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McLovin
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Processor | AMD Athlon 64 X2 4800+ Brisbane @ 2.8GHz (224x12.5, 1.425V) |
---|---|
Motherboard | Gigabyte sumthin-or-another, it's got an nForce 430 |
Cooling | Dual 120mm case fans front/rear, Arctic Cooling Freezer 64 Pro, Zalman VF-900 on GPU |
Memory | 2GB G.Skill DDR2 800 |
Video Card(s) | Sapphire X850XT @ 580/600 |
Storage | WD 160 GB SATA hard drive. |
Display(s) | Hanns G 19" widescreen, 5ms response time, 1440x900 |
Case | Thermaltake Soprano (black with side window). |
Audio Device(s) | Soundblaster Live! 24 bit (paired with X-530 speakers). |
Power Supply | ThermalTake 430W TR2 |
Software | XP Home SP2, can't wait for Vista SP1. |
One of the major features of Xbox(360) is internet gameplay. Xbox Live is one of the most important things separating the Xbox(360) from competition coming from Sony and Nintendo. However, most Xbox(360) owners do not use this feature. Only 10% of people owning an Xbox had an Xbox Live account, and 50% of Xbox360 owners have an Xbox Live Gold account.
While there are over 4 million owners of the $50-a-year Xbox Live Gold accounts, there are several reasons that this number is not much higher. The first and most important reason is an intimidation factor. Immature players who are pitted against very experienced players may be scared away from Xbox Live. There is also no shortage of "aggressive and sometime verbally abusive players" who can make even the best players stay off of Xbox Live. "A lot of casual gamers are intimidated by online in general, both in terms of the technology and the human competition," said Cole. "That's changing, but it still has a ways to go." In an attempt to make Xbox Live a friendlier service, Microsoft recently started an Xbox Live Video service, as we reported here.
View at TechPowerUp Main Site
While there are over 4 million owners of the $50-a-year Xbox Live Gold accounts, there are several reasons that this number is not much higher. The first and most important reason is an intimidation factor. Immature players who are pitted against very experienced players may be scared away from Xbox Live. There is also no shortage of "aggressive and sometime verbally abusive players" who can make even the best players stay off of Xbox Live. "A lot of casual gamers are intimidated by online in general, both in terms of the technology and the human competition," said Cole. "That's changing, but it still has a ways to go." In an attempt to make Xbox Live a friendlier service, Microsoft recently started an Xbox Live Video service, as we reported here.
View at TechPowerUp Main Site