Thanks for that. True, I didn't know the whole story...You got "burned" by 3Dfx, although since you don't seem to know how 3Dfx's demise unfolded, I'll assume your knowledge is anecdotal - just like the majority of people who look at the company through rose tinted glasses.
3Dfx had issues long before they folded. No 2D support, delays with product introduction (and non appearance of the Rampage chipset), lack of hardware based T&L, and a performance edge fast being eroded by the competition.
To cap it all off 3dfx then decided to cut off AIB's and market cards directly. Spending $141 million to buy STB and trying to compete with Taiwanese and Chinese manufacturing by building cards in Juarez, Mexico (!) Yeah, that'll work!
And it was all downhill from there:
February 2000 - Cuts 20% of workforce
Voodoo 4 and 5 still MIA
March 2000 - Decides to blow $186 million buying Gigapixel
August 2000- Nvidia sues 3Dfx for patent infringement. Tit-for-tat litigation countering 3Dfx's suing of Nvidia from 2 years previously regarding multi-texturing/mip-map dithering
November 2000 - Belatedly realizes that cutting out AIB's wasn't such a crash-hot idea...and news filters through that the Voodoo 5 won't be compatible with AGP 3.3V signalling.
December 2000 - Sells IP portfolio to Nvidia in the face of mounting losses, minimal sales, and lack of interest due to the lack of Pentium 4 chipset compatibility.
January 2003- The 3Dfx design team which transferred to Nvidia after the IP buyout produces its first Nvidia product, the NV30.....the FX 5800 "Dustbuster".
I remember myself using 3rd party drivers some Italian made available...