• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

AMD Releases Mantle Programming Guide and Reference API

btarunr

Editor & Senior Moderator
Staff member
Joined
Oct 9, 2007
Messages
47,300 (7.53/day)
Location
Hyderabad, India
System Name RBMK-1000
Processor AMD Ryzen 7 5700G
Motherboard ASUS ROG Strix B450-E Gaming
Cooling DeepCool Gammax L240 V2
Memory 2x 8GB G.Skill Sniper X
Video Card(s) Palit GeForce RTX 2080 SUPER GameRock
Storage Western Digital Black NVMe 512GB
Display(s) BenQ 1440p 60 Hz 27-inch
Case Corsair Carbide 100R
Audio Device(s) ASUS SupremeFX S1220A
Power Supply Cooler Master MWE Gold 650W
Mouse ASUS ROG Strix Impact
Keyboard Gamdias Hermes E2
Software Windows 11 Pro
AMD announced that it published the complete 450-page programming guide for its Mantle 3D graphics API, and the reference API itself. The two can be accessed from here. In the run up to its GDC 2015 presentation, in a blog post written by the company's top technology exec Raja Koduri, the company said it will talk about the future of Mantle in its GDC presentation. The company intends to develop, maintain and support Mantle and its eco-system, while maintaining that it will participate in the development and support of industry-standard APIs such as DirectX 12 and GLnext (the next major version of OpenGL).



View at TechPowerUp Main Site
 

btarunr

Editor & Senior Moderator
Staff member
Joined
Oct 9, 2007
Messages
47,300 (7.53/day)
Location
Hyderabad, India
System Name RBMK-1000
Processor AMD Ryzen 7 5700G
Motherboard ASUS ROG Strix B450-E Gaming
Cooling DeepCool Gammax L240 V2
Memory 2x 8GB G.Skill Sniper X
Video Card(s) Palit GeForce RTX 2080 SUPER GameRock
Storage Western Digital Black NVMe 512GB
Display(s) BenQ 1440p 60 Hz 27-inch
Case Corsair Carbide 100R
Audio Device(s) ASUS SupremeFX S1220A
Power Supply Cooler Master MWE Gold 650W
Mouse ASUS ROG Strix Impact
Keyboard Gamdias Hermes E2
Software Windows 11 Pro
Many Thanks to okidna for the tip.
 
Joined
Feb 18, 2005
Messages
5,847 (0.81/day)
Location
Ikenai borderline!
System Name Firelance.
Processor Threadripper 3960X
Motherboard ROG Strix TRX40-E Gaming
Cooling IceGem 360 + 6x Arctic Cooling P12
Memory 8x 16GB Patriot Viper DDR4-3200 CL16
Video Card(s) MSI GeForce RTX 4060 Ti Ventus 2X OC
Storage 2TB WD SN850X (boot), 4TB Crucial P3 (data)
Display(s) 3x AOC Q32E2N (32" 2560x1440 75Hz)
Case Enthoo Pro II Server Edition (Closed Panel) + 6 fans
Power Supply Fractal Design Ion+ 2 Platinum 760W
Mouse Logitech G602
Keyboard Razer Pro Type Ultra
Software Windows 10 Professional x64
So after all the hullabaloo about Mantle, they're essentially canning it in favour of DX12 and glNext. Bet all the games companies that wasted months on writing Mantle render paths in their engines, instead of fixing bugs (*cough* Dice / BF4) are going to be THRILLED.

Well, that's what you get for being dumb enough to go with a proprietary API.

Also, inb4 "Mantle prompted DirectX 12 to be closer to the metal". No it didn't, do proper research before you fanboy.
 
