• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.
  • The forums have been upgraded with support for dark mode. By default it will follow the setting on your system/browser. You may override it by scrolling to the end of the page and clicking the gears icon.

DayZ (Mod for ARMA II: OAH) Clubhouse

Iv been playing alot of Dayz origins with a few friends and having a great time because you can make building to hide and save your gear. But the last few weeks iv been playing Life mod but its full of kids and trolls so its not fun anymore. This is what happens on every life mod server now.

Fuck da police - YouTube
Play on australian life servers. HGG is the best. Only full of the finest drunken australians, though everyone plays very serious, and the teamspeak usually has a good atmosphere. And trolls/retarded kids usually get banned very quickly.
 
Last edited:
 
Last edited by a moderator:
*Interesting NEWS!* 7/10/2013

Release 1.7.7.2 Changelog


Changes:
* [FIXED] - Zed direction issue when under chase condition. (should stop them keep turning)
* [FIXED] - Fixed an issue where you'd get stuck after the tackle animation.
* [FIXED] - Infection divide by zero error.
* [FIXED] - Updated all zed movement systems to fall in line with the re-added LOS and Angle of attack checks. (This should improve zeds reaction times & make sure target is in hitting range)
* [FIXED] - Redone the FSM Agent brain. This will allow the more advanced SQF attack system to work smoother.
* [FIXED] - Balanced Zed damage Normal returned to .7 Viral kept at 50% higher rate. (Both types can still knock players concussions)
* [FIXED] - Viral's base damage updated to be normal's highest damage output.
* [FIXED] - Small updated to overall damage output.
* [FIXED] - Major duplication fix.
* [UPDATED] - PV optimization (should remove some unwanted traffic)

Example.

When you blood bag someone it sends out to everyone on the server. This is pointless the only ppl who need to know is the medic and the player getting the transfusion.


* [NEW] - Medbox1 & foodbox1 found at infected camps.
* [NEW] - Medbox1 added to hospital.

* [UPDATED] - Updated hospital loot.
* [UPDATED] - Removed all trash items from building loot tables and replaced with a generic table (better organisation)

Foodbox Contains

magazine = "FoodCanBakedBeans";
count = 6;
magazine = "FoodCanSardines";
count = 6;
magazine = "FoodCanFrankBeans";
count = 6;
magazine = "FoodCanPasta";
count = 6;
magazine = "FoodCanFrankBeans";
count = 6;
magazine = "FoodCanPasta";
count = 6;


Medbox1 Contains.
magazine = "ItemBandage";
count = 5;
magazine = "ItemEpinephrine";
count = 2;
magazine = "ItemMorphine";
count = 5;
magazine = "ItemBloodbag";
count = 2;
magazine = "ItemPainkiller";
count = 2;
magazine = "ItemAntibiotic";
count = 3;

* [NEW] - Added Difficulty system admins can set.

Easy: (PVP Feel)
dayz_maxLocalZombies = 20; // max quantity of Z controlled by local gameclient, used by player_spawnCheck. Below this limit we can spawn Z
dayz_maxMaxModels = 50; // max quantity of Man models (player or Z, dead or alive) around players. Below this limit we can spawn Z
dayz_maxMaxWeaponHolders = 80; // max quantity of loot piles around players. Below this limit we can spawn some loot
dayz_tagDelayWeaponHolders = 5; // prevent any new loot spawn on this building during this delay (minutes)
dayz_tagDelayZombies = 5; // prevent any new zombie spawn into or near this building during this delay (minutes)
dayz_lootSpawnBias = 100; // between 50 and 100. The lower it is, the lower chance some of the lootpiles will spawn
dayz_infectionTreshold = 1.85; // used to trigger infection, see fn_damageHandler.sqf
dayz_ViralDmgScale = 300; //Virals dmg scale level, see fn_damageHandler.sqf
dayz_NormalDmgScale = 200; //Normal zeds dmg scale level, see fn_damageHandler.sqf

Medium:
dayz_maxLocalZombies = 30; // max quantity of Z controlled by local gameclient, used by player_spawnCheck. Below this limit we can spawn Z
dayz_maxMaxModels = 60; // max quantity of Man models (player or Z, dead or alive) around players. Below this limit we can spawn Z
dayz_maxMaxWeaponHolders = 80; // max quantity of loot piles around players. Below this limit we can spawn some loot
dayz_tagDelayWeaponHolders = 10; // prevent any new loot spawn on this building during this delay (minutes)
dayz_tagDelayZombies = 5; // prevent any new zombie spawn into or near this building during this delay (minutes)
dayz_lootSpawnBias = 75; // between 50 and 100. The lower it is, the lower chance some of the lootpiles will spawn
dayz_infectionTreshold = 1.45; // used to trigger infection, see fn_damageHandler.sqf
dayz_ViralDmgScale = 400; //Virals dmg scale level, see fn_damageHandler.sqf
dayz_NormalDmgScale = 300; //Normal zeds dmg scale level, see fn_damageHandler.sqf

