- Joined
- May 7, 2009
- Messages
- 5,392 (0.94/day)
- Location
- Carrollton, GA
System Name | ODIN |
---|---|
Processor | AMD Ryzen 7 5800X |
Motherboard | Gigabyte B550 Aorus Elite AX V2 |
Cooling | Dark Rock 4 |
Memory | G Skill RipjawsV F4 3600 Mhz C16 |
Video Card(s) | MSI GeForce RTX 3080 Ventus 3X OC LHR |
Storage | Crucial 2 TB M.2 SSD :: WD Blue M.2 1TB SSD :: 1 TB WD Black VelociRaptor |
Display(s) | Dell S2716DG 27" 144 Hz G-SYNC |
Case | Fractal Meshify C |
Audio Device(s) | Onboard Audio |
Power Supply | Antec HCP 850 80+ Gold |
Mouse | Corsair M65 |
Keyboard | Corsair K70 RGB Lux |
Software | Windows 10 Pro 64-bit |
Benchmark Scores | I don't benchmark. |
Why not just go with the big GPU anyway. Granted the console will technically be more powerful than a PC built with the same specs because of the lack of overhead; but why not just go bigger. If they went with a 7870 or 7950, the could build the system to use the on-die 6550D equivalent and only turn on the big GPU when a game is loaded. It would use less than 1W to keep on standby so WTF not? It would also eliminate potential crossfire issues and would have more power overall. Hell the could use the on-die GPU as a physics processor while gaming using Direct Compute or AMD APP whatever.
I think both Sony and AMD are missing an opportunity here or there is more to come.
I think both Sony and AMD are missing an opportunity here or there is more to come.