Joined
Feb 11, 2009
Messages
5,572 (0.96/day)
System Name Cyberline
Processor Intel Core i7 2600k -> 12600k
Motherboard Asus P8P67 LE Rev 3.0 -> Gigabyte Z690 Auros Elite DDR4
Cooling Tuniq Tower 120 -> Custom Watercoolingloop
Memory Corsair (4x2) 8gb 1600mhz -> Crucial (8x2) 16gb 3600mhz
Video Card(s) AMD RX480 -> RX7800XT
Storage Samsung 750 Evo 250gb SSD + WD 1tb x 2 + WD 2tb -> 2tb MVMe SSD
Display(s) Philips 32inch LPF5605H (television) -> Dell S3220DGF
Case antec 600 -> Thermaltake Tenor HTCP case
Audio Device(s) Focusrite 2i4 (USB)
Power Supply Seasonic 620watt 80+ Platinum
Mouse Elecom EX-G
Keyboard Rapoo V700
Software Windows 10 Pro 64bit
So after all the hullabaloo about Mantle, they're essentially canning it in favour of DX12 and glNext. Bet all the games companies that wasted months on writing Mantle render paths in their engines, instead of fixing bugs (*cough* Dice / BF4) are going to be THRILLED.

Well, that's what you get for being dumb enough to go with a proprietary API.

Also, inb4 "Mantle prompted DirectX 12 to be closer to the metal". No it didn't, do proper research before you fanboy.

Not quite sure how you are reading that into it
 
Joined
Jun 13, 2012
Messages
1,409 (0.31/day)
Processor i7-13700k
Motherboard Asus Tuf Gaming z790-plus
Cooling Coolermaster Hyper 212 RGB
Memory Corsair Vengeance RGB 32GB DDR5 7000mhz
Video Card(s) Asus Dual Geforce RTX 4070 Super ( 2800mhz @ 1.0volt, ~60mhz overlock -.1volts)
Storage 1x Samsung 980 Pro PCIe4 NVme, 2x Samsung 1tb 850evo SSD, 3x WD drives, 2 seagate
Display(s) Acer Predator XB273u 27inch IPS G-Sync 165hz
Audio Device(s) Logitech Z906 5.1
Power Supply Corsair RMx Series RM850x (OCZ Z series PSU retired after 13 years of service)
Mouse Logitech G502 hero
Keyboard Logitech G710+
Not quite sure how you are reading that into it
AMD wrote it their blog post, AMD is pretty much canning mantle and pushing the game dev's to focus on DX12

The Mantle SDK also remains available to partners who register in this co-development and evaluation program. However, if you are a developer interested in Mantle "1.0" functionality, we suggest that you focus your attention on DirectX® 12 or GLnext.

Source: http://community.amd.com/community/...g/2015/03/02/on-apis-and-the-future-of-mantle

No SDK for anyone but partners.
 
Last edited:
Joined
Apr 19, 2012
Messages
12,062 (2.60/day)
Location
Gypsyland, UK
System Name HP Omen 17
Processor i7 7700HQ
Memory 16GB 2400Mhz DDR4
Video Card(s) GTX 1060
Storage Samsung SM961 256GB + HGST 1TB
Display(s) 1080p IPS G-SYNC 75Hz
Audio Device(s) Bang & Olufsen
Power Supply 230W
Mouse Roccat Kone XTD+
Software Win 10 Pro
No SDK for anyone buy partners

It was never going to be open source anyway. They're 3 months late, and even if they had released it on time (December), nobody was going to use it unless AMD paid them handsomely.

Mantle has done its job and prompted improvements to DX that may have had to happen anyway (I'm looking at those 8 jaguar cores in consoles).
 