HARD: (MMO Feel)
dayz_maxLocalZombies = 40; // max quantity of Z controlled by local gameclient, used by player_spawnCheck. Below this limit we can spawn Z
dayz_maxMaxModels = 80; // max quantity of Man models (player or Z, dead or alive) around players. Below this limit we can spawn Z
dayz_maxMaxWeaponHolders = 80; // max quantity of loot piles around players. Below this limit we can spawn some loot
dayz_tagDelayWeaponHolders = 20; // prevent any new loot spawn on this building during this delay (minutes)
dayz_tagDelayZombies = 5; // prevent any new zombie spawn into or near this building during this delay (minutes)
dayz_lootSpawnBias = 67; // between 50 and 100. The lower it is, the lower chance some of the lootpiles will spawn
dayz_infectionTreshold = 1.25; // used to trigger infection, see fn_damageHandler.sqf
dayz_ViralDmgScale = 500; //Virals dmg scale level, see fn_damageHandler.sqf
dayz_NormalDmgScale = 400; //Normal zeds dmg scale level, see fn_damageHandler.sqf


* [NEW] - 1 Type of Camo Net.
* [NEW] - Object orientation system for better placement (will allow more control on object placement tents, stash, camo nets, tanktraps, sandbags, wirefence)
* [NEW] - Camo nets will be removed within 24 hours of owners death.
* [NEW] - Gear menu UI

* [UPDATED] - Added 1 guaranteed loot spawn in every building.

* [REMOVED] - Removed Collision system from tents, stash's, camo nets (Should allow storage system to be placed in better locations)
* [REMOVED] - Difficulty system due to issues with official hive. (Official hive cant hold multiple difficulty levels)

* [UPDATED] - Viral Workers have now been assigned home locations. (MilitarySpecial, Military,Industrial) (harder to spot)
* [UPDATED] - Viral Villagers have now been assigned home locations. (Supermarket,Farm,Residential) (easy to spot)

*NEW!* POPULAR
Gear Menu UI.

myEDpvf.jpg


All new changes sent to Matt for review.

SOURCE
 
For any TPU members who are interested, I have a DayZ server up and running. It's pretty much vanilla except you don't get infected by zeds, you can refuel vehicles at gas stations and a lousy custom spawn loadout.

To find the server, go through Steam, Multiplayer and filter the word Erocker. PW is: Pineapple


www.dayzmod.com is down for maintenence, looks like things are changin'.
 
For any TPU members who are interested, I have a DayZ server up and running. It's pretty much vanilla except you don't get infected by zeds, you can refuel vehicles at gas stations and a lousy custom spawn loadout.

To find the server, go through Steam, Multiplayer and filter the word Erocker. PW is: Pineapple


www.dayzmod.com is down for maintenence, looks like things are changin'.

I also have been making one yesterday powered by a Dell power edge with dual xeon quads and 8GB of ram on a 100MB pipe. it is not up yet but hopefully will be this morning. It will be a full public server and will add mods when I can.

205.144.212.5:2302
 
I also have been making one yesterday powered by a Dell power edge with dual xeon quads and 8GB of ram on a 100MB pipe. it is not up yet but hopefully will be this morning. It will be a full public server and will add mods when I can.

205.144.212.5:2302

Maybe you can make it a good i44 DayZ? or i44 wasteland or something? Last night my friends and I cleared out the almost full WmD wasteland server to play my private hosted i44 missions. We completed D-Day, Battle of the Bulge, a POW rescue mission, and a Sabotage mission with an underground bunker where we had to off an officer.


All the i44Dayz servers kinda suck. Either there are no WW2 vehicles and no weapons, or there are no i44 vehicles only modern ones with ww2 weapons, or there are ww2 vehicles and weapons but no zombies. I can actually get quite a few people to play i44Dayz.


www.dayzmod.com is down for maintenence, looks like things are changin'.

BiStudios got DDOSed and Hacked so they are fixing things.

Dear Community Member,

We have unfortunately discovered that an illegal attempt has been made to access certain of our online websites, leading to the download of a database containing usernames, email addresses and encrypted passwords. Please note due to the encryption of the passwords it is very unlikely that anything nefarious can be done with this information.

