- Joined
- Jun 17, 2007
- Messages
- 7,336 (1.14/day)
- Location
- C:\Program Files (x86)\Aphexdreamer\
System Name | Unknown |
---|---|
Processor | AMD Bulldozer FX8320 @ 4.4Ghz |
Motherboard | Asus Crosshair V |
Cooling | XSPC Raystorm 750 EX240 for CPU |
Memory | 8 GB CORSAIR Vengeance Red DDR3 RAM 1922mhz (10-11-9-27) |
Video Card(s) | XFX R9 290 |
Storage | Samsung SSD 254GB and Western Digital Caviar Black 1TB 64MB Cache SATA 6.0Gb/s |
Display(s) | AOC 23" @ 1920x1080 + Asus 27" 1440p |
Case | HAF X |
Audio Device(s) | X Fi Titanium 5.1 Surround Sound |
Power Supply | 750 Watt PP&C Silencer Black |
Software | Windows 8.1 Pro 64-bit |
Mods I'm using. No AA Just the ENB v201.
His Vram usage is fine as for system memory usage that will skyrocket when using Ugrid changes to increase the draw distance. As it increases the cells around the character that are loaded as well as creates NPCs animated objects and surface aka waterfalls etc. That will effect regular memory.
Oh, so basicaly I would want to increase the max distance for all that stuff for the game to use more system RAM? I was hoping their would be a way for the game to just cache more stuff in system ram that it wasn't using but I guess it doesn't work that way?