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APUs Make Up Nearly 75% of AMD's Processor Sales

AMD APUs are really good, the problem is OEMs are not building good laptops for it! For example Dell do not even have a single Trinity laptop!

Dell is Intel's whore.
 
AMD should build Phenom CPUs on 32 nm
 
AMD should build Phenom CPUs on 32 nm

That is so true, a tweaked Phenom III octo-core, on 32nm, would probably perform much better than those piledrivers. Hopefully, however, they can tweak piledriver into shape and become competitive again. Let's remember that the Phenoms were getting on in age. Which isn't necessarily a bad thing, take Intel, who went back to the Pentium III architecture as a base for their Core series after the Pentium 4 proved to be a dud. It had been years of Netburst architecture, and then Intel took the P3 designs out of the mothballs and made the successful Core architecture from it.

I guess AMD could always do that if this new architecture proves to be problematic over the medium term.
 
I don't think Intel can catch up to AMD in APUs. Not sure they want to either, but that's another story. All these years, AMD has been merging the CPU and GPU expertise, and now it's only starting to show results. They've taken huge hits, but this kind of tech takes years to develop. If Intel starts today, they may hope to match AMD's current APUs in a few years.

Intel is probably one of the few companies able to turn designs around quickly to counter. They just have to suddenly learn that you can't throw x86 at it and expect it to poop out candy coated fps.

I said when the APUs first came out, it'll take Intel till at least gen 3 or 4 to catch up to APUs. That is looking to come true. 4000 series did better than I expected against Llano but still lagged behind. I do expect them to finally beat Llano with Haswell. But it would take a good investment from Intel to catch up to AMD's lead designs. Unless they decided to buy nVidia, it would take Intel awhile to compete toe to toe with APU graphics.
 
Intel is probably one of the few companies able to turn designs around quickly to counter. They just have to suddenly learn that you can't throw x86 at it and expect it to poop out candy coated fps.

I said when the APUs first came out, it'll take Intel till at least gen 3 or 4 to catch up to APUs. That is looking to come true. 4000 series did better than I expected against Llano but still lagged behind. I do expect them to finally beat Llano with Haswell. But it would take a good investment from Intel to catch up to AMD's lead designs. Unless they decided to buy nVidia, it would take Intel awhile to compete toe to toe with APU graphics.

I agree for the most part, however, disagree about the acquiring nVidia part. That would be a humongous mistake on Intel's part, one I wish they would make, for AMD's sake. It took AMD years to digest and incorporate ATi. It would take Intel the same amount of time, during which nothing much would come out of the acquisition: nV would keep doing what nV does, and Intel would keep doing what they do. Any truly synergistic product, any APU, would come 5 years down the line from such a takeover. It would give AMD time to increase their lead in that segment to an incredible superiority, not unlike what Intel is enjoying in the CPU market.

If Intel buys nV, I'm mortgaging my house to buy AMD stock. :D
 
AMD should build Phenom CPUs on 32 nm

No they shouldn't.

They've invested so much money on manufacturing, releasing and marketing Bulldozer as the way forward it would be pointless wasting all that energy and resources to go backwards.

They need to press forward with Piledriver and Steamroller, move to 28 nm node and keep tweaking it.

If it was 2011 I would have loved to see a Phenom II on 32nm, but that boat has gone.

That is so true, a tweaked Phenom III octo-core, on 32nm, would probably perform much better than those piledrivers. .

Probably, but the longevity wouldn't last long. That architecture was tweaked out! From Athlon 64, Athlon II X2, Phenom, Phenom II. They even made a last ditch refinement with the Phenom II X6 where they managed to add two extra cores without compromising the TDP. The restricted die space means they couldnt do much apart from add more cache tighter latencies but that would only give a slight performance boost.
 
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I said when the APUs first came out, it'll take Intel till at least gen 3 or 4 to catch up to APUs. That is looking to come true. 4000 series did better than I expected against Llano but still lagged behind. I do expect them to finally beat Llano with Haswell. But it would take a good investment from Intel to catch up to AMD's lead designs. Unless they decided to buy nVidia, it would take Intel awhile to compete toe to toe with APU graphics.

The performance gain from HD3000 to HD4000 was substantially better than that of Llano to Trinity when it comes to the iGPU. Intel is definitely making progress, and with Haswell focusing heavily on improving the iGPU, I expect them to start getting a lot closer than people expect.
 
