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joystiq.com - The Beta and Battlefield 3
mp1st.com - BF3 – UMP-45 “only a little OP,” Changes to Bolt-Action Rifles, and HC Mode Details
eurogamer.net - EA responds to Battlefield 3 ESRB rating
battlefieldo.com - BF3 STUNTS ARE COMING BACK
A Battlefield Stunts Community, named The Sir Community is starting to get back into the Stunt Business. We’ve known these guys since Battlefield 2 days and it’s great to see them back at it for Battlefield 3. Despite the limitations of server settings, they managed to make a few short videos of jet tricks in Caspian Border. With the upcoming release of the game and hopefully with Battle recorder, it’ll be awesome to see what these guys come up with. If you’re interested in checking out the Sir Community or perhaps joining them to get ready for stunt action, visit them here. Here is one of their old time Battlefield 2 films for kicks.
planetbattlefield.com - Battlefield 3 Destruction Gameplay Trailer
planetbattlefield.com - Battlefield 3 Interviews, News, GeForce LAN, 'The Russian' Book Preview
Digital download of Battlefield3 available from Amazon for $42! Note: No bonus items on digital download version beyond The Back to Karkand DLC.
If you are through waiting for it to arrive on Steam...
by Arthur Gies on Oct 10th 2011 8:04PM
Last week, I spent some six hours with a not-quite-final-but-close version of Battlefield 3. I think EA and DICE would like for me to talk about the single player but really, I don't have anything more to say about it than I did a few weeks ago. I can't talk about most of the multiplayer maps I played with any specificity, other than the Grand Bazaar level, which, hallelujah, had a tank in it. But at this point, I feel confident in making the following statement:
Releasing a beta for Battlefield 3 might be the biggest mistake EA has made with its biggest game this year.
Battlefield 3 (10/7/11)
Or, more specifically, releasing this Battlefield 3 beta has been a spectacular miscalculation on EA's part. It isn't just the technical issues, though those are distressing. DICE has insisted that the open Battlefield 3 beta is very much that: a beta. And I think that if they had released it six weeks earlier, it would be easier to swallow.
DICE has insisted publicly that the beta that released was an old build caught up in the vagaries of console manufacturer certification, but a) most gamers have no idea what that even means, b) most gamers will never see that information, and c) EA and DICE are fully aware of the amount of time it takes to get content through the certification process.
The main problem with the Battlefield 3 beta – the one that's out right this moment – is that it doesn't play like Battlefield 3 does now ...
I don't know that we've ever seen a console beta with as many major technical issues as the Battlefield 3 beta; I know that we haven't seen one recently. And whether DICE and EA care to admit it, there's a public expectation that console betas will be more functional than the version of Battlefield 3 being offered now. And DICE has conducted betas on console before, most recently with Battlefield: Bad Company 2, which did not have the myriad technical issues that Battlefield 3 does.
But that's not the main reason that this beta has been a mistake. The main problem with the Battlefield 3 beta – the one that's out right this moment – is that it doesn't play like Battlefield 3 does now, how I assume the final game will play.
There are major gameplay balance differences between the two. Weapons feel different, with different fire rates and recoil. And the damage model has been radically shifted. Death comes quickly in the beta, situated more towards Call of Duty's durability, or even last year's DICE-developed Medal of Honor multiplayer. Firefights in the beta prioritize reflexes over tactics, which is a departure from Bad Company 2.
This is not the case with Battlefield 3 as it is now. The version of Battlefield 3 that I spent hours playing last week has weapons and damage that feel like Battlefield Bad Company 2. This, if you aren't sure, is a good thing. It changes the dynamics of firefights, allowing for each side to take and hold positions, and making flanking and tactical coordination much more viable. The increased player survivability also make vehicles in Battlefield 3 more fair than they would be with the beta's damage models.
Getting the drop on someone isn't the end of a fight in the version of Battlefield 3 I played last week. You have to be persistent, and you have to watch your ass to make sure you aren't left holding your, uh, empty gun in your hand if the guy you murdered has a teammate around the corner.