Joined
Sep 6, 2013
Messages
3,392 (0.82/day)
Location
Athens, Greece
System Name 3 desktop systems: Gaming / Internet / HTPC
Processor Ryzen 5 7600 / Ryzen 5 4600G / Ryzen 5 5500
Motherboard X670E Gaming Plus WiFi / MSI X470 Gaming Plus Max (1) / MSI X470 Gaming Plus Max (2)
Cooling Aigo ICE 400SE / Segotep T4 / Νoctua U12S
Memory Kingston FURY Beast 32GB DDR5 6000 / 16GB JUHOR / 32GB G.Skill RIPJAWS 3600 + Aegis 3200
Video Card(s) ASRock RX 6600 + GT 710 (PhysX) / Vega 7 integrated / Radeon RX 580
Storage NVMes, ONLY NVMes / NVMes, SATA Storage / NVMe, SATA, external storage
Display(s) Philips 43PUS8857/12 UHD TV (120Hz, HDR, FreeSync Premium) / 19'' HP monitor + BlitzWolf BW-V5
Case Sharkoon Rebel 12 / CoolerMaster Elite 361 / Xigmatek Midguard
Audio Device(s) onboard
Power Supply Chieftec 850W / Silver Power 400W / Sharkoon 650W
Mouse CoolerMaster Devastator III Plus / CoolerMaster Devastator / Logitech
Keyboard CoolerMaster Devastator III Plus / CoolerMaster Devastator / Logitech
Software Windows 10 / Windows 10&Windows 11 / Windows 10
You can't go more open source than that. Mantle did it's job and now steps aside and let's OpenGL next and DirectX 12 to take the wheel. That's the best decision for the consumer.
 
Joined
Oct 2, 2004
Messages
13,791 (1.87/day)
How anyone still treats OGL as a player? They basically don't exist in the PC realm anymore. It's only used for professional tools and mobile devices. The rest is strictly DirectX powered stuff. The last game with OGL was Id's Rage and that was it. Which is a shame, but that's how it is.
 
Joined
May 13, 2008
Messages
762 (0.13/day)
System Name HTPC whhaaaat?
Processor 2600k @ 4500mhz
Motherboard Asus Maximus IV gene-z gen3
Cooling Noctua NH-C14
Memory Gskill Ripjaw 2x4gb
Video Card(s) EVGA 1080 FTW @ 2037/11016
Storage 2x512GB MX100/1x Agility 3 128gb ssds, Seagate 3TB HDD
Display(s) Vizio P 65'' 4k tv
Case Lian Li pc-c50b
Audio Device(s) Denon 3311
Power Supply Corsair 620HX
You can't go more open source than that. Mantle did it's job and now steps aside and let's OpenGL next and DirectX 12 to take the wheel. That's the best decision for the consumer.

That's how ATi/AMD do.

Truform (tesselation), CTM (OpenCL/DirectCompute), HDR (implementation into pixel shader 2.0), and the list goes on and on and on and on and on...

The difference is this time they got people to practically use the programming set (primary associated with draw calls in this case) earlier, when they first supported them rather than waiting for implementation in directx, which pushed faster adoption by the entire industry. They deserve praise for not only implementing the feature-set and getting it out there, but their execution which resulted in pushing the entire industry forward.

It seems to me Mantle will still serve as a platform where (future) features supported by hardware but not yet directx will allow developers to implement them. That is incredibly smart, imho. Imagine if we come across another tesselation/GPGPU/HDR/etc feature, the developer no longer has to wait to implement it (especially through greater abstraction/generic implimentation).

How anyone still treats OGL as a player? They basically don't exist in the PC realm anymore. It's only used for professional tools and mobile devices. The rest is strictly DirectX powered stuff. The last game with OGL was Id's Rage and that was it. Which is a shame, but that's how it is.

I think to some people, the dream is still alive that many games will somehow either be ported, or somehow simultaneously compiled in OPENGL because SteamOS. I totally get where you're coming from, but I would argue that is it's relevance outside mobile.
 
