BF3 Blows BC2 out of the water as a Battlefield game. BC2 was like the little retarted child of BF2.
No hallway maps, full destruction, and actual motion mines so snipers couldn't setup camp and know when they are going to get knifed (also no stupid jump animation where you get stuck trying to clear a small rock or wall and just get shot to death, happens so much). Sorry, you're wrong
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And record straight, BF2 would be the retarded child of 1942 DC mod (but it seems no one here ever played that, everyone blows their load for BF2 :shadedshu)
Yeah Kurgan I don't totally disagree with you esp re. destruction in BF3 compared to BC2 however it's not apples-to-apples at all when every structure in BC2 was at most a glorified shack.
When I play maps like Seine Crossing and one team surrounds a flag in the buildings, sets up claymores in the stairwells and just camps. I'd rather have my 3 floor buildings that I can flat out level to get them out.
I mostly been living on Kharg Island, it's the map that exemplifies the BF series the most to me. It has great vehicle choices of all time, good flag placement, and the fact that even as infantry I can tear vehicles apart. Caspian at times feels right, but with the Forrest and Hill flags too close, if opposite teams own them, Hill just gets to fire down into Forrest (and if history has taught us anything, fighting from higher ground offers the tactical advantage). I also play Tehran Highway now and then, it's not too bad, but will be much better when they fix MAV riding.
Any of the infantry maps (like I covered above) I usually stay away from unless I feel like playing some COD (Which now and then I whip out the M60, Bipod, and Claymores and camp like COD isn't going out of style).
But I'm having fun on Kharg for the most part, especially if me, ufgy, and marineborn are playing. We got a laser designator and engineers, marine brings a repair tool, I bring landmines. If the other team becomes too vehicle dependent we can really shut them down. I also like that map because they offer ways to flank, if I'm US and I want to get to E, I usually can (even if I have to take a boat, which by the way works very well). Only time I lose interest in that map is if one team has about 5 Recon and refuses to leave B (once again high ground is king).
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