I registered here to say I appreciate this utility.
Question though, can you explain the FOV function? What's different between this and the FOV function in the game's menu screen? I'm not quite understanding the Horizontal FOV, independent FOV, the calculate vertical FOV. Also, is your program a solution to the locked FOV in Single Player?
Thanks again for the utility, I recommend the next update have a help box or possibly be able to hover over things to get an ALT-TEXTish explanation.
Thanks for Registering here at TPU! The community here is kickass!
Now about the FoV (Field of View), when monitors where only 4:3 the uses of FoV in game wasn't needed, but when wide screen monitors (16:9, and 16:10) came along the need for FoV in game was born (example: a 22" monitor with 1680x1050 is a 16:10 monitor. You can set your 16:10 monitor to out put 16:9, but you will have black lines in the top, and the bottom of your screen). Now back to about the settings I use.. (Sorry this is long, but I don't know any other way to explain it)
In my Utility I'm using the formula
Rich aka Rulesy uses for BFBC2 (hFoV = 2 * atan(tan(vFoV/2) * width/height)). Anytime you are allowed to change FOV in a game it's based on the vFoV (Vertical Field of View), but you need a hFoV (Horizontal Field of View) to complete the Formula, which most players use 90, 100, 110 hFoV to complete the formula (I've seen some users that use 16:9 use 120 hFoV). You can go over to
WSGF (widescreengamingforum) and get great help with FoV. I've found that most users use 110 hFoV, but lately i've seen a lot of people just tell everyone to use 90 vFoV and to do that you would need to use 115.5 hFoV.. and I say that's incorrect, but I guess it's not enough difference to the eye from 84 vFoV to the users. I hope that helps and wasn't confusing..
Oh, and i plain to add call outs to each setting to help the player understand what the setting does.
If you could make it so that key bindings could be easily changed I'd be massively grateful.
I'm working on that now!
That's a hell of a good idea, sounds like a bunch of work, too.
Also, I really dig the way the icon looks on my Desktop. Cool.
Thanks! I was worried that players with think the icon was to busy.
thanks m8 for the great tool,
how about adding a "Go" button which starts the game (pointing to bf3.exe) ?
Thanks that's a great idea i'll try and add that on the next build.