 1440, because the HD5850 is significantly faster than HD6870 whn @900 Mhz.

AMD would be the source of info claiming it's the set-up engine that limited Barts with 1280SPs vs 1120, so the breakpoint is 1120 for Barts' set-up engine, clear as day(as they cannot add just one SIMD to barts' dual-engine). What remains to be seen is if they have simply doubled up the Barts setup engine, or if it's a completle redesign, but I doubt they'd venture too far away from Barts...at least in overall implementation.

You could be right in it the limit being cache, but also maybe an increase in set-up registers also allows for doubling of polygons per clock. In fact, I trust AMD wouldn't have added anything they did not need, purely based onthem being so limited by the process...Cayman is a HUGE-ASS chip.
 
Joined
Oct 22, 2010
Messages
590 (0.11/day)
Location
Latvia
System Name Zen2600
Processor Ryzen 2600
Motherboard MSI B450-A Pro MAX
Cooling Captain120EX
Memory 2x8 GB Patriot Viper Steel 360000 @3400MHz [18-19-19-39-80] DDR4
Video Card(s) Sapphire RX5700XT Nitro+ @stock
Storage WD Black 500GB NVME
Display(s) LG 32GK850F
Case NZXT H440 EnvyUS
Audio Device(s) Custom HP AMP + Sennheiser HD380
Power Supply Thermaltake Toughpower GF1 650w
Mouse Logitech G502
Keyboard ElE Game1
Software Windows 10 Home 64-bit
Maybe i am looking at something else, but i see 300gb of bandwidth

160Gbps is for single GPU card, but 307GBps is for dual GPU card.
 

Benetanegia

New Member
Joined
Sep 11, 2009
Messages
2,680 (0.48/day)
Location
Reaching your left retina.
AMD would be the source of info claiming it's the set-up engine that limited Barts with 1280SPs vs 1120, so the breakpoint is 1120 for Barts' set-up engine, clear as day(as they cannot add just one SIMD to barts' dual-engine).

idk maybe you are right. My only source on that is Anandtech review where they said:

However it’s worth noting that internally AMD was throwing around 2 designs for Barts: a 16 SIMD (1280 SP) 16 ROP design, and a 14 SIMD (1120 SP) 32 ROP design that they ultimately went with. The 14/32 design was faster, but only by 2%. This along with the ease of porting the design from Cypress made it the right choice for AMD, but it also means that Cypress/Barts is not exclusively bound on the shader/texture side or the ROP/raster side.

The rest is mostly assumption on my part. i.e HD5830 is definately bottlenecked by 16 ROPs, hence a Barts with 16 ROPs and more SPs than HD5830 would definately be bottlenecked. IMO I don't even know why AMD tried that one internally tbh.

You could be right in it the limit being cache, but also maybe an increase in set-up registers also allows for doubling of polygons per clock. In fact, I trust AMD wouldn't have added anything they did not need, purely based onthem being so limited by the process...Cayman is a HUGE-ASS chip.

Yeah. All my confussion came from the fact that the architecture is far more "set in stone" than I thought. I just thought that since Cypress/Barts had two rasterizers and only one setup engine, it was also posible to have 2 tesselators and one engine without the engine (or anything in between) becoming a bottleneck, but not necessarily, because the architecture might not permit it, after all. That was my only concern, and it was also stupid on my part that I was always repeating on my head "but why would they have a vertex engine capable of 850 million just to have it unused all the time". I was stuck on that tbh, when the question is "why not", in the end it's only one poly per clock, you can't (don't need to) go lower than that. :banghead:
 

TheMailMan78

Big Member
Joined
Jun 3, 2007
Messages
22,599 (3.52/day)
Location
'Merica. The Great SOUTH!
System Name TheMailbox 5.0 / The Mailbox 4.5
Processor RYZEN 1700X / Intel i7 2600k @ 4.2GHz
Motherboard Fatal1ty X370 Gaming K4 / Gigabyte Z77X-UP5 TH Intel LGA 1155
Cooling MasterLiquid PRO 280 / Scythe Katana 4
Memory ADATA RGB 16GB DDR4 2666 16-16-16-39 / G.SKILL Sniper Series 16GB DDR3 1866: 9-9-9-24
Video Card(s) MSI 1080 "Duke" with 8Gb of RAM. Boost Clock 1847 MHz / ASUS 780ti
Storage 256Gb M4 SSD / 128Gb Agelity 4 SSD , 500Gb WD (7200)
Display(s) LG 29" Class 21:9 UltraWide® IPS LED Monitor 2560 x 1080 / Dell 27"
Case Cooler Master MASTERBOX 5t / Cooler Master 922 HAF
Audio Device(s) Realtek ALC1220 Audio Codec / SupremeFX X-Fi with Bose Companion 2 speakers.
Power Supply Seasonic FOCUS Plus Series SSR-750PX 750W Platinum / SeaSonic X Series X650 Gold
Mouse SteelSeries Sensei (RAW) / Logitech G5
Keyboard Razer BlackWidow / Logitech (Unknown)
Software Windows 10 Pro (64-bit)
Benchmark Scores Benching is for bitches.
It's not like this is magic pixie dust, there is very logical steps to this progression in gpu design, and even more so now that they are confined within the limits of the process.

