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Battlefield 3 Clubhouse

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I am going to buy 2 copies. I think it will be alright with 24 players. so limited edition is all you can buy? EA isn't launching with a collectors edition?

Promise to honestly tell us how crappy the console version is relatively speaking? :D

You're probably the only person I know of who will play both extensively.
 
d0n7bl1nk Battlefield 3: Caspian Border Trailer Analysis

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Tweet snippet:

James2464 James Ballantyne
@Demize99 I thought BF3 was going to show maps the size of El Alamein in 1942, is that not the case?

Demize99 Alan Kertz
@James2464 That's how big Caspian Border is...

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Random tweet off the internets claiming to be playing Caspian Border at GamesCom, take with a grain of salt...

3D spotting now vehicle only, infrantry map-spot instead.

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does the co-op in BF3 have split-screen on any platforms?

Here, Troedsson says co-op requires two seperate machines connected over the internet. But, does not require a server.
 
I will buy it on PC and if a collectors edition is released on console I will pick it up.
 
http://youtu.be/NDDfPxF3EFE?hd=1

HD version of Caspian Border map, with jets,choppers,tanks,apc,jeeps,infantry etc

:eek:

Ramp it up to 1080p and full-screen it.

I_jizz_in_my_pants_by_HOLIMOUNT_answer_2_xlarge.jpeg



:banghead: <--- putting myself in a coma right now hopefully it'll be out by the time I wake up.
 
YaY, can't wait.
I miss the good old BC2 days.
I still hear Easy Rhino's laugh in my head.
 
Ok after watching the video a second time, things I noticed.

There is a guy with a SCAR-L with a Optical Sight and a front grip. So that is one new piece for it. I also noticed at least 3 different styles of 4x scopes. I am not sure if they are different based on the gun, if we can choice the style of crosshairs, or are there just more than 1 4x scope. On that note I want to see the 4x scope from single player that can be slide to the side so you can use the iron sight.

that's a scar-H. much more better.
 
I think they screwed the choppers controlling and made like BC2 not like BF2
 
Newell: We have to convince EA to come back

Today at 4:41 pm
by Rob Crossley

Games disappearing from Steam is a complex issue but can be fixed, says Valve boss
Valve has a responsibility to show Electronic Arts why it is smarter business to add games on Steam instead of remove them, studio president Gabe Newell has said.
Recently, a number of EA-published games have suddenly dissapeared from Valve's leading online game portal. Speaking to Develop, Newell said the reason why is down to "a whole complicated set of issues".
Last month industry sources speculated that the issue hinged on EA's desire to sell DLC directly to Steam customers, as opposed to hosting content through Valve's own portal.
Valve takes a revenue cut from all content sold through Steam, meaning that EA's alleged strategy - if true - could allow EA to circumvent those payments.
Certain EA-published games have been removed from Steam on days that coincide with the release of new DLC. Electronic Arts has also launched the Origin service for PC; something that is categorically a competitor to Steam.
Newell suggested the struggle with EA is complicated, but nevertheless reconcilable.
"I don’t think Valve can pick just one thing and think the issue would go away if we fixed that," he said.
"We have to show EA it’s a smart decision to have EA games on Steam, and we’re going to try to show them that," he said.
Speaking in an interview to be published soon, Newell spoke in depth about the potential for Dota 2 on a global scale, and what success outside the FPS genre will mean for Valve.
But returning to the issue of EA, the Valve co-founder took a philosophical stance when asked if customers should expect more games to be removed from Steam.
"Companies have to earn the right to install content on their customers' PCs on a regular basis," he began.
"The same thing is true of Steam. We have to prove we are creating value on an ongoing basis, whether it’s to EA or Ubisoft or whoever.
"We really want to show there’s a lot of value having EA titles on Steam. We want EA’s games on Steam and we have to show them that’s a smart thing to do," he said.
"I think at the end of the day we’re going to prove to Electronic Arts they have happier customers, a higher quality service, and will make more money if they have their titles on Steam. It’s our duty to demonstrate that to them. We don’t have a natural right to publish their games."
Develop's interview with Newell and its exciting new project Dota 2 will be available online soon.

