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Current Sales, Bundles, Giveaways

Android market is running a 10 day special! 10 different apps a day for .10 each for 10 days... I got minecraft for .10 and it's usually around 7 or 8 bucks
https://market.android.com/details?i...craftpe&rdot=1

wows nice finds :eek: never knew android deals were allowed lol shall keep that in mind, GRR silly galaxy s2 broke down away for hopefully repair always chooses its moments over the crimbo bargain sale :banghead::banghead:....btw word of advice on the subject of galaxy s2 owners asphalt 6 is also FREE on the samsung app store or was ;)
 
It is late in the day, but EA Origins has some good games on good sales again, including BF3 for $35 and BF2 for $10.

The Run is $30 again. I have to say I am impressed with it.
 
Sure after saving 20% on BF3 you can hop over and pay !$80! for Mass Effect 3 or Star Wars Old Republic. lol. Man gaming prices, even for deluxe editions, have gotten really high. Inflation?
 
Sure after saving 20% on BF3 you can hop over and pay !$80! for Mass Effect 3 or Star Wars Old Republic. lol. Man gaming prices, even for deluxe editions, have gotten really high. Inflation?

My feeling is they jacked up the prices and are letting the people that pay full price cover the difference on these sales.
 
Sure after saving 20% on BF3 you can hop over and pay !$80! for Mass Effect 3 or Star Wars Old Republic. lol. Man gaming prices, even for deluxe editions, have gotten really high. Inflation?

Any tpe of Deluxe/Collectors Edition I have ever seen (since around 2000) has been $80+, most seem to be around $100. Now $150, thats a new trend (I think Halo started that), both SWTOR and Skyrim have $150 CE's (I bought a TOR one :p ).
 
Any tpe of Deluxe/Collectors Edition I have ever seen (since around 2000) has been $80+, most seem to be around $100. Now $150, thats a new trend (I think Halo started that), both SWTOR and Skyrim have $150 CE's (I bought a TOR one :p ).

Have you played ToR Beta? I tried it and was kind of disappointed. For a game that supposed to be a WoW-killer it has a ways to go imo :cool:
 
The Witcher 2: Assassins of Kings Digital Premium Edition -- $23.99 on Steam.

Also, Humble Indie Bundle #4

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anybody won with the steam giveaways this year? i dreamed that i won, and was really, really pissed about how slow the downloads went.

then i woke up and had no steam freebies, and still slow internet.
 
anybody won with the steam giveaways this year? i dreamed that i won, and was really, really pissed about how slow the downloads went.

then i woke up and had no steam freebies, and still slow internet.

No luck here yet lol.. Don't expect to win them tbh.
 
anybody won with the steam giveaways this year? i dreamed that i won, and was really, really pissed about how slow the downloads went.

then i woke up and had no steam freebies, and still slow internet.

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Have you played ToR Beta? I tried it and was kind of disappointed. For a game that supposed to be a WoW-killer it has a ways to go imo :cool:

Been in the beta since August. And played woW since Jan 1st 2005. Had great times in WoW, but I'm done with it, been trying to leave it for years, but AoC end game failed when that launched. TOR plays just like WoW, so my opinion was different than yours. Also being backed by Bioware (have they ever made a bad game), I think is the only MMO that could possibly have the funding and the IP name to actually compete. WoW's subs are dropping and Pandas are a joke, most people that started when I started are quitting.

anybody won with the steam giveaways this year? i dreamed that i won, and was really, really pissed about how slow the downloads went.

then i woke up and had no steam freebies, and still slow internet.

I wish, 10 games of my choice would have been awesome :( I just bought the Humble Bundle and pretended like I won.
 
TOR plays just like WoW, so my opinion was different than yours. Also being backed by Bioware (have they ever made a bad game), I think is the only MMO that could possibly have the funding and the IP name to actually compete. WoW's subs are dropping and Pandas are a joke, most people that started when I started are quitting.

You've never played Dragon Age 2 then. :roll: I'm holding out for Guildwars 2. It should have a very interesting combat system.
 
Have you played ToR Beta? I tried it and was kind of disappointed. For a game that supposed to be a WoW-killer it has a ways to go imo :cool:

Aye, played a beta weekend and I basically dumped the idea of paying for it the minute I started playing (after the huge intros, which were cool).

Old Republic Beta = Old Graphics, Old Gameplay, Lag, a very unpolished UI and combat felt so unresponsive to the commands I used that I had no idea what was happening.

Games from 2007 already knew how to not let your characters' weapon disappear in their clothes. ToR does not.

I predict this game will be f2p or dead within a year after release.

Been in the beta since August. And played woW since Jan 1st 2005. Had great times in WoW, but I'm done with it, been trying to leave it for years, but AoC end game failed when that launched. TOR plays just like WoW, so my opinion was different than yours. Also being backed by Bioware (have they ever made a bad game), I think is the only MMO that could possibly have the funding and the IP name to actually compete. WoW's subs are dropping and Pandas are a joke, most people that started when I started are quitting.