As it stands now, Battlefield 3's beta is a wellspring of misinformation about what your final Battlefield 3 experience will be.
It leads to more interesting, frantic firefights, including one moment where I killed one enemy with my M4, shot another that came around the corner from the hip, and had to switch to my sidearm to handle yet another opponent a moment later. This happened all the time in Bad Company 2, and it's one of the things that gave it an identity separate from other modern military shooters. Requiring more ammo per kill also makes the support class more important – as you run out of ammo, you'll be looking for that resupply. Battlefield 3 has made machine gunners your source of ammo, which means you'll probably need to fall back to resupply.
It's an example of one change resulting in a cascade of differences in how Battlefield 3 will play when it's released later this month than the beta does now. As it stands now, Battlefield 3's beta is a wellspring of misinformation about what your final Battlefield 3 experience will be. I'm glad for that – I enjoyed what I've played of this more-final build of Battlefield 3 much more than any time I've spent with the game throughout the year. DICE and EA told me last week that they've been taking player feedback from the beta into account, though I have a hard time comprehending how they could make such sweeping changes based entirely on player feedback. But the question is whether or not what EA and DICE have let people at home play early has done more harm than good for Battlefield 3's prospects.
We'll find out soon. Battlefield 3 is scheduled for release on October 25th.
Last week, I spent some six hours with a not-quite-final-but-close version of Battlefield 3. I think EA and DICE would like for me to talk about the single player but really, I don't have anything more to say about it than I did a few weeks ago. I can't talk about most of the multiplayer maps I played with any specificity, other than the Grand Bazaar level, which, hallelujah, had a tank in it. But at this point, I feel confident in making the following statement:
Releasing a beta for Battlefield 3 might be the biggest mistake EA has made with its biggest game this year.
Battlefield 3 (10/7/11)
Or, more specifically, releasing this Battlefield 3 beta has been a spectacular miscalculation on EA's part. It isn't just the technical issues, though those are distressing. DICE has insisted that the open Battlefield 3 beta is very much that: a beta. And I think that if they had released it six weeks earlier, it would be easier to swallow.
DICE has insisted publicly that the beta that released was an old build caught up in the vagaries of console manufacturer certification, but a) most gamers have no idea what that even means, b) most gamers will never see that information, and c) EA and DICE are fully aware of the amount of time it takes to get content through the certification process.
The main problem with the Battlefield 3 beta – the one that's out right this moment – is that it doesn't play like Battlefield 3 does now ...
I don't know that we've ever seen a console beta with as many major technical issues as the Battlefield 3 beta; I know that we haven't seen one recently. And whether DICE and EA care to admit it, there's a public expectation that console betas will be more functional than the version of Battlefield 3 being offered now. And DICE has conducted betas on console before, most recently with Battlefield: Bad Company 2, which did not have the myriad technical issues that Battlefield 3 does.
But that's not the main reason that this beta has been a mistake. The main problem with the Battlefield 3 beta – the one that's out right this moment – is that it doesn't play like Battlefield 3 does now, how I assume the final game will play.
There are major gameplay balance differences between the two. Weapons feel different, with different fire rates and recoil. And the damage model has been radically shifted. Death comes quickly in the beta, situated more towards Call of Duty's durability, or even last year's DICE-developed Medal of Honor multiplayer. Firefights in the beta prioritize reflexes over tactics, which is a departure from Bad Company 2.
This is not the case with Battlefield 3 as it is now. The version of Battlefield 3 that I spent hours playing last week has weapons and damage that feel like Battlefield Bad Company 2. This, if you aren't sure, is a good thing. It changes the dynamics of firefights, allowing for each side to take and hold positions, and making flanking and tactical coordination much more viable. The increased player survivability also make vehicles in Battlefield 3 more fair than they would be with the beta's damage models.
Getting the drop on someone isn't the end of a fight in the version of Battlefield 3 I played last week. You have to be persistent, and you have to watch your ass to make sure you aren't left holding your, uh, empty gun in your hand if the guy you murdered has a teammate around the corner.