More tweets from the guy that flew jets at GamesCom, d1ApRiL:

Played some #BF3. Awesome heli and jet action
Finally no 3D spot, only on the map visible enemies.
everything I write is from personal experience with Alpha software. Don't think its final
I only missed 3D spotting for infantry, but vehicles have 3D spot.
Ok jet has max speed of 400 #BF3 alpha
There is a killcam in #BF3 alpha,
The helicopter is more like BF2 #BF3 alpha
Jet top speed in BF2 over 800 in #BF3 alpha I only reached 400
no get in animations for vehicles in #BF3 alpha multiplayer
I think the helis have very low auto stabilization. You need to maintain stability or you crash. More like BF2.
I had no bombs in the jet I think it must be equipped first. But I could lock other air vehicles and shoot 2 rockets.
yes you need to switch between ground combat weapons 1 or air combat 2.
I think I had unlimitd ammo in the jet, no flights to the base to reload #BF3 alpha.
yes, you can tap the ground with heli.
To everyone asking about jet height. I test that tomorrow. Today my max height was about 800

Planet Battlefield - DICE Confirms Console Server Browser in Battlefield 3

Wednesday, 17 August, 2011 at 12:50 PST | ^Scott^ | Print News

DICE announced today that console players will have one of the features PC players have become used to, a server browser. In previous Battlefield games, console players would have to party up with friends and you would then be put into a server automatically.
 
As of today they've stated that command rose is now in. Although it won't be available in GameCon. Like I said back then the EA forums does have some pull with EA. EA does listen to feedback.

Word has it that 2D spotting has been reinstated (IE: enemy soldiers only appear on the mini map). If this is true (as this hasn't come from Dice yet only from GamesCon) that would make 2 revisions as the result of the complaints on the EA forums.
 
Yeah Jet Dude tweeted such...
 
Size of Caspian Border relative to Harvest Day:

H2raI.jpg
 
Size of Caspian Border relative to Harvest Day:

http://i.imgur.com/H2raI.jpg

Not impressed. Harvest day was a tiny map by BF2 standards. With that being said I can see the scale is wrong. Look at the tractor trailers. They are tiny in the Caspian Border map. I would say they made Harvest Day to large in that overlay. Also I see an A-10 on that map yet none in the gameplay......strange.

highway_tampa_64.jpg


See how small the air strip is on the US side in Tampa? Now look at the Caspian Border strip. Small.
 
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Stolen from Planet Battlefield GameCom Day 1 round up (just the stuff I haven't presented already)

PC & BF3 iPad Footage - PCGames.de

Gamestar Interview (Video interview w/ KM Troedsson) (Co-op, joystick support, LAN possibility)

3D spotting clarification (by Elxx - DICE)
False, 3D spotting is still there. It's been tweaked though - the 3d marker only shows up if you can actually see the person. So no more sitting in a bush and blindly shooting at the glowing tortilla chips for free kills.
 
Not impressed. Harvest day was a tiny map by BF2 standards. With that being said I can see the scale is wrong. Look at the tractor trailers. They are tiny in the Caspian Border map. I would say they made Harvest Day to large in that overlay. Also I see an A-10 on that map yet none in the gameplay......strange.

http://www.zockschock.de/content/images/BF2/Maps/highway_tampa_64.jpg

See how small the air strip is on the US side in Tampa? Now look at the Caspian Border strip. Small.

Actually I disagree. The landing strip in Tampa Bay was just small. You are basing this assumption of scale on those strips being about the same length, which I am sure they are not. Harvest Day is a lot larger than you think. It just seems small because of the rather clustered flag locations and lack of flying vehicles. Think about this. The squad Deathmatch mode for Harvest Day is a 16 player man that takes place in just city area on the hillside. It has proven to be more than enough space to still hide and spread out.

Harvest Day in full could support maybe 48 people with the inclusion of 2 more flags close to either base. Since that is my scale Caspian Border should be plenty large enough.
 
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