1Kurgan1
The Knife in your Back
- Joined
- Dec 8, 2008
- Messages
- 10,421 (1.76/day)
- Location
- Duluth, Minnesota
System Name | My Comp | Fiancees Comp |
---|---|
Processor | i7 5820k @ 4.6Ghz 1.285v| i5 2500k |
Motherboard | MSI x99 SLI Plus | AsRock Z77 Pro 3 |
Cooling | Watercooled |
Memory | 16GB DDR4 2400 @ 2666 | 12GB DDR3 1600 |
Video Card(s) | AMD R9 290x | MSI 5850 OC |
Storage | 128gb SSD + 2x 2TB | 2TB |
Display(s) | Asus 27" LCD | 25" Hanns G |
Case | CM Storm | CM Elite 430 |
Audio Device(s) | Creative Recon 3D PCIe |
Power Supply | Enermax Galaxy 1250W | Rosewill 630w |
Mouse | Logitech G700s | Logitech G100s |
Keyboard | Logitech G901 | Logitech G105 |
Software | Win 8.1 Ultimate x64 | Win 8.1 Ultimate x64 |
Benchmark Scores | 3D Mark - Fire Strike Extreme - 4403 |
I hope they'll implement the acceleration layer like they did with the 4GB LAA, they should have done it before releasing the game![]()
From my understanding, the Acceleration layer is just fixes, like you said that should have been done. But they wouldn't implement it like they did LAA since LAA isn't normally in games, if they made the changes like accel layer did, they would just say they had made some performance tweaks, rather than saying they implemented the Acceleration Layer.
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