As it stands now, Battlefield 3's beta is a wellspring of misinformation about what your final Battlefield 3 experience will be.
It leads to more interesting, frantic firefights, including one moment where I killed one enemy with my M4, shot another that came around the corner from the hip, and had to switch to my sidearm to handle yet another opponent a moment later. This happened all the time in Bad Company 2, and it's one of the things that gave it an identity separate from other modern military shooters. Requiring more ammo per kill also makes the support class more important – as you run out of ammo, you'll be looking for that resupply. Battlefield 3 has made machine gunners your source of ammo, which means you'll probably need to fall back to resupply.
It's an example of one change resulting in a cascade of differences in how Battlefield 3 will play when it's released later this month than the beta does now. As it stands now, Battlefield 3's beta is a wellspring of misinformation about what your final Battlefield 3 experience will be. I'm glad for that – I enjoyed what I've played of this more-final build of Battlefield 3 much more than any time I've spent with the game throughout the year. DICE and EA told me last week that they've been taking player feedback from the beta into account, though I have a hard time comprehending how they could make such sweeping changes based entirely on player feedback. But the question is whether or not what EA and DICE have let people at home play early has done more harm than good for Battlefield 3's prospects.
We'll find out soon. Battlefield 3 is scheduled for release on October 25th.
mp1st.com - BF3 – UMP-45 “only a little OP,” Changes to Bolt-Action Rifles, and HC Mode Details
Tweets turned in to an Article...
Veselka October 10, 2011 Battlefield, Battlefield 3, News
As the Battlefield 3 Beta is now over, and DICE is hard at work putting the finishing touches on the retail version, Alan Kertz, Senior Gameplay Designer, is revealing some very interesting information regarding the controversial issue of weapon damage.
To get a basic understanding of the weapon damage systems put in place in DICE’s new title, Kertz revealed that “The XM8 with Magnum is the basis for damage in BF3, then tweaked to fit the larger maps and more open spaces of BF3.” As many of you may remember, the XM8 assault rifle was one of the earlier ARs available to the soldier class in Battlefield: Bad Company 2.
Many BF fans are curious about the state of the UMP-45 since it’s been hailed as one of the more over-powered weapons in the Beta. Earlier, DICE did admit that it would be seeing changes. Recently, Kertz admitted that “It was only a little OP. It hasn’t changed much and the handling has not changed at all.” This is probably not as big of a change as many fans were expecting or hoping for, but it seems fair.
Some fans have been claiming that Battlefield 2142 had the best weapon balance in the series. One fan mentioned that infantry combat in BF3 was not as deadly as in 2142. Kertz responded, “ARs were 34-20 damage, 3-5 shots on a light, 4-6 on a heavy. BF3 is 34-16.7 for AR. 3-6 shots, no armor option.” Another fan asked how do light armored vs heavy armored vehicles work compared to 2142? Kertz answered that in BF3, “About 1 bullet of damage. 3-4 with light 4-5 with heavy. Heavy reduced sprint duration as well.“
When it comes to hardcore mode in BF3, some fans have been wondering how much higher the damage percentage will be. Kertz verified, “About 50%. It will be around 3 shots at point blank with assault rifles, one good burst.“
Once again, Kertz has stated that the ability to one-shot an enemy in the chest with a bolt-action rifle was unintentional. Some fans have stated the opinion that they like the way the bolt-action rifles worked in the Beta. When asked if it’s been changed since then, Kertz responded, “Correct, a bug has been fixed and some weapons have been balanced, but the core is intact.“
How did you feel about the weapon damage in the Beta? Do you think the bolt-action rifles should have been left alone? Let us know in the comment section below! Make sure to follow @MPFirst on Twitter for more Battlefield 3 news as we inch closer to October 25th!
eurogamer.net - EA responds to Battlefield 3 ESRB rating
By Wesley Yin-Poole
11/10/2011 @ 08:41
EA has responded to the revelation that in upcoming first-person shooter Battlefield 3 you shoot cops in order to finish a mission with an… interesting statement.
