- Joined
- Dec 30, 2010
- Messages
- 1,221 (0.24/day)
- Location
- Canada
System Name | Brutus |
---|---|
Processor | i5 4690k @4.7Ghz (Watercooled) |
Motherboard | z97 MSI Gaming 5 |
Cooling | NZXT Kraken x61 AIO watercooler |
Memory | Gskill Ripjaws 8gb (2x4gb) 1600mhz 7-8-7-24 |
Video Card(s) | MSI Gaming GTX 980ti x2 (sli) |
Storage | 1 SSD 64GB (OS) + 2x500GB WesternDigital RAID 0 |
Display(s) | YAMAKASI Catleap q270 SE 27inch Glossy 2560x1440 |
Case | NZXT Phantom |
Audio Device(s) | ASUS Xonar DX |
Power Supply | Antec TPQ 1200w |
Software | Windows 7 (64 bit) |
Hey guys, I noticed I often get screen stuttering when V-Sync is on in my PC games...
I know that this kind of stuff can be affected by drivers... but it seems like a very recurrent phenomenon with V-Sync for all PC users...
I read somewhere with V-Sync off "you'll get excessive screen tearing" and with V-Sync on "you'll get a little bit of screen stuttering"...
I noticed this tends to happen when I move my character (for instance in witcher 2 or COD MW2) and look around @ the same time.
Is there any way to get rid of that screen stuttering? Must I tweak stuff like Triple buffering or use D3D Overrider...???
I know that this kind of stuff can be affected by drivers... but it seems like a very recurrent phenomenon with V-Sync for all PC users...
I read somewhere with V-Sync off "you'll get excessive screen tearing" and with V-Sync on "you'll get a little bit of screen stuttering"...
I noticed this tends to happen when I move my character (for instance in witcher 2 or COD MW2) and look around @ the same time.
Is there any way to get rid of that screen stuttering? Must I tweak stuff like Triple buffering or use D3D Overrider...???