Last edited:
Joined
Aug 13, 2009
Messages
3,254 (0.58/day)
Location
Czech republic
Processor Ryzen 5800X
Motherboard Asus TUF-Gaming B550-Plus
Cooling Noctua NH-U14S
Memory 32GB G.Skill Trident Z Neo F4-3600C16D-32GTZNC
Video Card(s) AMD Radeon RX 6600
Storage HP EX950 512GB + Samsung 970 PRO 1TB
Display(s) HP Z Display Z24i G2
Case Fractal Design Define R6 Black
Audio Device(s) Creative Sound Blaster AE-5
Power Supply Seasonic PRIME Ultra 650W Gold
Mouse Roccat Kone AIMO Remastered
Software Windows 10 x64
How anyone still treats OGL as a player? They basically don't exist in the PC realm anymore. It's only used for professional tools and mobile devices. The rest is strictly DirectX powered stuff. The last game with OGL was Id's Rage and that was it. Which is a shame, but that's how it is.
Farming simulator runs on OGL and I hate everything about it. Crappy engine and OGL=better go get drunk instead.
 

qubit

Overclocked quantum bit
Joined
Dec 6, 2007
Messages
17,865 (2.87/day)
Location
Quantum Well UK
System Name Quantumville™
Processor Intel Core i7-2700K @ 4GHz
Motherboard Asus P8Z68-V PRO/GEN3
Cooling Noctua NH-D14
Memory 16GB (2 x 8GB Corsair Vengeance Black DDR3 PC3-12800 C9 1600MHz)
Video Card(s) MSI RTX 2080 SUPER Gaming X Trio
Storage Samsung 850 Pro 256GB | WD Black 4TB | WD Blue 6TB
Display(s) ASUS ROG Strix XG27UQR (4K, 144Hz, G-SYNC compatible) | Asus MG28UQ (4K, 60Hz, FreeSync compatible)
Case Cooler Master HAF 922
Audio Device(s) Creative Sound Blaster X-Fi Fatal1ty PCIe
Power Supply Corsair AX1600i
Mouse Microsoft Intellimouse Pro - Black Shadow
Keyboard Yes
Software Windows 10 Pro 64-bit
Farming simulator runs on OGL and I hate everything about it. Crappy engine and OGL=better go get drunk instead.
Sounds more like a problem with a badly written Farming Simulator than the API.
 
Joined
Aug 13, 2009
Messages
3,254 (0.58/day)
Location
Czech republic
Processor Ryzen 5800X
Motherboard Asus TUF-Gaming B550-Plus
Cooling Noctua NH-U14S
Memory 32GB G.Skill Trident Z Neo F4-3600C16D-32GTZNC
Video Card(s) AMD Radeon RX 6600
Storage HP EX950 512GB + Samsung 970 PRO 1TB
Display(s) HP Z Display Z24i G2
Case Fractal Design Define R6 Black
Audio Device(s) Creative Sound Blaster AE-5
Power Supply Seasonic PRIME Ultra 650W Gold
Mouse Roccat Kone AIMO Remastered
Software Windows 10 x64
Definitely, that's why I mentioned the engine as well. But OGL is most probably largely ignored by driver teams in both companies, which surely wouldn't help much either. It all adds up.
 

Tallencor

TPU's First Patreon
Supporter
Joined
Nov 25, 2013
Messages
789 (0.20/day)
Location
N.S. Can.
System Name Francis
Processor 7700k @5.0 delid
Motherboard Rog Maximus IX Code
Cooling Corsair H100i V2
Memory 32 GB Gskill Trident Z RGB 3200 xmp
Video Card(s) MSI RX 480 Gaming x 8G
Storage Samsung960evo250GB os Samsung 860 evo 500GB (Games)Samsung 840 120 (Storage)
Display(s) Viewsonic XG 2701 Freesync
Case Corsair Crystal 570x
Audio Device(s) On board Supreme FX
Power Supply Evga 850 G3
Mouse Logitech G900
Keyboard Logitech G810
Software Win 10 Home 64
Benchmark Scores 11+12=19?
Am I reading it wrong?
"The company intends to "develop", maintain and support Mantle and its eco-system, while maintaining that it will participate in the development and support of industry-standard APIs"
From what I am reading it looks like they are supporting other a.p.i.'s while taking mantle on a diff path Mantle1.1?
"Mantle must take on new capabilities and evolve beyond mastery of the draw call. It will continue to serve AMD as a graphics innovation platform available to select partners with custom needs"
 