As revealed by Eurogamer last week, US ratings board the ESRB has Battlefield 3 down as a 'Mature' game.
Notes accompanying its rating detailed a few of the more graphic elements in the game.
"The frequent combat is highlighted by realistic gunfire and large explosions; characters sometimes scream and emit large splashes of blood when shot. Players can also engage in hand-to-hand combat: repeatedly punching enemies in the face; stabbing soldiers to death with knives.
"In one sequence, a restrained character's throat is slit (off-screen); in another, players shoot police officers to complete a mission objective. The words 'f***' and 's***' can be heard frequently in the dialogue."
The mention of shooting police officers conflicted with comments made by the game's producer Patrick Back earlier this year.
"If you put the player in front of a choice where they can do good things or bad things, they will do bad things, go dark side - because people think it's cool to be naughty, they won't be caught," he explained.
"We have to build our experiences so we don't put the player in experiences where they can do bad things."
In response, EA issued Eurogamer the following statement: "I don't think you understand the gravity of the situation. For God's sake, there is a nuke in Paris! Millions of lives are at stake!!"
Indeed.
11/10/2011 @ 08:41
EA has responded to the revelation that in upcoming first-person shooter Battlefield 3 you shoot cops in order to finish a mission with an… interesting statement.
As revealed by Eurogamer last week, US ratings board the ESRB has Battlefield 3 down as a 'Mature' game.
Notes accompanying its rating detailed a few of the more graphic elements in the game.
"The frequent combat is highlighted by realistic gunfire and large explosions; characters sometimes scream and emit large splashes of blood when shot. Players can also engage in hand-to-hand combat: repeatedly punching enemies in the face; stabbing soldiers to death with knives.
"In one sequence, a restrained character's throat is slit (off-screen); in another, players shoot police officers to complete a mission objective. The words 'f***' and 's***' can be heard frequently in the dialogue."
The mention of shooting police officers conflicted with comments made by the game's producer Patrick Back earlier this year.
"If you put the player in front of a choice where they can do good things or bad things, they will do bad things, go dark side - because people think it's cool to be naughty, they won't be caught," he explained.
"We have to build our experiences so we don't put the player in experiences where they can do bad things."
In response, EA issued Eurogamer the following statement: "I don't think you understand the gravity of the situation. For God's sake, there is a nuke in Paris! Millions of lives are at stake!!"
Indeed.
battlefieldo.com - BF3 STUNTS ARE COMING BACK
A Battlefield Stunts Community, named The Sir Community is starting to get back into the Stunt Business. We’ve known these guys since Battlefield 2 days and it’s great to see them back at it for Battlefield 3. Despite the limitations of server settings, they managed to make a few short videos of jet tricks in Caspian Border. With the upcoming release of the game and hopefully with Battle recorder, it’ll be awesome to see what these guys come up with. If you’re interested in checking out the Sir Community or perhaps joining them to get ready for stunt action, visit them here. Here is one of their old time Battlefield 2 films for kicks.

planetbattlefield.com - Battlefield 3 Destruction Gameplay Trailer
18:34 PST | ^Scott^
EA released a new Battlefield 3 destruction trailer showing various shots of the amazing destruction in the game. Also shown is the antenna on Caspian Border collapsing, which wasn't implemented in the Battlefield 3 beta.
Check out one of the pillars of Battlefield 3, destruction! Destruction is a key feature of the Frostbite 2 engine and Battlefield 3 does it better than anyone else!
<see site for screens of antenna falling>
EA released a new Battlefield 3 destruction trailer showing various shots of the amazing destruction in the game. Also shown is the antenna on Caspian Border collapsing, which wasn't implemented in the Battlefield 3 beta.
Check out one of the pillars of Battlefield 3, destruction! Destruction is a key feature of the Frostbite 2 engine and Battlefield 3 does it better than anyone else!
<see site for screens of antenna falling>
planetbattlefield.com - Battlefield 3 Interviews, News, GeForce LAN, 'The Russian' Book Preview
18:09 PST | ^Scott^ | Print News | Category: BF3
A whole lot of Battlefield 3 news to catch up on from the past few days. We are less than 2 weeks away from the launch of the full game! Keep an eye out early Friday morning (Oct 14th) for new footage and screens from the remaining "unannounced" multiplayer maps.