You want another chip like TWKR, tell JF_AMD to give me a job.:laugh: Seems AMD might need some new blood in marketing anyway.

I only want a TWKR chip if it was signed by you.
 
Joined
Jan 2, 2009
Messages
9,899 (1.70/day)
Location
Essex, England
System Name My pc
Processor Ryzen 5 3600
Motherboard Asus Rog b450-f
Cooling Cooler master 120mm aio
Memory 16gb ddr4 3200mhz
Video Card(s) MSI Ventus 3x 3070
Storage 2tb intel nvme and 2tb generic ssd
Display(s) Generic dell 1080p overclocked to 75hz
Case Phanteks enthoo
Power Supply 650w of borderline fire hazard
Mouse Some wierd Chinese vertical mouse
Keyboard Generic mechanical keyboard
Software Windows ten
AMD would be the source of info claiming it's the set-up engine that limited Barts with 1280SPs vs 1120, so the breakpoint is 1120 for Barts' set-up engine, clear as day(as they cannot add just one SIMD to barts' dual-engine). What remains to be seen is if they have simply doubled up the Barts setup engine, or if it's a completle redesign, but I doubt they'd venture too far away from Barts...at least in overall implementation.

You could be right in it the limit being cache, but also maybe an increase in set-up registers also allows for doubling of polygons per clock. In fact, I trust AMD wouldn't have added anything they did not need, purely based onthem being so limited by the process...Cayman is a HUGE-ASS chip.

What like a non chopped up 6850? ( I only say this because of 960 being half of 1920 lol)


*edit* actually looking at the crossfire review, even has the performance powercolor hinted too. 20-50% better than 5870 ( depending on resolution and game of course)
 

cadaveca

My name is Dave
Joined
Apr 10, 2006
Messages
17,232 (2.52/day)
What like a non chopped up 6850? ( I only say this because of 960 being half of 1920 lol)


*edit* actually looking at the crossfire review, even has the performance powercolor hinted too. 20-50% better than 5870 ( depending on resolution and game of course)

The only thing is that 6850 is 5-D, and Cayman is 4-D, so there isn't really any way we can make a guess at performance...it's just far too different from the past tech...This is the first break-away from the R600 design.

The potential is there for Cayman to do far more than just +50% of Cypress...it truly depends on how many of those shaders they can keep fed all the time. 5870 is rarely more than 60% loaded, even when it indicates that gpu laod is 100%...you can tell this by power consumption.
 
Joined
Jan 2, 2009
Messages
9,899 (1.70/day)
Location
Essex, England
System Name My pc
Processor Ryzen 5 3600
Motherboard Asus Rog b450-f
Cooling Cooler master 120mm aio
Memory 16gb ddr4 3200mhz
Video Card(s) MSI Ventus 3x 3070
Storage 2tb intel nvme and 2tb generic ssd
Display(s) Generic dell 1080p overclocked to 75hz
Case Phanteks enthoo
Power Supply 650w of borderline fire hazard
Mouse Some wierd Chinese vertical mouse
Keyboard Generic mechanical keyboard
Software Windows ten
The only thing is that 6850 is 5-D, and Cayman is 4-D, so there isn't really any way we can make a guess at performance...it's just far too different from the past tech...This is the first break-away from the R600 design.

Maybe they've found a neat way of melting them together using the 5th shader as solder :laugh:

And yeah I know what you mean about guessing, if it was just up-scaled barts with the power to feed the shader it's simply the thing I was being silly about earlier :laugh: (or 70% improvement over 6870 if it scaled nicely, which thus far the 5d architecture has not as far as I'm aware )

It has to scale over 5870 by 60% in order to beat 580 in everything and 50% to win more then loose but not a straight up win .

