- Joined
- Sep 25, 2012
- Messages
- 424 (0.09/day)
- Location
- Brooklyn, New York
Processor | AMD Ryzen 7 2700X |
---|---|
Motherboard | MSI Gaming M7 AC |
Cooling | AlphaCool Eisbaer 360 |
Memory | G. Skill Trident X DDR4 8GBx2 (16 GB) 4266mhz dimms |
Video Card(s) | MSI Gaming X Twin Frozr GTX 1080 Ti |
Storage | 512GB Samsung 960 EVO M2 NVMe drive,500 GB Samsung 860 EVO ssd, 1 TB Samsung 840 EVO SSD |
Display(s) | Samsung 28 inch 4k Freesync monitor |
Case | ThermalTake V71 Full tower gaming case |
Power Supply | Corsair 1200 watt HX Platinum PSU |
Mouse | Razor Mamba Tournament Edition |
Keyboard | Das tactile mechanical gaming keyboard |
Software | Windows 10 Pro |
Benchmark Scores | Cinebench 15 64 bit Open GL 146.7 FPS Cinebench 15 CPU 1958 at 4.25 GHZ Priority set to real-time |
Most if not all Socket AM3+ boards can disable modules. What I am looking for is the ability to disables individual cores within modules. I want to bench 4 cores via 4 modules versus 2 modules w/ 4 cores. The problem is so far beta bioses have this ability, but are not 100% optimised or stable.
I believe the 4 cores via 4 modules would outperform 4 cores via 2 modules especially with Piledriver CPU's.
Interesting theory. Hopefully somebody will find a way to do this and still maintain stability. I can understand why you woit would perform better. Each core would have the full cache and decoder to itself, instead of sharing it with its twin.