Joined
Jan 31, 2012
Messages
2,671 (0.57/day)
Location
East Europe
System Name PLAHI
Processor I5-10400
Motherboard MSI MPG Z490 GAMING PLUS
Cooling 120 AIO IWONGOU
Memory 32GB Corsair LPX 2400 Mhz DDR4 CL14
Video Card(s) PNY QUADRO RTX A2000
Storage Intel 670P 512GB
Display(s) Philips 288E2A 28" 4K + 22" LG 1080p
Case Silverstone Raven 03 (RV03)
Audio Device(s) Creative Soundblaster Z
Power Supply Fractal Design IntegraM 650W
Mouse Logitech Triathlon
Keyboard REDRAGON MITRA
Software Windows 11 Home x 64
pop corn time?

Hkq3c.gif
 

qubit

Overclocked quantum bit
Joined
Dec 6, 2007
Messages
17,865 (2.87/day)
Location
Quantum Well UK
System Name Quantumville™
Processor Intel Core i7-2700K @ 4GHz
Motherboard Asus P8Z68-V PRO/GEN3
Cooling Noctua NH-D14
Memory 16GB (2 x 8GB Corsair Vengeance Black DDR3 PC3-12800 C9 1600MHz)
Video Card(s) MSI RTX 2080 SUPER Gaming X Trio
Storage Samsung 850 Pro 256GB | WD Black 4TB | WD Blue 6TB
Display(s) ASUS ROG Strix XG27UQR (4K, 144Hz, G-SYNC compatible) | Asus MG28UQ (4K, 60Hz, FreeSync compatible)
Case Cooler Master HAF 922
Audio Device(s) Creative Sound Blaster X-Fi Fatal1ty PCIe
Power Supply Corsair AX1600i
Mouse Microsoft Intellimouse Pro - Black Shadow
Keyboard Yes
Software Windows 10 Pro 64-bit
Definitely, that's why I mentioned the engine as well. But OGL is most probably largely ignored by driver teams in both companies, which surely wouldn't help much either. It all adds up.
Yeah, I've been wondering how much effort is made to ensure OGL works properly in the drivers when it's not used that much. Those FS problems could be a combination of both, I guess.
 
Joined
Nov 29, 2011
Messages
5,998 (1.26/day)
Location
Hi! I'm from the Internet
System Name Agent Texas / Selene / Eve
Processor Ryzen7 5800x / Fx 8350 / Fx 8350
Motherboard Gigabyte B550 Aorus Elite Ax V2 / Gigabyte 990FXA-UD3 r4.0 / Msi 970a Krait
Cooling Msi Mag Core liquid / H100i / Cryo-pc Cooler
Memory 2 x32 GB Gskil Ripjaws v series / 4x 8gb G.Skill Snipers / 2x 8gb G.Skill Ripjaws
Video Card(s) Gigabyte Rx 6800xt / Msi RX580 / Gigabyte R9 290x
Storage 1tb M.2, 2tb wd / 500 gb ssd, 2x 2tb Wd Blacks/ 500 gb ssd, 1tb WD Black
Display(s) Dell Ultra Sharp 2408 WFp / Hp w2207 / Sanyo tv
Case Corsair 780t White / Raidmax Vampire / NZXT Phantom 240
Audio Device(s) Onboard Hd Audio / Onboard Hd Audio / Onboard Hd Audio
Power Supply Corsair Rm 850 watt / Corsair TX 850 watt / Corsair TX 750 watt
Mouse Logitech G502 Hero / Logitech G500s / Logitech wireless
Keyboard Corsair Strafe / Corsair k50 / Logitech wireless
Software Win 11 pro / Win 11 pro / Win 11 pro
Benchmark Scores What are benchmarks anyway?
I think some are reading it wrong. It states that if developers want only "Mantle 1.0" functionality they are suggested to focus on DX12 or GLnext. What I gather from that is if you want more then Mantle 1.0 functionality to not focus on Dx12 or Glnext and stay with Mantle as they are improving it and moving to the future. Atleast this is what I got from it.
 