This is one of the more interesting new gpu times IMO :cool:


Sorry for rambly post. I ramble when posting : ]


Assuming all shaders are fed 100% etc, can we work anything out from that? Like what it's optimal theoretical performance could be? :laugh:
 

char[] rager

New Member
Joined
Jun 9, 2010
Messages
310 (0.06/day)
Location
Massachusetts Institute of Technology, Computer Sc
System Name Obsidianight
Processor Intel Core i7 950 @ ~ 4 GHz
Motherboard Asus P6T Deluxe
Cooling Custom Liquid Cooling
Memory 6GB (3 x 2GB) Corsair XMS3 DDR3 Triple-Channel @ ~ 1.6 GHz (9-9-9-24-1T)
Video Card(s) Zotac AMP! GTX 580 @ 900 MHz Core / 1025 MHz Memory / 1800 MHz Shader
Storage 180 GB OCZ Vertex 2 SSD
Display(s) Sceptre 24 Inch (1920 x 1200) 2 MS Response
Case Corsair Obsidian 800D
Audio Device(s) Onboard
Power Supply 1 kW Antec TruePower Quattro
Software Microsoft Windows 7 Ultimate 64-Bit / Linux Mint 9 And Fedora 13 KDE Through VirtualBox
The 4870x2 has around 2.5 TFLOPS of single-precision compute performance. Am I right?

So if the 6970 has around 3 TFLOPS of single-precision compute performance, it should be faster than the 4870x2?
 
Joined
Sep 25, 2007
Messages
5,966 (0.95/day)
Location
New York
Processor AMD Ryzen 9 5950x, Ryzen 9 5980HX
Motherboard MSI X570 Tomahawk
Cooling Be Quiet Dark Rock Pro 4(With Noctua Fans)
Memory 32Gb Crucial 3600 Ballistix
Video Card(s) Gigabyte RTX 3080, Asus 6800M
Storage Adata SX8200 1TB NVME/WD Black 1TB NVME
Display(s) Dell 27 Inch 165Hz
Case Phanteks P500A
Audio Device(s) IFI Zen Dac/JDS Labs Atom+/SMSL Amp+Rivers Audio
Power Supply Corsair RM850x
Mouse Logitech G502 SE Hero
Keyboard Corsair K70 RGB Mk.2
VR HMD Samsung Odyssey Plus
Software Windows 10
the 5870 is basically the same performance of a 4870x2


?????

why would the 6970 be slower?
 

TheMailMan78

Big Member
Joined
Jun 3, 2007
Messages
22,599 (3.52/day)
Location
'Merica. The Great SOUTH!
System Name TheMailbox 5.0 / The Mailbox 4.5
Processor RYZEN 1700X / Intel i7 2600k @ 4.2GHz
Motherboard Fatal1ty X370 Gaming K4 / Gigabyte Z77X-UP5 TH Intel LGA 1155
Cooling MasterLiquid PRO 280 / Scythe Katana 4
Memory ADATA RGB 16GB DDR4 2666 16-16-16-39 / G.SKILL Sniper Series 16GB DDR3 1866: 9-9-9-24
Video Card(s) MSI 1080 "Duke" with 8Gb of RAM. Boost Clock 1847 MHz / ASUS 780ti
Storage 256Gb M4 SSD / 128Gb Agelity 4 SSD , 500Gb WD (7200)
Display(s) LG 29" Class 21:9 UltraWide® IPS LED Monitor 2560 x 1080 / Dell 27"
Case Cooler Master MASTERBOX 5t / Cooler Master 922 HAF
Audio Device(s) Realtek ALC1220 Audio Codec / SupremeFX X-Fi with Bose Companion 2 speakers.
Power Supply Seasonic FOCUS Plus Series SSR-750PX 750W Platinum / SeaSonic X Series X650 Gold
Mouse SteelSeries Sensei (RAW) / Logitech G5
Keyboard Razer BlackWidow / Logitech (Unknown)
Software Windows 10 Pro (64-bit)
Benchmark Scores Benching is for bitches.
the 5870 is basically the same performance of a 4870x2


?????

Pretty much man. If the 6970 isnt the same speed as two 5870 in crossfire then it will be fail.
 

Sapientwolf

New Member
Joined
Aug 23, 2006
Messages
57 (0.01/day)
Processor Intel Core 2 Quad QX9770 Yorkfield 4.00GHz
Motherboard Asus P5E3 Deluxe/WiFi-AP X38 Chipset Motherboard
Cooling Cooler Master Hyper 212 CPU Heatsink| Fans: Intake 1x120mm and 2x140mm| Exhaust 1x120mm and 2x140mm
Memory 4GB OCZ Platinum DDR3 1600 7-7-7-26
Video Card(s) 2 x Diamond Multimedia HD 4870 512MB Graphics Cards in CrossfireX
Storage 2 Western Digital 500GB 32MB Cache Caviar Blacks in RAID 0| 1 500GB 32MB Cache Seagate Barracuda.
Display(s) Sceptre X24WG 24" 1920x1200 4000:1 2ms LCD Monitor
Case Cooler Master CM 690
Audio Device(s) HT Omega HT Claro+
Power Supply Aerocool 750W Horsepower PSU
Software Windows Vista Home Premium x64
Pretty much man. If the 6970 isnt the same speed as two 5870 in crossfire then it will be fail.

That's an awful lot to ask for considering there wasn't a change to a smaller fabrication process. It's not gonna happen.
 
Top