There's some real nonsense in this thread about the Keyhole (400+ Vehicle) server that I'd like to address.
Im switching from playing the 400+ vehicle server for Taviana after i watched sidechat listing server hacking tools and how to use them along with the admin killing and TPing players on request.
Discussion of hacking tools wouldn't be permitted; the administrators even avoid mentioning specifics about scripting because we don't want to advertise them. We don't use them ourselves. The server allows us to do things like teleport people that are glitched in walls.
If you ask us to kill you (because you've landed on a remote island and don't fancy the 5000m swim to land, for example) we will. We certainly wouldn't kill another player at your request. In any case you can do so through the "Respawn" option trick. We also only use teleports in ways that do not affect game play, such as restoring you to where you were after a bug, glitch or unexpected shutdown (for example if you were flying over the ocean).
As well as giving out Coords of players to known bandits.
This is rubbish, I have no idea where you got this idea from. We are enormously careful to avoid giving out any information that would affect game play or assist anyone. At most we tell people what happened after everyone is out of the area, and this is almost always because someone complains of hacking when it was in fact a legit kill. We don't mention names, either, so if you did sniper someone and they thought it was hacking they still won't know who it was.
Brandon, the new server does not claim to have 400+ vehicles, it is more realistic and not really filled with "bambi killers"
You spawn with a Makarov, no one is a harmless bambi.
but then again having 400+ vehicles puts major strain on the server since the server and hive have to keep up with all those vehicles but also bullets etc.
This is rubbish too; players in vehicles use 25% of the bandwidth of those outside of vehicles and while driving they do not spawn CPU intensive zombies and loot. A typical server also has 5000 or more other "vehicles" on it: loot piles, zombies, buildings and most other things are handled as vehicles in ARMA and are more or less treated identically to drivable vehicles.
The 400+ server has been involved in suspicious activities whereas the new server, it hard core against hacking etc. It is supported by the actual map maker.
The Taviana port author talks to me regularly, and the administrators of that server are quite keen to get our anti-hacking tools (Keyhole). I can say without a doubt that the Keyhole 400+ vehicle server is far, far less affected by scripters than any other Taviana server. Your assertion that it is simply isn't true.
You're also going to discover that the other server (while great) is very Euro-centric, and often doesn't have people or Administrators on during the times you might want to play.