We would like to reassure everyone that no other information such as credit card details is stored by us and thus was not at any risk from this illegal breach.

As a precaution we are resetting the passwords of all users which means you will be unable to log into any of our websites/forums until your password is changed. To do this, go to
https://profile.bistudio.com/profile/recover-password , enter your email address or username and press "Get a new password". Shortly afterwards you will receive an automated email from support@bistudio.com with a link, where you can set a new password of your choosing.

In the event that you do not receive the email within 20 minutes, please try searching your spam folder.

If you have any problems with your account, or have any questions/concerns regarding this incident please feel free to contact support@bistudio.com

Thank you for your attention,
Bohemia Interactive a.s.
 
Last edited:
I also have been making one yesterday powered by a Dell power edge with dual xeon quads and 8GB of ram on a 100MB pipe. it is not up yet but hopefully will be this morning. It will be a full public server and will add mods when I can.

205.144.212.5:2302

Just keep it DayZ if possible. Wasteland and the rest are fine but there's plenty of good servers full of people for that.
 
Make a life mod server so i can troll everyone.
 
Just keep it DayZ if possible. Wasteland and the rest are fine but there's plenty of good servers full of people for that.

I have got a working server using pwnoz0rs files but really want to get dayzCC to work since it is many tools for vehicles and loot in the control center. I am going to format this server cause it is riddled with stupid software that was on here before it was replaced. I am going to go back with just a plain windows 7 x64 pro to make things less complicated. I should have it back up before 5PM EST

Also if anyone knows how to setup the database with vehicles and loot spawns, I am all ears. I can give you full access to the server.
 
Last edited:
New DayZ mod version 1.0 release in 1-2 weeks for Day Zero. New map is Podagorsk!!! Definately looking forward to this.....maybe this could be good for you brandon.

 
Last edited by a moderator:
Just bought Arma 2 and Operation Arrowhead, so I'm in :D Been dying (pardon the pun) to see this.

Is there anything I need to do to set this up etc?
 
Just bought Arma 2 and Operation Arrowhead, so I'm in :D Been dying (pardon the pun) to see this.

Is there anything I need to do to set this up etc?

Dayz Commander, download, install everything, most maps, join a server during daylight hours. Die 50 times from DMR weilding gilly suit wearing player. Who then steals your beans.
 
I got the day-z mod from steam is that ok, were do i get Commander from?
 
Ok got the server up running DayZCC which has a TON of admin tools!!! Server IP is 205.144.212.5:2302 I am going to PM those that I think could be an admin and they will have access to the servers admin tools webpage.

Any requests, please PM me... NO MAP CHANGES DUCKY

*EDIT*

You must be on 106400 beta patch (Which is not in dayzcommander)
 
Ok got the server up running DayZCC which has a TON of admin tools!!! Server IP is 205.144.212.5:2302 I am going to PM those that I think could be an admin and they will have access to the servers admin tools webpage.

Any requests, please PM me... NO MAP CHANGES DUCKY

*EDIT*

You must be on 106400 beta patch (Which is not in dayzcommander)

Were do i get the patch from?

I've only just got Arma 2 and Arrowhead, I got Day-z from steam if that is ok.
 
Were do i get the patch from?

I've only just got Arma 2 and Arrowhead, I got Day-z from steam if that is ok.

http://www.arma2.com/beta-patch.php

its at the top of the page.

Also I am editing the map later (since now I know how) and adding in barracks and other building to places were loot is scarce. If anyone has any suggestions please contact me on steam.
 
Tried the beta patch, it said wrong CD key, is that because I have the steam version?
 
Tried the beta patch, it said wrong CD key, is that because I have the steam version?
Just ignore the error message, the patch installs fine.
 
So did it still install even though I got the message? it never even asked were to install to.
Yeah it installs. Everything is automated. Same error popped up for me, and the patch installed fine.
Although I am unable to find your server brandon, is it down?
 
Yeah it installs. Everything is automated. Same error popped up for me, and the patch installed fine.
Although I am unable to find your server brandon, is it down?

The server was not running cause I was installing BE tools. I will have it up shortly. May goof off in the editor with buildings while you guys play. I am on steam so messege me if you need help or have questions. look up showershitter on steam friends.
 
I tried dayZ

First it pops this up-
error.jpg


every server says bad version server rejected connection ,and at the bottom it says-
Version 1.62
Required 1.62.103419
apparently my version is- 1.62.95248
 
Last edited by a moderator:
I started arma 2 OA but not Arma, will do that now.

Just ran Arma 2, already ran OA, still the same message when i try to go on a server.
 
Last edited by a moderator:
Back
Top