FordGT90Concept
"I go fast!1!11!1!"
- Joined
- Oct 13, 2008
- Messages
- 26,263 (4.39/day)
- Location
- IA, USA
System Name | BY-2021 |
---|---|
Processor | AMD Ryzen 7 5800X (65w eco profile) |
Motherboard | MSI B550 Gaming Plus |
Cooling | Scythe Mugen (rev 5) |
Memory | 2 x Kingston HyperX DDR4-3200 32 GiB |
Video Card(s) | AMD Radeon RX 7900 XT |
Storage | Samsung 980 Pro, Seagate Exos X20 TB 7200 RPM |
Display(s) | Nixeus NX-EDG274K (3840x2160@144 DP) + Samsung SyncMaster 906BW (1440x900@60 HDMI-DVI) |
Case | Coolermaster HAF 932 w/ USB 3.0 5.25" bay + USB 3.2 (A+C) 3.5" bay |
Audio Device(s) | Realtek ALC1150, Micca OriGen+ |
Power Supply | Enermax Platimax 850w |
Mouse | Nixeus REVEL-X |
Keyboard | Tesoro Excalibur |
Software | Windows 10 Home 64-bit |
Benchmark Scores | Faster than the tortoise; slower than the hare. |
Yes, I realized that the moment I hit submit.Lets not sidetrack by complaining about gameplay, shall we?

On topic: Skyrim could benefit a ton from tesselation on all those trees, bushes, flowers, etc. Yet, they didn't because as long as it is playable, people just don't care. The only benefit, really, is higher average FPS.
It boils down to a simple question: is it worth fundamentally changing the engine to support Direct3D 10/10.1/11 features or are we okay with what we can do without? Answer is always the latter unless you commoditize the engine (like Epic and id software).
Last edited: