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Waterfalls (flowing water) don't freeze, only springs (water sources). I would build two dirt walls one wide flanking the how large you want the ice wall to be. For example if you wanted an ice wall 3 wide:
Place water around it one layer thick and once it freezes, do the next layer and the next layer. The wall will be built about as fast as you can place dirt, water, and how quickly it freezes.Code:[dirt][water][water][water][dirt]
Torches melt ice. I'm not sure if glowstone does not.
Actually, the strategy you described is the one I have been having in my mind from the beginning. I only was not sure about the interpretation of your previous post.
And maybe some snow blocks in the mix would be a nice idea, if that makes the process any faster (for example to have an inner core that also gives some cover)
And indeed does glowstone melt ice, everything of light level 12 or higher does AFAIK, except sunlight. Hence my idea to use glass floors in its proximity. There are plenty of deserts in our MC world, so that's no problem.
I really wish there was a 'dirt like' material that you could manually place that would prevent mob spawning. I know half blocks and such prevent it, but that would be a pain.
Glass should suffice. And further away from the build location, we could place torches as an extra layer of defence. But don't worry guys, there will be no start on the project as long as the place isn't made a bit more "civilised".
BTW, here are some screenshots of Lotsacobble Castle and the point at which the Kings' Road leaves the forest directly south of the castle behind.