Joined
Dec 28, 2012
Messages
3,954 (0.90/day)
System Name Skunkworks 3.0
Processor 5800x3d
Motherboard x570 unify
Cooling Noctua NH-U12A
Memory 32GB 3600 mhz
Video Card(s) asrock 6800xt challenger D
Storage Sabarent rocket 4.0 2TB, MX 500 2TB
Display(s) Asus 1440p144 27"
Case Old arse cooler master 932
Power Supply Corsair 1200w platinum
Mouse *squeak*
Keyboard Some old office thing
Software Manjaro
How anyone still treats OGL as a player? They basically don't exist in the PC realm anymore. It's only used for professional tools and mobile devices. The rest is strictly DirectX powered stuff. The last game with OGL was Id's Rage and that was it. Which is a shame, but that's how it is.
erm...did you completely forget about wofenstein the new order? that game was entirely openGL as well. And the over 900 games on linux, or mac osx, or any game made for android. Unreal engine 4 can also run completely in openGL. Also, games on playstation 3 and 4 are openGL as well.
so yeah, quite a bit still uses openGL.

EDIT: ps4, according to naughty dog, does not use openGL. It has its own API
 
Joined
Aug 10, 2007
Messages
4,267 (0.67/day)
Location
Sanford, FL, USA
Processor Intel i5-6600
Motherboard ASRock H170M-ITX
Cooling Cooler Master Geminii S524
Memory G.Skill DDR4-2133 16GB (8GB x 2)
Video Card(s) Gigabyte R9-380X 4GB
Storage Samsung 950 EVO 250GB (mSATA)
Display(s) LG 29UM69G-B 2560x1080 IPS
Case Lian Li PC-Q25
Audio Device(s) Realtek ALC892
Power Supply Seasonic SS-460FL2
Mouse Logitech G700s
Keyboard Logitech G110
Software Windows 10 Pro
Cool. Though it doesn't appear to be in the downloads section yet?
 
Joined
Aug 13, 2009
Messages
3,254 (0.58/day)
Location
Czech republic
Processor Ryzen 5800X
Motherboard Asus TUF-Gaming B550-Plus
Cooling Noctua NH-U14S
Memory 32GB G.Skill Trident Z Neo F4-3600C16D-32GTZNC
Video Card(s) AMD Radeon RX 6600
Storage HP EX950 512GB + Samsung 970 PRO 1TB
Display(s) HP Z Display Z24i G2
Case Fractal Design Define R6 Black
Audio Device(s) Creative Sound Blaster AE-5
Power Supply Seasonic PRIME Ultra 650W Gold
Mouse Roccat Kone AIMO Remastered
Software Windows 10 x64
erm...did you completely forget about wofenstein the new order? that game was entirely openGL as well. And the over 900 games on linux, or mac osx, or any game made for android. Unreal engine 4 can also run completely in openGL. Also, games on playstation 3 and 4 are openGL as well.
so yeah, quite a bit still uses openGL.

EDIT: ps4, according to naughty dog, does not use openGL. It has its own API
Please name 10 most popular games ouf of the 900. I'm really curious whether anyone ever heard of them.

P.S. I hope you are joking with bringing cell phone games up to this discussion. Noone gives a flying f.. about that.
 
Joined
Apr 19, 2011
Messages
2,198 (0.44/day)
Location
So. Cal.
Windows OS seems so marginalized anymore to me, they seem to have disconnected so much of the supporting eco-systems (tools) that gave folks a love for the overall OS, Outlook, Excel, Access, PowerPoint, etc; So much of that can/is today supplanted with web based App’s you don’t need lean on M-S like we once had to.

Gamer’s and DirectX is still the one niche that draw to their OS. Lose that and what is Windows, seems like the emperor has no cloths. What if a Low level API could arise and running with Lunix, how may gamers would be purchasing a copy (worse yet subscription based) of Win10? I almost see the without Dx12; M-$ would have nothing much left to cause people to purchase their OS.
 