With the amount of money and resource Intel has it can churn out a damn good GPU in less time. Hopefully they concentrate on CPU more with decent aggression on their iGPU. In that way AMD won't make the same mistake like they did in A64 days, if they want to survive AMD has to keep improving at a much faster pace than Intel.

In the end consumers get rewarded!!
 
This is no surprise to me, most of the computers i build for clients these days are APU systems. There not interested in a beast super fast computer, just something new that can do Facebook/emails/google/ebay.

Only my friends buy 4/6/8core monsters with high end GPU's to play the latest and greatest games.
 
The Trinity APU that I used for my friends build is working quite well. I wish their higher end was better
 
With the amount of money and resource Intel has it can churn out a damn good GPU in less time. Hopefully they concentrate on CPU more with decent aggression on their iGPU. In that way AMD won't make the same mistake like they did in A64 days, if they want to survive AMD has to keep improving at a much faster pace than Intel.

In the end consumers get rewarded!!

Falsehoods from beginning to end. Firstly, designing chips takes time, no matter how much money you throw at it. Do you think 10,000 engineers can design a great GPU faster than 10 (or whatever the optimal number is) engineers can? Nope. So, no matter how much money Intel throws at their GPUs, they cannot hope to catch up with AMD that quick.

Secondly, the jump in performance between Intel's previous and current IGPs may have been large, but that's so easy when your starting point is pure crappiness. There comes a point of exponentially increasing complexity and diminishing returns, and that's where the process starts to be time-consuming. There is no way around it.

Thirdly, AMD's mistakes with the Athlon 64? I'm sorry, but AMD forced Intel to abandon the Netburst architecture and take the Pentium Pro (P3) architecture back from the mothballs and tweak it to make the first Pentium M and Core CPUs, forced Intel to use the AMD64 instruction set for 64-bit computing, in short, AMD did everything, technology-wise, to take the lead from Intel.

But Intel had so much money, so much manufacturing capacity, and AMD had so little, if you remember correctly at the height of A64 popularity, AMD was selling its chips at complete manufacturing capacity and THAT is what prevented them from gaining additional market share. AMD hardly made any mistakes back then. No, the only reason Intel took back the lead from AMD is all their years of illegal monopoly practices, harming AMD, who couldn't expand when the time was right.

If AMD hadn't been harmed by Intel's illegal practices, they would have been able to expand production back then, and they would have gotten perhaps 30% of the CPU market instead of the 15% they have today. More money, more sales, would have meant more resources for engineering the following generation, but they had to do with what they had, and that wasn't enough. The first Phenoms were weak, and Intel took the lead back from them.

I don't see where AMD went wrong in any of the decisions back then, and I was following things very closely.

Even where you are saying that the consumer gets rewarded isn't right, given that Intel has been stifling competition rather than behaving legally. Consumers have been harmed by this. I wonder if a class action lawsuit would be doable LOL. Meh, it's too long ago now, however, it cannot be argued, if you look at the situation objectively, that consumers don't continue to be harmed today by Intel's monopolistic and illegal practices over the last 20 years.
 
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Thirdly, AMD's mistakes with the Athlon 64? I'm sorry, but AMD forced Intel to abandon the Netburst architecture and take the Pentium Pro (P3) architecture back from the mothballs and tweak it to make the first Pentium M and Core CPUs, forced Intel to use the AMD64 instruction set for 64-bit computing, in short, AMD did everything, technology-wise, to take the lead from Intel.

This is true, if my competitor offered the latest and greatest, I myself am forced to find another way to compete. Intel's 1st and 2nd gen Core CPUs had forced AMD to build a new design from ground up. So, this is nothing new. Even if it isn't on Intel's level, there's still lots to be learned from tweaking a new architecture such as Bulldozer.


But Intel had so much money, so much manufacturing capacity, and AMD had so little, if you remember correctly at the height of A64 popularity, AMD was selling its chips at complete manufacturing capacity and THAT is what prevented them from gaining additional market share. AMD hardly made any mistakes back then. No, the only reason Intel took back the lead from AMD is all their years of illegal monopoly practices, harming AMD, who couldn't expand when the time was right.

If AMD hadn't been harmed by Intel's illegal practices, they would have been able to expand production back then, and they would have gotten perhaps 30% of the CPU market instead of the 15% they have today. More money, more sales, would have meant more resources for engineering the following generation, but they had to do with what they had, and that wasn't enough. The first Phenoms were weak, and Intel took the lead back from them.