Bioware is not what it used to be. The name is just a shell with completely different contents from the times it made Good Stuff like Baldur's Gate.
 
You've never played Dragon Age 2 then. :roll: I'm holding out for Guildwars 2. It should have a very interesting combat system.

I own both 1 and 2, own 1 for PC and for console actually. Enjoy them both as well, but I realize they are different types of games. If I wanted to do some hacking and slashing, but a bit more with RTS style, then I would play 1. If I wanted to just murder without much worry for team mechanics and pausing gameplay, and play more of the role of my own character, I would play 2.

Games from 2007 already knew how to not let your characters' weapon disappear in their clothes. ToR does not.

I predict this game will be f2p or dead within a year after release.

When I sheath my huge 2 handed sword on Skyrim, it magically attaches to my back (magnets?).

It sounds as though you cast your opinion without ever playing an MMO before. I've played almost all of them out there, and payed attention to many trends. And with the fall of WoW subs, and the massive IP that TOR has, backed by Bioware, who is backed by EA (Who might be the only publisher with the money to support a MMO to push for another huge sub pool). I think your prediction will be far off, especially considering they said they only need about 500k subs to be fine, and there is supposedly 3 million pre-orders out there right now (by the way, that is the largest number ever for pre-orders by an MMO except WoW). Even right now in Early Access the server count is greater than any other MMO ever made (except WoW). And there is another sub based MMO out there that is doing fine and hasn't gone f2p yet, RIFT. If RIFT can make it, a Star Wars IP being made by Bioware definitely can. And the graphics are on par (I'd say better) than just about anything except Age of Conan. MMO's aren't about graphics, it's about content.

Also I never had any lag issues, and the UI worked great for me. I'd like to see a few more map options, but as soon as they open up modding to the community (what do you think made the WoW I great, they have taken so many ideas from mods) it will get better. The reason all new MMO's fail is because everyone who has only played WoW as an MMO steps into a new game and says "this doesn't have the content and the polish than an 8 year old game that takes in over 100 million dollars a month has"... no surprise companies fold, most of those people were there for WoW's launch, I remember my server being down for 2 - 3 days at a time, and lagging like crazy, or not seeing clothes on anyone.
 
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Aye, played a beta weekend and I basically dumped the idea of paying for it the minute I started playing (after the huge intros, which were cool).

Old Republic Beta = Old Graphics, Old Gameplay, Lag, a very unpolished UI and combat felt so unresponsive to the commands I used that I had no idea what was happening.

Games from 2007 already knew how to not let your characters' weapon disappear in their clothes. ToR does not.

I predict this game will be f2p or dead within a year after release.



Bioware is not what it used to be. The name is just a shell with completely different contents from the times it made Good Stuff like Baldur's Gate.

My thoughts as well. I found the graphics for beta atrocious. Maybe they arent releasing the full high res packs until release, though with a 13gb download I dont see why not. It will have a huge following just because of the name though. Rift was about a hundred times more polished during its beta.

Remember Bioware was bought by EA, so they probably moved a lot of their better programmers to other EA projects, and the EA heads are probably in charge of the Bioware projects.
 
My thoughts as well. I found the graphics for beta atrocious. Maybe they arent releasing the full high res packs until release, though with a 13gb download I dont see why not. It will have a huge following just because of the name though. Rift was about a hundred times more polished during its beta.
A public beta is basically what MMO's use to attract players, so I doubt these aren't the final graphics.
I know it will sell well, but I doubt people will pay subscription fees for long.
Remember Bioware was bought by EA, so they probably moved a lot of their better programmers to other EA projects, and the EA heads are probably in charge of the Bioware projects.

Exactly what happened.
 
I own both 1 and 2, own 1 for PC and for console actually. Enjoy them both as well, but I realize they are different types of games. If I wanted to do some hacking and slashing, but a bit more with RTS style, then I would play 1. If I wanted to just murder without much worry for team mechanics and pausing gameplay, and play more of the role of my own character, I would play 2.



When I sheath my huge 2 handed sword on Skyrim, it magically attaches to my back (magnets?).

It sounds as though you cast your opinion without ever playing an MMO before. I've played almost all of them out there, and payed attention to many trends. And with the fall of WoW subs, and the massive IP that TOR has, backed by Bioware, who is backed by EA (Who might be the only publisher with the money to support a MMO to push for another huge sub pool). I think your prediction will be far off, especially considering they said they only need about 500k subs to be fine, and there is supposedly 3 million pre-orders out there right now (by the way, that is the largest number ever for pre-orders by an MMO except WoW). Even right now in Early Access the server count is greater than any other MMO ever made (except WoW). And there is another sub based MMO out there that is doing fine and hasn't gone f2p yet, RIFT. If RIFT can make it, a Star Wars IP being made by Bioware definitely can. And the graphics are on par (I'd say better) than just about anything except Age of Conan. MMO's aren't about graphics, it's about content.