Joined
Apr 26, 2008
Messages
232 (0.04/day)
System Name 3950X Workstation
Processor AMD Ryzen 9 3950X
Motherboard ASUS Crosshair VIII Impact
Cooling Cryorig C1 with Noctua NF-A12x15
Memory G.Skill F4-3600C16D-32GTZNC
Video Card(s) ASUS GTX 1650 LP OC
Storage 2 x Corsair MP510 1920GB M.2 SSD
Case Realan E-i7
Power Supply G-Unique 400W
Software Win 10 Pro
Benchmark Scores https://smallformfactor.net/forum/threads/the-saga-of-the-little-gem-continues.12877/
From what I understood, they will naturally support DX12 since it will be the next "standard" but they will keep Mantle alive and use it as a development platform for new features, etc.

Something has to be seen: MS is not that innovative and if things were left just to them, I'm 100% certain DX12 wouldn't be what it is and will be. Every gamer owes AMD thanks for pushing the boundaries and setting the stage for what will come with DX12.

If they can keep doing this with future iterations of Mantle, they can help enable other interesting features and capabilities become part of future iterations of DX12 and DX in general.

So, kudos to AMD, is all I can say.

Which came first, Mantle or DX12?, is an inconsequential question. What matters is that things are progressing in DX, and it would be just unfair to deny the role of AMD's efforts in that.
 

64K

Joined
Mar 13, 2014
Messages
6,773 (1.72/day)
Processor i7 7700k
Motherboard MSI Z270 SLI Plus
Cooling CM Hyper 212 EVO
Memory 2 x 8 GB Corsair Vengeance
Video Card(s) Temporary MSI RTX 4070 Super
Storage Samsung 850 EVO 250 GB and WD Black 4TB
Display(s) Temporary Viewsonic 4K 60 Hz
Case Corsair Obsidian 750D Airflow Edition
Audio Device(s) Onboard
Power Supply EVGA SuperNova 850 W Gold
Mouse Logitech G502
Keyboard Logitech G105
Software Windows 10
There's some strange voodoo going on with DX12. It's supposed to allow a Nvidia card and an AMD card working together in the same PC to render frames. Both GPUs being treated as one super GPU and split frame rendering which would no longer mean 4GB+4GB=4GB like we had with alternate frame rendering in the past.

http://www.tomshardware.com/news/microsoft-directx12-amd-nvidia,28606.html
 
Joined
Oct 27, 2009
Messages
1,190 (0.21/day)
Location
Republic of Texas
System Name [H]arbringer
Processor 4x 61XX ES @3.5Ghz (48cores)
Motherboard SM GL
Cooling 3x xspc rx360, rx240, 4x DT G34 snipers, D5 pump.
Memory 16x gskill DDR3 1600 cas6 2gb
Video Card(s) blah bigadv folder no gfx needed
Storage 32GB Sammy SSD
Display(s) headless
Case Xigmatek Elysium (whats left of it)
Audio Device(s) yawn
Power Supply Antec 1200w HCP
Software Ubuntu 10.10
Benchmark Scores http://valid.canardpc.com/show_oc.php?id=1780855 http://www.hwbot.org/submission/2158678 http://ww
Let us not forget that AMD gave Kronos the Mantle code and said use it as you please for GLnext...
 
Joined
Jan 2, 2015
Messages
1,099 (0.30/day)
Processor FX6350@4.2ghz-i54670k@4ghz
Video Card(s) HD7850-R9290
what better way to give intel the middle finger than to make what cpu you have nearly pointless for gaming haha

yeah they have been for a long time.. like tomb raider among many other games will run nearly the same on a 750k as a i7.

like they just took optimizations from the best game engines then baked them into mantle and got everyone to follow with cool next gen marketing.

lots of hype for things many developers where already doing with dx11 but yeah I think I can agree that gamers owe a little thanks to amd for setting a better standard.
 
Top