I don't see where AMD went wrong in any of the decisions back then, and I was following things very closely.

Even where you are saying that the consumer gets rewarded isn't right, given that Intel has been stifling competition rather than behaving legally. Consumers have been harmed by this. I wonder if a class action lawsuit would be doable LOL. Meh, it's too long ago now, however, it cannot be argued, if you look at the situation objectively, that consumers don't continue to be harmed today by Intel's monopolistic and illegal practices over the last 20 years.

The majority of your post seems to be pointing towards Intel like it's the big bad wolf, and that AMD is the harmless little piggie. Even though AMD does get bashed over the head by Intel once in a while, it's there responsibility to take the necessary measures in order to stay alive and/or compete. And IMO, a good part of this if because they don't want to allocate enough funds to help their marketing department. How are people going to know what you sell if they don't know you?

However, I will say that the bigger the company, the bigger the potential for problems, money issues, bribery, illegal & unethical business practices, etc....
 
This is true, if my competitor offered the latest and greatest, I myself am forced to find another way to compete. Intel's 1st and 2nd gen Core CPUs had forced AMD to build a new design from ground up. So, this is nothing new. Even if it isn't on Intel's level, there's still lots to be learned from tweaking a new architecture such as Bulldozer.




The majority of your post seems to be pointing towards Intel like it's the big bad wolf, and that AMD is the harmless little piggie. Even though AMD does get bashed over the head by Intel once in a while, it's there responsibility to take the necessary measures in order to stay alive and/or compete. And IMO, a good part of this if because they don't want to allocate enough funds to help their marketing department. How are people going to know what you sell if they don't know you?

However, I will say that the bigger the company, the bigger the potential for problems, money issues, bribery, illegal & unethical business practices, etc....

Wait, you seem to be unaware that Intel is a convicted monopolist, if not in every single court in the world. Still...
 
Despite being the older architecture, AMD's K10/K10.5 architecture, which makes up Phenom II series processors, outsold Bulldozer by nearly two times.

Makes me wonder why they even bothered with Bulldozer. They should have stuck with the Phenom II line and just improved on that.
 
Falsehoods from beginning to end. Firstly, designing chips takes time, no matter how much money you throw at it. Do you think 10,000 engineers can design a great GPU faster than 10 (or whatever the optimal number is) engineers can? Nope. So, no matter how much money Intel throws at their GPUs, they cannot hope to catch up with AMD that quick.

Secondly, the jump in performance between Intel's previous and current IGPs may have been large, but that's so easy when your starting point is pure crappiness. There comes a point of exponentially increasing complexity and diminishing returns, and that's where the process starts to be time-consuming. There is no way around it.

Thirdly, AMD's mistakes with the Athlon 64? I'm sorry, but AMD forced Intel to abandon the Netburst architecture and take the Pentium Pro (P3) architecture back from the mothballs and tweak it to make the first Pentium M and Core CPUs, forced Intel to use the AMD64 instruction set for 64-bit computing, in short, AMD did everything, technology-wise, to take the lead from Intel.

But Intel had so much money, so much manufacturing capacity, and AMD had so little, if you remember correctly at the height of A64 popularity, AMD was selling its chips at complete manufacturing capacity and THAT is what prevented them from gaining additional market share. AMD hardly made any mistakes back then. No, the only reason Intel took back the lead from AMD is all their years of illegal monopoly practices, harming AMD, who couldn't expand when the time was right.

If AMD hadn't been harmed by Intel's illegal practices, they would have been able to expand production back then, and they would have gotten perhaps 30% of the CPU market instead of the 15% they have today. More money, more sales, would have meant more resources for engineering the following generation, but they had to do with what they had, and that wasn't enough. The first Phenoms were weak, and Intel took the lead back from them.

I don't see where AMD went wrong in any of the decisions back then, and I was following things very closely.

Even where you are saying that the consumer gets rewarded isn't right, given that Intel has been stifling competition rather than behaving legally. Consumers have been harmed by this. I wonder if a class action lawsuit would be doable LOL. Meh, it's too long ago now, however, it cannot be argued, if you look at the situation objectively, that consumers don't continue to be harmed today by Intel's monopolistic and illegal practices over the last 20 years.