Also I never had any lag issues, and the UI worked great for me. I'd like to see a few more map options, but as soon as they open up modding to the community (what do you think made the WoW I great, they have taken so many ideas from mods) it will get better. The reason all new MMO's fail is because everyone who has only played WoW as an MMO steps into a new game and says "this doesn't have the content and the polish than an 8 year old game that takes in over 100 million dollars a month has"... no surprise companies fold, most of those people were there for WoW's launch, I remember my server being down for 2 - 3 days at a time, and lagging like crazy, or not seeing clothes on anyone.

Sorry, missed your post the first time (how could I?)...

Magically magnetic attachments are ok, but non-clipping graphics? I've seen a bit of Skyrim since my gf plays it, but at least that is ok. I'm all but impressed by the rest of it graphics wise though. It's still on console levels.

Yes, I've played other MMO's. I've actually played another Star Wars MMO (Galaxies) for quite a while, so ToR was obviously compared to that game in my mind.

WoW is a world apart as far as the commercial end is concerned, but it's also on the brink of falling apart. WoW player numbers are dropping like flies nowadays.

RIFT looks like it can hold on for a couple of years, but all MMO's have that one big problem: you have to support it long-term.

Yes, ToR is selling well. I'm just saying that lots of those people will not be playing for longer than a month, being disappointed and all. The only reason ToR pre-orders are topping WoW (and Galaxies at the time, comparing it to another SW brand) is that Internet coverage is even far more widespread, and the concept of an MMO, a life on the web, is an integrated thing in society now.
Unfortunately, it's also a pretty integrated concept to buy crap games for too much cash, and discard it after a month. ToR will not survive.
 
Sorry, missed your post the first time (how could I?)...

Magically magnetic attachments are ok, but non-clipping graphics? I've seen a bit of Skyrim since my gf plays it, but at least that is ok. I'm all but impressed by the rest of it graphics wise though. It's still on console levels.

Yes, I've played other MMO's. I've actually played another Star Wars MMO (Galaxies) for quite a while, so ToR was obviously compared to that game in my mind.

WoW is a world apart as far as the commercial end is concerned, but it's also on the brink of falling apart. WoW player numbers are dropping like flies nowadays.

RIFT looks like it can hold on for a couple of years, but all MMO's have that one big problem: you have to support it long-term.

Yes, ToR is selling well. I'm just saying that lots of those people will not be playing for longer than a month, being disappointed and all. The only reason ToR pre-orders are topping WoW (and Galaxies at the time, comparing it to another SW brand) is that Internet coverage is even far more widespread, and the concept of an MMO, a life on the web, is an integrated thing in society now.
Unfortunately, it's also a pretty integrated concept to buy crap games for too much cash, and discard it after a month. ToR will not survive.

I don't agree, magic magnetic swords are just as immersion breaking as clipping. It's going to be hard to compare Galaxies to TOR, Galaxies was a different type of MMO, it was an RPers heaven. It had non-combat classes, TOR would be easier compared to WoW. And yes, internet coverage is much larger, and the fact that WoW introduced so many new people to this genre, that the pool of available players out there from that is just much larger than it was before. Which is why the falling subs of WoW times perfectly with the launch of TOR, huge IP, this is the greatest chance any MMO has had a chance to succeed. Subs will move, and where to? Most likely TOR, it will succeed, the numbers say so, you just don't seem to like it and think it will fail based on your opinion of the game. But the numbers are there for it to make it, and make it big.
 
I don't agree, magic magnetic swords are just as immersion breaking as clipping. It's going to be hard to compare Galaxies to TOR, Galaxies was a different type of MMO, it was an RPers heaven. It had non-combat classes, TOR would be easier compared to WoW. And yes, internet coverage is much larger, and the fact that WoW introduced so many new people to this genre, that the pool of available players out there from that is just much larger than it was before. Which is why the falling subs of WoW times perfectly with the launch of TOR, huge IP, this is the greatest chance any MMO has had a chance to succeed. Subs will move, and where to? Most likely TOR, it will succeed, the numbers say so, you just don't seem to like it and think it will fail based on your opinion of the game. But the numbers are there for it to make it, and make it big.

Got a point there, can't deny it. I just feel like that the subscription-based MMO business plan is dying altogether, and that this is the reason ToR would fail. UNLESS it brings something completely new and shiny to the play, and not another classic MMO.

I would love to see ToR succeed, cause I'm a huge Star Wars fan. I hope it's much better than what I experienced so far. I just can't justify paying a monthly fee for the 5 hours a week I would be able to play it.

Slightly back offtopic though: I got the Defense Grid full pack from Steam this weekend. Lovely little TD game for 6 euro something. Offer lasts for another 2 hours:
http://store.steampowered.com/sub/12519/
 
anybody won with the steam giveaways this year? i dreamed that i won, and was really, really pissed about how slow the downloads went.

then i woke up and had no steam freebies, and still slow internet.

I'm one of those people who habitually doesn't win contests, and then buys something the day before the price drops 50%.
 
I'm one of those people who habitually doesn't win contests, and then buys something the day before the price drops 50%.

Then your username fits you perfectly :D
 
Thanks. I went to a lot of mental effort to pick that name. lol
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