<see site for links>
zh1nt0 Tweets
IGN Battlefield Youtube Videos
GeForce LAN
GeForce LAN is kicking off this Friday on the USS Hornet in Alameda, California. The schedule of Battlefield 3 events has been posted along with 4 maps that will be playable. There will be 1 additional to be announced map, which will also be playable.
A few days ago IGN posted some video from the map Grand Bazaar on Playstation 3. Battlefield Log noticed a "Customization" feature, which might suggest either different camo or other solider customization options.
Battlefield 3: The Russian by Andy McNab
The first 5 chapters of the book (50 pages) can be found here. GameSpot also posted a preview with the first 2 chapters in plain text. The full book is set to be released the same day Battlefield 3 comes out, October 25.
A whole lot of Battlefield 3 news to catch up on from the past few days. We are less than 2 weeks away from the launch of the full game! Keep an eye out early Friday morning (Oct 14th) for new footage and screens from the remaining "unannounced" multiplayer maps.
<see site for links>
- EA responds to Battlefield 3 ESRB rating (EuroGamer)
- BF3’s Executive Producer Talks Beta Reactions, Certification Delays, and Post-Release Support (Kotaku)
- The beta and Battlefield 3 (Joystiq)
- DICE: BF3 is "very different" to MW3 (EuroGamer)
- Interview: BF3's Plan For Domination (Gameasutra Interview w/ Patrick Liu)
- BF3: Returning to its roots on Wii U? (CVG)
- BF3 Questions and Concerns (GameSpy)
- BF3 Limited Edition PCDD $42 - Via Amazon, U.S. Only
zh1nt0 Tweets
- 1 soldier / account
- Looking to add joystick support (-huh!? G*d d*mn m*ther f... - Gully)
- Not launching with Battlerecorder
IGN Battlefield Youtube Videos
- Beauty of BF3 Beta Montage
- BF3 - Multiplayer Video Preview (Operation Firestorm & Grand Bazaar)
- BF3 Beta - Caspian Border Jet Gameplay
GeForce LAN
GeForce LAN is kicking off this Friday on the USS Hornet in Alameda, California. The schedule of Battlefield 3 events has been posted along with 4 maps that will be playable. There will be 1 additional to be announced map, which will also be playable.
Tournaments & Freeplays
BF3 TOURNAMENT MAPS AND FORMATS UNVEILED
We are pleased to announce the following maps for the Battlefield 3 Tournament and Freeplay area, three of which are is being premiered for public play for the first time at GeForce LAN:
The main tournament for GeForce LAN will be 4v4 Deathmatch played on Operation Metro, Grand Bazaar and the fifth map to be unveiled onsite. This bracketed tournament is available for BYOC ticket holders only. Tournament rules and sign-ups will be available Monday, October 10th at 9:00 PM PDT at geforce.essagency.com.
- Operation Firestorm
- Grand Bazaar
- Caspian Border
- Operation Metro
- Plus, a fifth map – to be announced onsite at GeForce LAN
Freeplay and casual tournaments in 32v32 Conquest and 4v4 Deathmatch formats will be played across all maps. Freeplay and casual tournaments for prizes will be available for BYOC and General Admission ticket holders on a first come, first served basis. To sign up, visit the tournament area onsite for details.
A few days ago IGN posted some video from the map Grand Bazaar on Playstation 3. Battlefield Log noticed a "Customization" feature, which might suggest either different camo or other solider customization options.

Battlefield 3: The Russian by Andy McNab
The first 5 chapters of the book (50 pages) can be found here. GameSpot also posted a preview with the first 2 chapters in plain text. The full book is set to be released the same day Battlefield 3 comes out, October 25.
Digital download of Battlefield3 available from Amazon for $42! Note: No bonus items on digital download version beyond The Back to Karkand DLC.
If you are through waiting for it to arrive on Steam...
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