Whatever you said is mostly/probably true. But you misunderstood what I meant about A64 days mistakes - AMD was rejoicing its once in a lifetime blow on P4, if they had continued more nails on further Intel lines then they would have got even more gain on the market share. It was like I win the race and thats it I did it, no, once you are on the front you need to keep yourself there, thats where AMD failed.

I had a friend (he is no more now) who worked for Intel and he used to tell how efficient the whole process of making a CPU or chipset etc that Intel can build a brand new working prototype in days not years. You don't need 10000 minds to think, you only need few brains to think and make the rest work on those lines. Their prototyping methods and skills were top notch.

I am sure other companies have similar or better process. But with Intel's capacity, money and resources if they want they can produce a good GPU, heck they can now hire all the laid off brains from ATI (AMD), form a new division and create a new GPU line.
 
Makes me wonder why they even bothered with Bulldozer. They should have stuck with the Phenom II line and just improved on that.

Makes me wonder how many more modules they can cram on their CPUs when they eventually shrink the die.
 
Blah. blah. It is about margin and profitability at this point.
 
I am sure other companies have similar or better process. But with Intel's capacity, money and resources if they want they can produce a good GPU, heck they can now hire all the laid off brains from ATI (AMD), form a new division and create a new GPU line.

Then why haven't they? That's a little asanine to say actually, "if" they want to produce a good GPU. Of course they do, but the fact is they can't, at least not right now. That cannot be disputed.

After all these years they have tried to dive head first into the GPU industry with ridiculous claims of performance numbers only to fall short of their own expectations on the prototype, or whatever stage the thing was in at the time of revealing it (talkin' about Larabee). Unless Intel has it's own dedicated team to handling discrete graphics that has nothing to do with Intel hardware (CPU, MB, SSD, etc..), then we will see Intel's GPU division to flourish and bump heads with the big boys on that front. But that will never happen because of Intel's ego.
 
Whatever you said is mostly/probably true. But you misunderstood what I meant about A64 days mistakes - AMD was rejoicing its once in a lifetime blow on P4, if they had continued more nails on further Intel lines then they would have got even more gain on the market share. It was like I win the race and thats it I did it, no, once you are on the front you need to keep yourself there, thats where AMD failed..



AMD has been outperforming Intel since before the A64 days, in fact since 2001 with the AMD Duron and Athlon XP.

I disagree, this isn't when AMD failed. Merely outperforming the competition isn't enough to gain market share, this is evident as AMD's performance lead was from 2001-2006 and it didn't much to benefit them. In 2006, my friends didn't know whom AMD was. You need to market your product and be able to supply it to a greater reach or audience which AMD are doing. Now in 2012 even my non technical friends have at least heard of AMD despite it's performance.


The truth is, if AMD wanted to release something that could outperform i7 they could do it at any point. It comes down to is it financially feasible as far as development, manufacturing, marketing etc?


I had a friend (he is no more now) who worked for Intel and he used to tell how efficient the whole process of making a CPU or chipset etc that Intel can build a brand new working prototype in days not years. You don't need 10000 minds to think, you only need few brains to think and make the rest work on those lines. Their prototyping methods and skills were top notch.


I am sure other companies have similar or better process. But with Intel's capacity, money and resources if they want they can produce a good GPU, heck they can now hire all the laid off brains from ATI (AMD), form a new division and create a new GPU line.

This part I agree with.

Both AMD and Intel can develop CPUs/GPUs/APUs very quickly. Maybe not days. But they've got enough backlog of research to put stuff together within a short period of time.
 
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AMD sales are off but.....

It seems that AMD sales are off in first gen Llano and Bobcat. New gen Trinity and even Bulldozer shows growth. But the deficit is only 3.3 million units. Now, consider 5-6 million units for PS4 APU sales and the same for XBOX 720 or whatever sales add to that WiiU GPU sales and the outlook does not appear that gloomy.

The console design wins could generate $0.5 Billion easily.

Here are the numbers.
Xbox 360 to date 70 million units since 2005. = 10 million units per year. Oban APU
PS3 70.2 million since 2006 = 11.7 million units per year. A10 APU
Wii 97 million since 2006 = 13.8 million units per year. HD7000 gpu at $10 per this alone is $138 million.

Game consoles more than make up for any present short fall. Surprisingly all console makers are reporting growth in current sales.
 
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