- Joined
- Nov 9, 2010
- Messages
- 5,689 (1.10/day)
System Name | Space Station |
---|---|
Processor | Intel 13700K |
Motherboard | ASRock Z790 PG Riptide |
Cooling | Arctic Liquid Freezer II 420 |
Memory | Corsair Vengeance 6400 2x16GB @ CL34 |
Video Card(s) | PNY RTX 4080 |
Storage | SSDs - Nextorage 4TB, Samsung EVO 970 500GB, Plextor M5Pro 128GB, HDDs - WD Black 6TB, 2x 1TB |
Display(s) | LG C3 OLED 42" |
Case | Corsair 7000D Airflow |
Audio Device(s) | Yamaha RX-V371 |
Power Supply | SeaSonic Vertex 1200w Gold |
Mouse | Razer Basilisk V3 |
Keyboard | Bloody B840-LK |
Software | Windows 11 Pro 23H2 |
Since getting my 7970 I've been thinking of reinstalling Skyrim and playing with mods this time. I've looked through the top 100 rated mods at Skyrim Nexus, and I like a lot of them. I mainly want to improve visuals and any gameplay elements that were missing or shallow to enhance the game.
The problem is, a lot of the ones I looked at tweak similar things, and it's hard to tell what can or should be combined and at what point you're using too many that may overlap, cancel something out from another one, or conflict somehow.
Is the Skyrim HD 2K Textures mod complete yet? Does it cover the whole game now? Can anyone show me more convincing screenshot comparisons of it vs Bethesda's HD pack than the author of the mod has shown on Nexus? I basically want to cover the whole environment. Objects, weapons, NPCs, terrain, foliage, sky, weather, lighting, etc.
The problem is, a lot of the ones I looked at tweak similar things, and it's hard to tell what can or should be combined and at what point you're using too many that may overlap, cancel something out from another one, or conflict somehow.
Is the Skyrim HD 2K Textures mod complete yet? Does it cover the whole game now? Can anyone show me more convincing screenshot comparisons of it vs Bethesda's HD pack than the author of the mod has shown on Nexus? I basically want to cover the whole environment. Objects, weapons, NPCs, terrain, foliage, sky, weather, lighting, etc.