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System Name | Old reliable |
---|---|
Processor | Intel 8700K @ 4.8 GHz |
Motherboard | MSI Z370 Gaming Pro Carbon AC |
Cooling | Custom Water |
Memory | 32 GB Crucial Ballistix 3666 MHz |
Video Card(s) | MSI RTX 3080 10GB Suprim X |
Storage | 3x SSDs 2x HDDs |
Display(s) | ASUS VG27AQL1A x2 2560x1440 8bit IPS |
Case | Thermaltake Core P3 TG |
Audio Device(s) | Samson Meteor Mic / Generic 2.1 / KRK KNS 6400 headset |
Power Supply | Zalman EBT-1000 |
Mouse | Mionix NAOS 7000 |
Keyboard | Mionix |
http://www.bethblog.com/2011/12/07/skyrim-update-1-3-now-on-steam/
Update 1.3 for Skyrim is now available on Steam and is being submitted to Sony and Microsoft. As soon as we have more information on the update hitting PlayStation 3 and Xbox 360, we’ll let everyone know. Below are the release notes for the update:
Update 1.3 Notes (all platforms unless specified)
•General stability improvements
•Optimize performance for Core 2 Duo CPUs (PC)
•Fixed Radiant Story incorrectly filling certain roles
•Fixed magic resistances not calculating properly
•Fixed issue with placing books on bookshelves inside player purchased homes
•Fixed dragon animation issues with saving and loading
•Fixed Y-look input to scale correctly with framerate
We’re also planning on rolling out support for 4-Gigabyte Tuning (Large Address Aware) next week for our PC users. Stay tuned!
really bethesda is going to add 4gb LAA to there PC game on there own accord? I find this hard to believe but if they do, it makes me feel even better about unloading on there support staff on 3 different tiers.
It also means my biggest gripe with the game aka getting crossfire working with the 4gb mod is no longer an issue, driver improvements and xfire support should kick in properly now.
all thats left is for bethesda to drop the retarded CPU shadows and swap to GPU shadows and skyrim could be modded to be the best looking game out there.
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